Player Matchup

Ymir
Ymir
Ardayasar67
Ymir
Level 14
God Stats
5W - 5L
1,500 SR
Queue Stats
114W - 183L
1,276 Elo+
Solo
Artemis
Artemis
MehmetDeniz4898
Artemis
Level 28
God Stats
0W - 3L
1,147 SR
Queue Stats
737W - 754L
1,285 Elo+
Solo
Agni
Agni
Shejin666
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
975 Elo+
Solo
Yemoja
Yemoja
Torresgod
Yemoja
Level 22
God Stats
1W - 5L
1,531 SR
Queue Stats
61W - 66L
1,215 Elo+
Solo
Nemesis
Nemesis
ZexyGui
Nemesis
Level 17
God Stats
11W - 5L
1,557 SR
Queue Stats
48W - 29L
1,515 Elo+
Solo
Team Averages
Level 17
1,447 SR
1,253 Elo+

VS

Team Averages
Level 22
1,463 SR
1,399 Elo+
Sylvanus
Sylvanus
EmiLopezZanini
Sylvanus
Level 23
God Stats
11W - 8L
1,468 SR
Queue Stats
63W - 72L
1,272 Elo+
Solo
Bellona
Bellona
Lollipop94
Bellona
Level 6
God Stats
1W - 2L
1,237 SR
Queue Stats
26W - 21L
1,287 Elo+
Solo
Arachne
Arachne
LukeJCB
Arachne
Level 25
God Stats
76W - 33L
1,818 SR
Queue Stats
486W - 428L
1,554 Elo+
Solo
Tiamat
Tiamat
TheNippleNibbler
Tiamat
Level 29
God Stats
12W - 8L
1,490 SR
Queue Stats
45W - 48L
1,389 Elo+
Solo
Neith
Neith
zepa99RC
Neith
Level 28
God Stats
4W - 5L
1,303 SR
Queue Stats
80W - 52L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,389
399
1,776
6,583
2,174
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 2 / 1
4,809
437
3,078
3,592
1,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Agni
3
0 / 6 / 0
3,821
347
812
3,234
686
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Torresgod
Yemoja
9
0 / 2 / 0
4,884
444
789
8,315
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
ZexyGui
Nemesis
8
1 / 2 / 0
5,108
464
2,391
7,066
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 0 / 3
5,640
513
2,350
6,059
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Lollipop94
Bellona
10
1 / 1 / 1
5,880
535
1,500
4,357
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
LukeJCB
Arachne
13
5 / 0 / 3
7,266
661
5,802
6,904
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
5 / 0 / 1
6,925
630
6,076
3,276
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
zepa99RC
Neith
9
1 / 1 / 2
5,535
503
4,099
3,702
1,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
12
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Sylvanus
0
0
3
1.5
W
Bellona
Lollipop94
Bellona
1
1
1
1.5
W
Arachne
LukeJCB
Arachne
5
0
3
6.5
L
1
2
1
0.75
L
Agni
0
6
0
0
W
5
0
1
5.5
L
Yemoja
Torresgod
Yemoja
0
2
0
0
L
Nemesis
ZexyGui
Nemesis
1
2
0
0.5
W
Neith
zepa99RC
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,846
Damage
19,827
28,790
Taken
24,298
9,473
Mitigated
12,321
2,974
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,776
167
0
340
6,583
2,174
0
1,609
4,974
9,315
0
W
Sylvanus
2,350
741
586
3,025
6,059
2,740
161
1,710
4,349
12,690
0
W
Bellona
Lollipop94
Bellona
1,500
690
0
0
4,357
3,007
910
475
3,882
0
17,716
W
Arachne
LukeJCB
Arachne
5,802
3,840
111
3,911
6,904
2,926
0
75
6,829
0
53,471
L
3,078
1,330
0
0
3,592
1,103
0
452
3,140
0
18,484
L
Agni
812
134
0
53
3,234
686
0
665
2,463
5,139
0
W
6,076
123
183
1,782
3,276
2,504
325
748
2,528
30,900
0
L
Yemoja
Torresgod
Yemoja
789
298
109
332
8,315
3,477
0
4,201
3,804
16,421
0
L
Nemesis
ZexyGui
Nemesis
2,391
1,012
0
2,140
7,066
2,033
0
981
5,983
0
22,392
W
Neith
zepa99RC
Neith
4,099
2,461
0
1,867
3,702
1,144
327
369
3,333
0
31,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,011
Gold Earned
31,246
144
Minions Killed
257
0
Camps Cleared
0
957,179
Distance Traveled
987,510
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,389
399
20
2
0
201,885
1
W
Sylvanus
5,640
513
24
2
0
186,979
0
W
Bellona
5,880
535
42
4
0
197,855
0
W
Arachne
7,266
661
84
8
0
214,067
1
L
Artemis
4,809
437
39
4
0
195,298
0
L
Agni
3,821
347
7
1
0
109,669
0
W
Tiamat
6,925
630
54
5
0
228,671
2
L
Yemoja
4,884
444
29
3
0
207,245
0
L
Nemesis
5,108
464
49
4
0
243,082
1
W
Neith
5,535
503
53
5
0
159,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role