Player Matchup

Loki
Loki
Bhdr0119
Loki
Level 8
God Stats
0W - 6L
1,240 SR
Queue Stats
6W - 12L
1,285 Elo+
Solo
Zeus
Zeus
Terminator丶
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
WhietRabbit
Nemesis
Level 7
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 4L
1,322 Elo+
Solo
Odin
Odin
gienek1256
Odin
Level 27
God Stats
5W - 7L
1,535 SR
Queue Stats
134W - 143L
1,339 Elo+
Solo
Danzaburou
Danzaburou
lip358
Danzaburou
Level 20
God Stats
25W - 36L
1,307 SR
Queue Stats
107W - 111L
1,439 Elo+
Solo
Team Averages
Level 18
1,370 SR
1,377 Elo+

VS

Team Averages
Level 15
1,354 SR
1,396 Elo+
Vamana
Vamana
KawasakiYakii
Vamana
Level 20
God Stats
1W - 1L
1,270 SR
Queue Stats
119W - 139L
1,393 Elo+
Solo
Janus
Janus
MyCurse1
Janus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 91L
1,638 Elo+
Solo
Chronos
Chronos
R8MLO
Chronos
Level 11
God Stats
28W - 31L
1,388 SR
Queue Stats
291W - 338L
1,294 Elo+
Party 1
Fenrir
Fenrir
ViperCQ
Fenrir
Level 12
God Stats
53W - 55L
1,270 SR
Queue Stats
199W - 259L
1,327 Elo+
Party 1
Yemoja
Yemoja
danymaxxi
Yemoja
Level 18
God Stats
19W - 24L
1,344 SR
Queue Stats
73W - 95L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 6 / 7
8,879
522
8,146
11,547
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
5 / 6 / 1
8,652
509
9,590
8,685
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
WhietRabbit
Nemesis
11
0 / 5 / 2
6,632
390
2,353
9,363
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 4 / 1
8,530
502
6,319
11,255
6,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
lip358
Danzaburou
15
2 / 5 / 2
9,131
537
7,561
11,667
3,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
9,346
550
7,854
10,244
7,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
MyCurse1
Janus
16
5 / 4 / 4
10,151
597
7,347
10,789
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
R8MLO
Chronos
16
11 / 1 / 4
10,222
601
12,515
11,276
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
ViperCQ
Fenrir
14
1 / 5 / 4
8,281
487
4,577
12,818
5,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
danymaxxi
Yemoja
15
4 / 4 / 9
9,794
576
6,060
11,884
8,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
16
Kills
26
26
Deaths
17
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Loki
4
6
7
1.25
W
5
3
1
1.83
W
Janus
MyCurse1
Janus
5
4
4
1.75
W
Chronos
R8MLO
Chronos
11
1
4
13
L
5
6
1
0.92
W
Fenrir
ViperCQ
Fenrir
1
5
4
0.6
L
Nemesis
WhietRabbit
Nemesis
0
5
2
0.2
W
Yemoja
danymaxxi
Yemoja
4
4
9
2.13
L
5
4
1
1.38
L
Danzaburou
lip358
Danzaburou
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,969
Damage
38,353
52,517
Taken
57,011
21,327
Mitigated
29,290
10,193
Healing
12,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,146
2,716
0
2,078
11,547
3,902
617
5,214
6,333
0
35,946
W
7,854
4,642
0
1,927
10,244
7,935
760
399
9,458
199
47,409
W
Janus
MyCurse1
Janus
7,347
527
0
1,500
10,789
3,602
614
2,767
7,761
76,397
0
W
Chronos
R8MLO
Chronos
12,515
5,551
0
4,144
11,276
4,178
1,900
1,386
9,735
51,530
0
L
9,590
1,393
0
1,226
8,685
3,241
352
4,876
3,609
49,411
0
W
Fenrir
ViperCQ
Fenrir
4,577
1,268
0
2,984
12,818
5,073
1,384
1,715
10,815
0
44,451
L
Nemesis
WhietRabbit
Nemesis
2,353
825
0
1,665
9,363
3,285
290
5,937
3,250
0
18,174
W
Yemoja
danymaxxi
Yemoja
6,060
1,339
546
1,337
11,884
8,502
1,038
2,663
8,827
22,488
0
L
6,319
3,342
0
2,834
11,255
6,960
0
579
10,676
0
24,476
L
Danzaburou
lip358
Danzaburou
7,561
3,600
0
2,390
11,667
3,939
949
8,880
2,727
0
54,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,824
Gold Earned
47,794
333
Minions Killed
434
0
Camps Cleared
0
1,474,471
Distance Traveled
1,637,703
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,879
522
63
4
0
306,079
0
W
Vamana
9,346
550
69
4
0
337,990
4
W
Janus
10,151
597
165
10
0
314,682
6
W
Chronos
10,222
601
83
5
0
335,947
3
L
Zeus
8,652
509
93
5
0
285,743
0
W
Fenrir
8,281
487
80
5
0
321,598
0
L
Nemesis
6,632
390
29
2
0
317,415
1
W
Yemoja
9,794
576
37
2
0
327,486
3
L
Odin
8,530
502
40
2
0
256,818
1
L
Danzaburou
9,131
537
108
6
0
308,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role