Player Matchup

Neith
Neith
alanna1909
Neith
Level 18
God Stats
17W - 16L
1,459 SR
Queue Stats
27W - 41L
1,313 Elo+
Party 1
Janus
Janus
angelRRR307
Janus
Level 13
God Stats
1W - 1L
1,136 SR
Queue Stats
2W - 5L
1,329 Elo+
Solo
Fenrir
Fenrir
mollymademesane
Fenrir
Level 46
God Stats
2W - 5L
1,139 SR
Queue Stats
16W - 29L
1,321 Elo+
Party 1
Team Averages
Level 26
1,245 SR
1,321 Elo+

VS

Team Averages
Level 27
1,669 SR
1,342 Elo+
Ah Puch
Ah Puch
EthnicSlur
Ah Puch
Level 29
God Stats
18W - 8L
1,956 SR
Queue Stats
161W - 143L
1,641 Elo+
Solo
Mulan
Mulan
JustElevatedd
Mulan
Level 26
God Stats
0W - 1L
1,693 SR
Queue Stats
201W - 384L
1,174 Elo+
Solo
Fenrir
Fenrir
alex3422222
Fenrir
Level 25
God Stats
0W - 1L
1,358 SR
Queue Stats
22W - 53L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
6 / 1 / 6
11,097
740
11,805
10,283
3,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
2 / 3 / 8
10,245
683
8,151
8,227
2,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 3 / 8
11,611
774
6,780
10,350
4,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EthnicSlur
Ah Puch
15
5 / 3 / 2
10,414
694
14,513
11,302
4,270
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 3
9,623
642
3,782
10,723
5,352
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
11
0 / 8 / 3
8,430
562
934
11,895
4,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
7
7
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
EthnicSlur
Ah Puch
5
3
2
2
L
2
5
3
0.7
W
Neith
6
1
6
9
L
Fenrir
0
8
3
0.19
W
2
3
8
2
W
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,736
Damage
19,229
28,860
Taken
33,920
11,217
Mitigated
13,674
8,009
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
EthnicSlur
Ah Puch
14,513
0
0
2,796
11,302
4,270
156
1,147
10,155
75,369
0
L
3,782
1,529
433
927
10,723
5,352
0
2,464
8,259
0
14,296
W
Neith
11,805
4,326
474
2,699
10,283
3,975
1,483
5,724
4,559
0
51,534
L
Fenrir
934
625
0
191
11,895
4,052
0
4,572
7,323
0
6,709
W
8,151
422
0
1,993
8,227
2,895
0
5,333
2,894
41,361
0
W
6,780
1,300
409
2,434
10,350
4,347
1,334
3,588
6,117
0
21,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,953
Gold Earned
28,467
156
Minions Killed
158
0
Camps Cleared
0
806,090
Distance Traveled
660,298
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,414
694
130
9
0
247,598
2
L
Mulan
9,623
642
16
1
0
190,283
2
W
Neith
11,097
740
70
5
0
269,961
0
L
Fenrir
8,430
562
12
1
0
222,417
0
W
Janus
10,245
683
66
4
0
252,594
3
W
Fenrir
11,611
774
20
1
0
283,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role