Player Matchup

Rama
Rama
GlueeStrainSmoke
Rama
Level 22
God Stats
5W - 5L
1,681 SR
Queue Stats
80W - 71L
1,537 Elo+
Solo
Xing Tian
Xing Tian
LuckyLoric92
Xing Tian
Level 27
God Stats
80W - 91L
1,280 SR
Queue Stats
377W - 455L
1,414 Elo+
Solo
Kukulkan
Kukulkan
Magnett22
Kukulkan
Level 6
God Stats
105W - 89L
1,639 SR
Queue Stats
144W - 145L
1,572 Elo+
Solo
Cthulhu
Cthulhu
THAT SHUGOKI
Cthulhu
Level 28
God Stats
16W - 12L
1,522 SR
Queue Stats
131W - 119L
1,520 Elo+
Solo
Hun Batz
Hun Batz
regularray666
Hun Batz
Level 25
God Stats
11W - 3L
1,722 SR
Queue Stats
29W - 35L
1,351 Elo+
Solo
Team Averages
Level 22
1,569 SR
1,479 Elo+

VS

Team Averages
Level 6
1,479 SR
1,377 Elo+
Apollo
Apollo
Killer_Bee954
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,698 Elo+
Solo
Ra
Ra
Lioness9253
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
TrialsOfHope
Ares
Level 5
God Stats
1W - 3L
1,395 SR
Queue Stats
4W - 8L
1,292 Elo+
Solo
Pele
Pele
nonomartin
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 72L
1,405 Elo+
Solo
Bellona
Bellona
skidipowwo
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
990 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 8
15,203
585
27,532
25,470
10,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
LuckyLoric92
Xing Tian
19
6 / 3 / 10
13,147
506
10,924
20,313
14,880
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Magnett22
Kukulkan
19
11 / 5 / 4
13,377
515
10,556
11,923
4,783
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
THAT SHUGOKI
Cthulhu
20
6 / 3 / 10
14,460
556
13,223
20,984
17,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
regularray666
Hun Batz
19
4 / 9 / 5
12,948
498
9,106
21,395
9,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 3
14,784
569
24,135
24,610
11,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 10 / 0
7,069
272
1,485
7,400
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
12 / 4 / 4
13,512
520
26,314
24,205
24,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 10 / 4
8,796
338
3,180
18,293
6,144
Bellona
skidipowwo
Bellona
13
1 / 17 / 7
9,237
355
3,024
26,102
21,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
41
42
Kills
23
24
Deaths
43
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
15
4
8
4.75
L
10
2
3
5.75
L
0
10
0
0
W
Xing Tian
LuckyLoric92
Xing Tian
6
3
10
3.67
W
Kukulkan
Magnett22
Kukulkan
11
5
4
2.6
W
Cthulhu
THAT SHUGOKI
Cthulhu
6
3
10
3.67
L
12
4
4
3.5
L
0
10
4
0.2
W
Hun Batz
regularray666
Hun Batz
4
9
5
0.72
L
Bellona
skidipowwo
Bellona
1
17
7
0.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,341
Damage
58,138
100,085
Taken
100,610
57,533
Mitigated
66,052
38,017
Healing
22,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,532
22,739
0
15,540
25,470
10,853
585
3,197
22,233
0
141,822
L
24,135
14,323
0
12,159
24,610
11,936
0
7,756
16,854
0
144,252
L
1,485
270
46
61
7,400
1,723
160
2,893
4,507
6,797
0
W
Xing Tian
LuckyLoric92
Xing Tian
10,924
1,335
2,259
3,660
20,313
14,880
1,298
3,740
16,533
59,331
0
W
Kukulkan
Magnett22
Kukulkan
10,556
1,560
0
469
11,923
4,783
711
3,944
7,979
74,072
0
W
Cthulhu
THAT SHUGOKI
Cthulhu
13,223
1,025
871
8,169
20,984
17,771
1,862
11,704
9,174
85,252
0
L
26,314
493
0
9,971
24,205
24,338
416
8,670
15,535
99,963
0
L
3,180
438
0
714
18,293
6,144
294
6,753
11,540
0
27,672
W
Hun Batz
regularray666
Hun Batz
9,106
2,516
558
6,491
21,395
9,246
5,019
4,980
16,367
0
80,561
L
Bellona
skidipowwo
Bellona
3,024
898
0
45
26,102
21,911
783
8,631
17,471
0
14,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,135
Gold Earned
53,398
648
Minions Killed
437
0
Camps Cleared
0
2,321,611
Distance Traveled
1,768,200
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,203
585
157
6
0
435,812
0
L
Apollo
14,784
569
220
8
0
433,648
0
L
Ra
7,069
272
7
0
0
192,445
0
W
Xing Tian
13,147
506
79
3
0
494,269
1
W
Kukulkan
13,377
515
132
5
0
464,347
8
W
Cthulhu
14,460
556
166
6
0
490,329
11
L
Ares
13,512
520
131
5
0
413,098
4
L
Pele
8,796
338
46
2
0
400,202
0
W
Hun Batz
12,948
498
114
4
0
436,854
0
L
Bellona
9,237
355
33
1
0
328,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role