Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JEMlNIl
Aphrodite
Level 120
God Stats
14W - 15L
1,440 SR
Queue Stats
142W - 210L
1,288 Elo+
Solo
Merlin
Merlin
TheSanctuary
Merlin
Level 141
God Stats
5W - 9L
1,500 SR
Queue Stats
223W - 279L
1,536 Elo+
Solo
Team Averages
Level 137
1,480 SR
1,441 Elo+

VS

Team Averages
Level 111
1,600 SR
1,557 Elo+
Baron Samedi
Baron Samedi
Rufus clave
Baron Samedi
Level 88
God Stats
2W - 3L
1,645 SR
Queue Stats
2W - 3L
1,627 Elo+
Solo
King Arthur
King Arthur
sciaccaman89
King Arthur
Level 98
God Stats
48W - 73L
1,411 SR
Queue Stats
372W - 514L
1,337 Elo+
Solo
Ne Zha
Ne Zha
t33Zeta
Ne Zha
Level 148
God Stats
4W - 3L
1,745 SR
Queue Stats
468W - 342L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 6 / 1
10,349
575
14,974
14,713
5,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
JEMlNIl
Aphrodite
11
1 / 5 / 3
9,636
535
4,951
11,813
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
14
1 / 7 / 2
10,289
572
8,097
12,687
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rufus clave
Baron Samedi
16
3 / 1 / 12
12,203
678
12,381
12,001
6,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
sciaccaman89
King Arthur
14
0 / 4 / 10
10,729
596
4,521
17,542
11,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ne Zha
t33Zeta
Ne Zha
18
15 / 0 / 3
13,757
764
16,997
11,183
6,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
5
Kills
18
18
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
1
0.58
L
Aphrodite
JEMlNIl
Aphrodite
1
5
3
0.5
W
Baron Samedi
Rufus clave
Baron Samedi
3
1
12
9
L
Merlin
1
7
2
0.29
W
King Arthur
sciaccaman89
King Arthur
0
4
10
1.25
W
Ne Zha
t33Zeta
Ne Zha
15
0
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,022
Damage
33,899
39,213
Taken
40,726
13,451
Mitigated
24,773
8,585
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,974
4,796
0
1,525
14,713
5,091
108
4,169
10,247
0
50,741
L
Aphrodite
JEMlNIl
Aphrodite
4,951
628
1,620
4,022
11,813
4,244
220
4,310
7,263
23,254
0
W
Baron Samedi
Rufus clave
Baron Samedi
12,381
223
819
4,985
12,001
6,518
755
3,701
8,118
54,986
0
L
Merlin
8,097
503
0
1,418
12,687
4,116
0
3,129
9,274
42,453
0
W
King Arthur
sciaccaman89
King Arthur
4,521
611
705
2,355
17,542
11,923
95
5,514
11,719
0
28,631
W
Ne Zha
t33Zeta
Ne Zha
16,997
3,641
0
6,209
11,183
6,332
2,279
3,120
7,775
0
100,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,274
Gold Earned
36,689
178
Minions Killed
230
0
Camps Cleared
0
776,723
Distance Traveled
984,937
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,349
575
73
4
0
243,239
5
L
Aphrodite
9,636
535
21
1
0
276,227
3
W
Baron Samedi
12,203
678
91
5
0
300,861
0
L
Merlin
10,289
572
84
5
0
257,257
4
W
King Arthur
10,729
596
37
2
0
318,212
2
W
Ne Zha
13,757
764
102
6
0
365,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role