Player Matchup

Cthulhu
Cthulhu
Balaked
Cthulhu
Level 24
God Stats
2W - 8L
1,059 SR
Queue Stats
43W - 56L
1,363 Elo+
Solo
Bellona
Bellona
Fedem
Bellona
Level 28
God Stats
4W - 3L
1,512 SR
Queue Stats
75W - 106L
1,436 Elo+
Solo
Anubis
Anubis
TANVEN1
Anubis
Level 26
God Stats
13W - 9L
1,591 SR
Queue Stats
54W - 48L
1,510 Elo+
Party 1
Thanatos
Thanatos
外面全是成龙
Thanatos
Level 29
God Stats
19W - 13L
1,637 SR
Queue Stats
98W - 77L
1,525 Elo+
Party 1
Anhur
Anhur
收手吧阿祖
Anhur
Level 33
God Stats
2W - 2L
1,192 SR
Queue Stats
95W - 84L
1,484 Elo+
Party 1
Team Averages
Level 28
1,398 SR
1,464 Elo+

VS

Team Averages
Level 12
1,507 SR
1,455 Elo+
Izanami
Izanami
coldhelios
Izanami
Level 29
God Stats
52W - 41L
1,533 SR
Queue Stats
111W - 95L
1,473 Elo+
Solo
Heimdallr
Heimdallr
rambodg
Heimdallr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,245 Elo+
Solo
Chang'e
Chang'e
rizfry
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,306 Elo+
Solo
Pele
Pele
yameteh123
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,626 Elo+
Party 2
Ares
Ares
钞票最实在
Ares
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Balaked
Cthulhu
9
0 / 0 / 4
5,121
466
1,739
3,716
2,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Fedem
Bellona
11
1 / 0 / 1
6,304
573
2,223
6,962
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
TANVEN1
Anubis
12
10 / 0 / 3
7,743
704
9,033
6,564
2,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
9 / 0 / 0
7,738
703
5,237
8,025
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 1 / 3
6,532
594
4,207
5,877
1,624
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
coldhelios
Izanami
8
0 / 4 / 0
5,081
462
1,950
5,999
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
rambodg
Heimdallr
9
0 / 4 / 0
5,434
494
3,459
5,237
1,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
rizfry
Chang'e
7
0 / 9 / 0
4,460
405
2,910
7,806
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 5 / 1
4,612
419
2,759
7,917
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 3 / 0
4,436
403
1,050
4,901
1,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
24
Kills
1
1
Deaths
25
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Balaked
Cthulhu
0
0
4
2
W
Bellona
Fedem
Bellona
1
0
1
1.5
W
Anubis
TANVEN1
Anubis
10
0
3
11.5
L
Izanami
coldhelios
Izanami
0
4
0
0
L
Heimdallr
rambodg
Heimdallr
0
4
0
0
L
Chang'e
rizfry
Chang'e
0
9
0
0
L
0
5
1
0.1
W
9
0
0
9
W
4
1
3
5.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,439
Damage
12,128
31,144
Taken
31,860
14,097
Mitigated
7,415
19,038
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Balaked
Cthulhu
1,739
298
0
378
3,716
2,253
442
215
3,501
17,765
0
W
Bellona
Fedem
Bellona
2,223
190
0
2,375
6,962
4,641
722
910
5,990
0
28,502
W
Anubis
TANVEN1
Anubis
9,033
1,039
0
5,146
6,564
2,826
501
2,100
4,268
42,496
0
L
Izanami
coldhelios
Izanami
1,950
1,180
0
992
5,999
768
204
1,719
4,130
0
28,745
L
Heimdallr
rambodg
Heimdallr
3,459
2,043
0
282
5,237
1,607
740
0
5,237
0
23,535
L
Chang'e
rizfry
Chang'e
2,910
772
82
658
7,806
1,568
0
3,778
4,028
14,648
0
L
2,759
638
0
1,089
7,917
1,563
0
2,399
5,468
0
19,313
W
5,237
1,111
0
8,149
8,025
2,753
0
34
7,991
0
58,870
W
4,207
2,692
0
2,990
5,877
1,624
616
443
5,434
0
30,471
L
1,050
23
0
354
4,901
1,909
0
2,626
2,225
3,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,438
Gold Earned
24,023
371
Minions Killed
166
0
Camps Cleared
0
1,120,033
Distance Traveled
955,384
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,121
466
17
2
0
199,582
0
W
Bellona
6,304
573
70
6
0
272,001
2
W
Anubis
7,743
704
86
8
0
181,812
0
L
Izanami
5,081
462
57
5
0
176,922
0
L
Heimdallr
5,434
494
43
4
0
175,860
2
L
Chang'e
4,460
405
26
2
0
187,727
0
L
Pele
4,612
419
35
3
0
204,416
2
W
Thanatos
7,738
703
122
11
0
263,044
0
W
Anhur
6,532
594
76
7
0
203,594
0
L
Ares
4,436
403
5
0
0
210,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role