Player Matchup

Tyr
Tyr
ELVzNzGM
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 70L
1,595 Elo+
Party 1
Ymir
Ymir
NaruyashaxRD
Ymir
Level 123
God Stats
1W - 1L
1,524 SR
Queue Stats
69W - 56L
1,562 Elo+
Party 1
Izanami
Izanami
Sir PrimeRex
Izanami
Level 120
God Stats
6W - 3L
1,726 SR
Queue Stats
289W - 253L
1,555 Elo+
Party 1
Ganesha
Ganesha
Tavolcan
Ganesha
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 55L
1,596 Elo+
Party 1
Olorun
Olorun
Valeviurs1
Olorun
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
306W - 320L
1,558 Elo+
Solo
Team Averages
Level 113
1,550 SR
1,573 Elo+

VS

Team Averages
Level 46
1,498 SR
1,384 Elo+
Cupid
Cupid
Buzzatron
Cupid
Level 26
God Stats
12W - 19L
1,355 SR
Queue Stats
30W - 59L
1,269 Elo+
Party 2
Jormungandr
Jormungandr
SmokesAndStuns
Jormungandr
Level 66
God Stats
52W - 55L
1,648 SR
Queue Stats
214W - 229L
1,471 Elo+
Party 3
Mulan
Mulan
picklejar97
Mulan
Level 66
God Stats
13W - 10L
1,608 SR
Queue Stats
129W - 154L
1,509 Elo+
Party 3
Scylla
Scylla
sPyDeR ImAgIn
Scylla
Level 48
God Stats
3W - 7L
1,400 SR
Queue Stats
23W - 40L
1,324 Elo+
Party 2
Bellona
Bellona
xMaverick24x
Bellona
Level 22
God Stats
12W - 13L
1,478 SR
Queue Stats
22W - 29L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,969
561
6,741
10,456
9,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 2 / 7
9,203
575
6,309
11,009
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Sir PrimeRex
Izanami
16
8 / 3 / 0
10,570
661
8,356
12,450
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Tavolcan
Ganesha
11
0 / 3 / 16
8,430
527
6,339
13,950
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Olorun
Valeviurs1
Olorun
16
10 / 3 / 4
10,190
637
13,319
10,985
3,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Buzzatron
Cupid
5
0 / 5 / 0
4,954
310
1,165
4,586
701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
SmokesAndStuns
Jormungandr
13
3 / 5 / 3
8,204
513
6,537
12,097
5,691
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
5 / 3 / 4
8,338
521
11,708
15,035
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

13
2 / 6 / 4
8,023
501
6,415
10,848
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
xMaverick24x
Bellona
12
1 / 8 / 4
8,025
502
9,472
14,054
11,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
27
Kills
11
12
Deaths
27
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cupid
Buzzatron
Cupid
0
5
0
0
W
4
1
3
5.5
W
5
2
7
4.25
W
Izanami
Sir PrimeRex
Izanami
8
3
0
2.67
L
Jormungandr
SmokesAndStuns
Jormungandr
3
5
3
0.9
W
Ganesha
Tavolcan
Ganesha
0
3
16
2.67
W
Olorun
Valeviurs1
Olorun
10
3
4
4
L
5
3
4
2.33
L
2
6
4
0.67
L
Bellona
xMaverick24x
Bellona
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,064
Damage
35,297
58,850
Taken
56,620
33,774
Mitigated
28,070
20,152
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Buzzatron
Cupid
1,165
379
27
567
4,586
701
0
752
3,834
0
6,162
W
6,741
1,808
0
3,076
10,456
9,033
606
1,506
8,902
0
46,737
W
6,309
739
0
2,308
11,009
5,501
242
873
10,052
54,659
0
W
Izanami
Sir PrimeRex
Izanami
8,356
6,502
0
5,633
12,450
4,296
4,751
3,873
8,512
0
80,859
L
Jormungandr
SmokesAndStuns
Jormungandr
6,537
1,839
0
2,151
12,097
5,691
0
5,589
6,480
28,103
0
W
Ganesha
Tavolcan
Ganesha
6,339
930
0
3,833
13,950
11,092
73
3,051
10,836
12,148
0
W
Olorun
Valeviurs1
Olorun
13,319
5,667
758
4,544
10,985
3,852
3,793
3,209
7,596
57,393
0
L
11,708
2,017
0
5,691
15,035
6,891
0
6,971
7,964
0
49,788
L
6,415
848
0
1,556
10,848
3,477
145
7,950
2,898
37,143
0
L
Bellona
xMaverick24x
Bellona
9,472
4,788
0
1,618
14,054
11,310
634
4,705
9,049
0
39,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,362
Gold Earned
37,544
449
Minions Killed
295
0
Camps Cleared
0
1,466,822
Distance Traveled
1,249,668
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,954
310
10
1
0
123,361
0
W
Tyr
8,969
561
94
6
0
347,496
0
W
Ymir
9,203
575
108
7
0
292,211
1
W
Izanami
10,570
661
149
9
0
249,864
2
L
Jormungandr
8,204
513
41
3
0
279,887
4
W
Ganesha
8,430
527
4
0
0
299,969
1
W
Olorun
10,190
637
94
6
0
277,282
0
L
Mulan
8,338
521
103
6
0
312,246
2
L
Scylla
8,023
501
63
4
0
281,293
1
L
Bellona
8,025
502
78
5
0
252,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role