Player Matchup

Nemesis
Nemesis
JoeFreed
Nemesis
Level 61
God Stats
35W - 32L
1,460 SR
Queue Stats
100W - 150L
1,353 Elo+
Party 2
Sun Wukong
Sun Wukong
NotHere3791
Sun Wukong
Level 67
God Stats
5W - 14L
1,321 SR
Queue Stats
68W - 111L
1,330 Elo+
Party 2
Anubis
Anubis
OGKILLAGANG
Anubis
Level 16
God Stats
13W - 15L
1,544 SR
Queue Stats
20W - 28L
1,423 Elo+
Party 2
Ymir
Ymir
deathmash1
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,401 Elo+
Party 2
Medusa
Medusa
iWiLLHyde
Medusa
Level 14
God Stats
0W - 2L
1,316 SR
Queue Stats
4W - 6L
1,366 Elo+
Party 2
Team Averages
Level 40
1,428 SR
1,375 Elo+

VS

Team Averages
Level 69
1,629 SR
1,574 Elo+
Yemoja
Yemoja
AlexSañudo
Yemoja
Level 122
God Stats
10W - 5L
1,674 SR
Queue Stats
443W - 426L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
Angel152002
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 112L
1,648 Elo+
Party 1
Agni
Agni
B_R_O_O_K__
Agni
Level 123
God Stats
6W - 3L
1,730 SR
Queue Stats
444W - 375L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
LA GRINGA PROX3
Jormungandr
Level 31
God Stats
4W - 0L
1,740 SR
Queue Stats
186W - 151L
1,581 Elo+
Party 1
Mercury
Mercury
xlo4l-
Mercury
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 41L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JoeFreed
Nemesis
16
6 / 8 / 1
10,278
514
12,270
17,171
8,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
NotHere3791
Sun Wukong
15
0 / 4 / 0
8,756
438
5,535
18,451
12,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
2 / 7 / 6
9,361
468
7,845
14,784
6,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 2
6,746
337
4,121
13,733
5,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
iWiLLHyde
Medusa
13
3 / 5 / 1
8,120
406
3,000
12,389
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 4 / 3
8,891
445
4,191
11,657
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Angel152002
Jing Wei
16
4 / 2 / 5
10,963
548
13,683
13,509
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
10 / 5 / 2
12,041
602
12,162
10,271
3,148
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jormungandr
LA GRINGA PROX3
Jormungandr
17
4 / 1 / 3
11,298
565
13,878
12,148
12,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
xlo4l-
Mercury
20
8 / 0 / 7
13,216
661
10,864
11,695
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
27
28
Deaths
12
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
4
3
0.63
W
Jing Wei
Angel152002
Jing Wei
4
2
5
3.25
W
10
5
2
2.2
L
Nemesis
JoeFreed
Nemesis
6
8
1
0.81
W
Jormungandr
LA GRINGA PROX3
Jormungandr
4
1
3
5.5
L
Sun Wukong
NotHere3791
Sun Wukong
0
4
0
0
L
Anubis
2
7
6
0.71
L
0
4
2
0.25
L
Medusa
iWiLLHyde
Medusa
3
5
1
0.7
W
Mercury
xlo4l-
Mercury
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,771
Damage
54,778
76,528
Taken
59,280
37,023
Mitigated
32,270
18,948
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,191
216
2,079
1,620
11,657
7,025
96
2,087
9,570
36,942
0
W
Jing Wei
Angel152002
Jing Wei
13,683
11,668
0
5,378
13,509
4,929
1,883
2,229
11,280
0
81,788
W
12,162
682
0
2,272
10,271
3,148
578
4,245
6,026
73,880
0
L
Nemesis
JoeFreed
Nemesis
12,270
5,888
0
2,302
17,171
8,759
0
5,982
11,039
0
58,081
W
Jormungandr
LA GRINGA PROX3
Jormungandr
13,878
3,349
0
4,321
12,148
12,564
0
984
10,664
66,265
0
L
Sun Wukong
NotHere3791
Sun Wukong
5,535
2,067
0
7,544
18,451
12,526
0
8,995
8,731
0
55,638
L
Anubis
7,845
321
0
3,789
14,784
6,438
0
7,144
7,615
61,159
0
L
4,121
213
99
3,488
13,733
5,364
0
5,340
8,372
20,749
0
L
Medusa
iWiLLHyde
Medusa
3,000
1,695
0
1,726
12,389
3,936
0
1,824
10,540
0
30,776
W
Mercury
xlo4l-
Mercury
10,864
5,870
0
1,110
11,695
4,604
2,286
2,421
9,199
0
108,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,261
Gold Earned
56,409
377
Minions Killed
579
0
Camps Cleared
0
1,681,742
Distance Traveled
1,933,168
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,891
445
48
2
0
347,896
1
W
Jing Wei
10,963
548
119
6
0
362,050
2
W
Agni
12,041
602
122
6
0
379,365
2
L
Nemesis
10,278
514
89
4
0
360,456
1
W
Jormungandr
11,298
565
120
6
0
358,032
0
L
Sun Wukong
8,756
438
113
6
0
295,897
0
L
Anubis
9,361
468
94
5
0
297,312
0
L
Ymir
6,746
337
33
2
0
397,170
4
L
Medusa
8,120
406
48
2
0
330,907
1
W
Mercury
13,216
661
170
9
0
485,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role