Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
FleteMaster123
Ganesha
Level 89
God Stats
77W - 57L
1,675 SR
Queue Stats
274W - 186L
1,597 Elo+
Party 1
Tyr
Tyr
Hänge
Tyr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Manu2942
Tiamat
Level 141
God Stats
12W - 11L
1,728 SR
Queue Stats
158W - 94L
1,686 Elo+
Party 1
Cernunnos
Cernunnos
l-l-llllx
Cernunnos
Level 42
God Stats
6W - 12L
1,434 SR
Queue Stats
114W - 154L
1,332 Elo+
Party 3
Team Averages
Level 94
1,567 SR
1,523 Elo+

VS

Team Averages
Level 82
1,498 SR
1,536 Elo+
Neith
Neith
Fw_XgamerYuki
Neith
Level 21
God Stats
0W - 4L
1,170 SR
Queue Stats
2W - 10L
1,359 Elo+
Party 2
Cerberus
Cerberus
Jor9e
Cerberus
Level 24
God Stats
6W - 3L
1,770 SR
Queue Stats
25W - 11L
1,847 Elo+
Party 4
Sylvanus
Sylvanus
Nizanagi
Sylvanus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,439 Elo+
Party 2
Osiris
Osiris
iM4rks
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
ÁNONYMOUS
Scylla
Level 140
God Stats
26W - 30L
1,552 SR
Queue Stats
512W - 526L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 2 / 5
7,524
470
4,081
8,349
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
0 / 2 / 1
8,852
553
3,144
8,510
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyr
Hänge
Tyr
15
5 / 1 / 1
8,945
559
4,153
9,421
4,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Manu2942
Tiamat
16
1 / 0 / 1
9,377
586
5,651
5,469
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
l-l-llllx
Cernunnos
14
2 / 0 / 4
8,087
505
10,770
14,147
4,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,505
407
8,763
6,908
1,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Jor9e
Cerberus
15
2 / 0 / 0
9,062
566
4,658
10,372
7,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Nizanagi
Sylvanus
10
0 / 4 / 2
6,753
422
4,104
15,955
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
iM4rks
Osiris
15
3 / 2 / 2
8,982
561
6,694
10,540
5,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
ÁNONYMOUS
Scylla
7
0 / 1 / 0
5,968
373
1,426
2,282
628
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
5
5
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
2
5
1.25
W
0
2
1
0.25
L
0
1
2
1
W
Tyr
Hänge
Tyr
5
1
1
5.5
L
Cerberus
Jor9e
Cerberus
2
0
0
2
W
Tiamat
Manu2942
Tiamat
1
0
1
1.5
L
Sylvanus
Nizanagi
Sylvanus
0
4
2
0.25
L
Osiris
iM4rks
Osiris
3
2
2
2
W
Cernunnos
l-l-llllx
Cernunnos
2
0
4
4
L
Scylla
ÁNONYMOUS
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,799
Damage
25,645
45,896
Taken
46,057
21,753
Mitigated
24,891
23,527
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,081
1,241
3,185
4,818
8,349
3,885
32
1,212
7,137
24,243
0
W
3,144
119
0
3,085
8,510
5,738
426
4,208
3,852
49,729
0
L
8,763
3,885
0
3,771
6,908
1,979
0
1,350
5,558
0
43,828
W
Tyr
Hänge
Tyr
4,153
397
0
1,739
9,421
4,841
256
220
9,201
0
65,490
L
Cerberus
Jor9e
Cerberus
4,658
837
0
5,188
10,372
7,034
637
2,974
7,085
49,389
0
W
Tiamat
Manu2942
Tiamat
5,651
1,179
0
3,164
5,469
2,717
2,998
1,953
3,516
68,570
0
L
Sylvanus
Nizanagi
Sylvanus
4,104
1,181
1,504
6,182
15,955
9,696
0
4,344
11,499
14,558
0
L
Osiris
iM4rks
Osiris
6,694
3,029
0
785
10,540
5,554
39
2,436
7,954
0
73,666
W
Cernunnos
l-l-llllx
Cernunnos
10,770
4,984
0
7,536
14,147
4,572
82
2,145
12,002
0
56,339
L
Scylla
ÁNONYMOUS
Scylla
1,426
247
0
252
2,282
628
0
1,053
1,085
18,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,785
Gold Earned
37,270
514
Minions Killed
424
0
Camps Cleared
0
1,477,405
Distance Traveled
1,224,796
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,524
470
56
4
0
244,650
0
W
Ganesha
8,852
553
107
7
0
305,681
1
L
Neith
6,505
407
80
5
0
257,321
2
W
Tyr
8,945
559
131
8
0
332,935
1
L
Cerberus
9,062
566
130
8
0
281,205
0
W
Tiamat
9,377
586
144
9
0
318,165
7
L
Sylvanus
6,753
422
28
2
0
231,452
0
L
Osiris
8,982
561
137
9
0
343,048
3
W
Cernunnos
8,087
505
76
5
0
275,974
1
L
Scylla
5,968
373
49
3
0
111,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role