Player Matchup

Ymir
Ymir
Farbror_Hanibal
Ymir
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
192W - 217L
1,446 Elo+
Party 1
Neith
Neith
ItsDayo
Neith
Level 25
God Stats
14W - 2L
1,780 SR
Queue Stats
137W - 58L
1,699 Elo+
Solo
Da Ji
Da Ji
Kawaii_potato69-
Da Ji
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
166W - 204L
1,612 Elo+
Party 1
Hel
Hel
MiraCutie
Hel
Level 28
God Stats
1W - 0L
1,603 SR
Queue Stats
120W - 99L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Padded Panda
Sun Wukong
Level 17
God Stats
3W - 4L
1,675 SR
Queue Stats
19W - 32L
1,485 Elo+
Solo
Team Averages
Level 19
1,611 SR
1,553 Elo+

VS

Team Averages
Level 17
1,646 SR
1,539 Elo+
Artemis
Artemis
 
Artemis
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
LucidMeme
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Xoldis
Pele
Level 12
God Stats
6W - 3L
1,866 SR
Queue Stats
7W - 6L
1,345 Elo+
Party 2
Hercules
Hercules
maokaigod
Hercules
Level 28
God Stats
0W - 1L
1,862 SR
Queue Stats
3W - 2L
1,753 Elo+
Solo
Cthulhu
Cthulhu
tanyantxon
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,395
528
4,341
6,364
3,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ItsDayo
Neith
13
5 / 3 / 6
8,197
586
7,017
10,869
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 4
6,035
431
1,630
5,082
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
14 / 2 / 1
9,634
688
11,056
5,800
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Padded Panda
Sun Wukong
12
2 / 5 / 0
6,746
482
5,657
8,491
3,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 6 / 1
6,115
437
4,101
6,620
1,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
12
5 / 3 / 1
7,379
527
4,960
11,708
4,092
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
Xoldis
Pele
11
0 / 5 / 3
6,942
496
2,839
8,450
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
maokaigod
Hercules
12
5 / 1 / 1
7,455
533
6,941
10,337
6,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
tanyantxon
Cthulhu
9
1 / 12 / 0
5,942
424
2,168
14,096
8,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
25
Kills
12
13
Deaths
27
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
6
1
0.25
W
3
1
5
5.5
W
Neith
ItsDayo
Neith
5
3
6
2.67
W
1
2
4
1.5
L
Loki
5
3
1
1.83
W
14
2
1
7.25
W
Sun Wukong
Padded Panda
Sun Wukong
2
5
0
0.4
L
Pele
Xoldis
Pele
0
5
3
0.3
L
Hercules
maokaigod
Hercules
5
1
1
5.5
L
Cthulhu
tanyantxon
Cthulhu
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,701
Damage
21,009
36,606
Taken
51,211
14,673
Mitigated
23,726
11,468
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,101
1,581
0
475
6,620
1,808
124
1,798
4,822
0
22,813
W
4,341
607
0
625
6,364
3,979
0
0
6,339
23,074
0
W
Neith
ItsDayo
Neith
7,017
3,221
0
6,430
10,869
3,562
562
0
10,744
0
49,340
W
1,630
160
0
1,123
5,082
1,432
0
321
4,686
0
15,105
L
Loki
4,960
2,171
0
4,129
11,708
4,092
0
3,284
8,224
0
45,069
W
11,056
1,557
64
2,991
5,800
1,923
784
1,339
4,286
50,823
0
W
Sun Wukong
Padded Panda
Sun Wukong
5,657
1,589
0
235
8,491
3,777
553
233
8,008
0
29,312
L
Pele
Xoldis
Pele
2,839
440
0
1,073
8,450
2,696
1,045
2,347
5,995
0
39,294
L
Hercules
maokaigod
Hercules
6,941
3,521
0
2,426
10,337
6,326
179
1,042
9,295
0
30,220
L
Cthulhu
tanyantxon
Cthulhu
2,168
217
0
390
14,096
8,804
248
6,284
7,478
12,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
33,833
321
Minions Killed
308
0
Camps Cleared
0
1,154,325
Distance Traveled
1,261,382
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,115
437
37
3
0
233,275
4
W
Ymir
7,395
528
50
4
0
239,328
0
W
Neith
8,197
586
81
6
0
228,104
2
W
Da Ji
6,035
431
39
3
0
182,764
0
L
Loki
7,379
527
70
5
0
260,231
3
W
Hel
9,634
688
99
7
0
249,128
2
W
Sun Wukong
6,746
482
52
4
0
255,001
0
L
Pele
6,942
496
94
7
0
262,914
3
L
Hercules
7,455
533
70
5
0
274,828
0
L
Cthulhu
5,942
424
37
3
0
230,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role