Player Matchup

Neith
Neith
RoneHill
Neith
Level 12
God Stats
23W - 20L
1,678 SR
Queue Stats
48W - 51L
1,647 Elo+
Solo
Hachiman
Hachiman
SecureTheMillion
Hachiman
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 43L
1,523 Elo+
Solo
Kukulkan
Kukulkan
makeithappy3809
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,231 Elo+
Party 1
Tyr
Tyr
vHxpnoticsZ
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,241 Elo+
Party 1
Artemis
Artemis
xope0
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,414 Elo+
Solo
Team Averages
Level 7
1,536 SR
1,411 Elo+

VS

Team Averages
Level 23
1,561 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
MeditationNewbie
Tsukuyomi
Level 27
God Stats
6W - 3L
1,630 SR
Queue Stats
77W - 70L
1,673 Elo+
Solo
Mulan
Mulan
TOTALLY_SALTY
Mulan
Level 12
God Stats
11W - 12L
1,689 SR
Queue Stats
32W - 32L
1,407 Elo+
Solo
Danzaburou
Danzaburou
Uchiwa_Pimmouss
Danzaburou
Level 27
God Stats
3W - 4L
1,418 SR
Queue Stats
302W - 312L
1,396 Elo+
Solo
Ganesha
Ganesha
ZoMbieWolF7
Ganesha
Level 25
God Stats
19W - 14L
1,605 SR
Queue Stats
28W - 22L
1,530 Elo+
Solo
Nu Wa
Nu Wa
here2styalive
Nu Wa
Level 26
God Stats
5W - 5L
1,463 SR
Queue Stats
240W - 306L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RoneHill
Neith
6
0 / 1 / 1
3,715
743
805
1,447
349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

3
0 / 3 / 0
2,894
579
557
3,042
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
2
0 / 2 / 0
2,660
532
350
1,078
164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
2 / 1 / 1
3,483
697
1,219
3,298
742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
xope0
Artemis
1
0 / 1 / 0
2,663
533
0
741
206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
6
3 / 0 / 2
4,064
813
1,197
2,756
640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
2 / 0 / 0
3,430
686
683
2,697
704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Uchiwa_Pimmouss
Danzaburou
5
1 / 1 / 2
3,761
752
1,943
2,061
500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ZoMbieWolF7
Ganesha
4
0 / 1 / 3
3,558
712
628
2,404
887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,433
687
787
2,561
756
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
6
8
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
3
0
2
4
L
Neith
RoneHill
Neith
0
1
1
0.5
L
0
3
0
0
W
2
0
0
2
W
Danzaburou
Uchiwa_Pimmouss
Danzaburou
1
1
2
2
W
Ganesha
ZoMbieWolF7
Ganesha
0
1
3
1.5
W
0
1
0
0
L
Kukulkan
0
2
0
0
L
2
1
1
2.5
L
Artemis
xope0
Artemis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,931
Damage
5,238
9,606
Taken
12,479
1,965
Mitigated
3,487
516
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
1,197
469
0
1,377
2,756
640
0
0
2,756
0
11,688
L
Neith
RoneHill
Neith
805
336
0
117
1,447
349
682
87
1,360
0
13,787
L
557
520
0
236
3,042
504
0
202
2,840
0
3,934
W
683
156
0
1,148
2,697
704
156
0
2,697
0
7,903
W
Danzaburou
Uchiwa_Pimmouss
Danzaburou
1,943
1,298
0
647
2,061
500
0
140
1,881
0
11,931
W
Ganesha
ZoMbieWolF7
Ganesha
628
176
0
958
2,404
887
381
130
2,234
6,285
0
W
787
157
0
690
2,561
756
774
0
2,561
11,670
0
L
Kukulkan
350
70
0
0
1,078
164
11
164
914
2,031
0
L
1,219
309
0
118
3,298
742
0
872
2,426
0
5,905
L
Artemis
xope0
Artemis
0
0
0
45
741
206
0
90
651
0
1,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,415
Gold Earned
18,246
58
Minions Killed
106
0
Camps Cleared
0
345,935
Distance Traveled
475,926
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
4,064
813
31
6
0
109,734
2
L
Neith
3,715
743
28
6
0
71,377
1
L
Hachiman
2,894
579
9
2
0
75,864
0
W
Mulan
3,430
686
19
4
0
109,646
0
W
Danzaburou
3,761
752
30
6
0
86,326
0
W
Ganesha
3,558
712
2
0
0
92,585
0
W
Nu Wa
3,433
687
24
5
0
77,635
1
L
Kukulkan
2,660
532
2
0
0
51,335
0
L
Tyr
3,483
697
13
3
0
113,988
0
L
Artemis
2,663
533
6
1
0
33,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role