Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Hashirama_Shinsu
Ao Kuang
Level 18
God Stats
77W - 80L
1,461 SR
Queue Stats
186W - 215L
1,389 Elo+
Solo
Hera
Hera
Me-P8
Hera
Level 48
God Stats
0W - 3L
1,160 SR
Queue Stats
117W - 150L
1,320 Elo+
Party 1
Ra
Ra
SasquatchSD619
Ra
Level 27
God Stats
5W - 10L
1,338 SR
Queue Stats
5W - 10L
1,237 Elo+
Solo
Nemesis
Nemesis
xope0
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,516 Elo+
Party 1
Team Averages
Level 25
1,392 SR
1,393 Elo+

VS

Team Averages
Level 18
1,396 SR
1,451 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
ErgorMe
Bellona
Level 13
God Stats
60W - 61L
1,144 SR
Queue Stats
148W - 175L
1,339 Elo+
Party 2
Fafnir
Fafnir
XGilgameshX8224
Fafnir
Level 27
God Stats
2W - 1L
1,292 SR
Queue Stats
45W - 29L
1,387 Elo+
Party 2
Izanami
Izanami
kawaiicatjulie
Izanami
Level 18
God Stats
65W - 61L
1,546 SR
Queue Stats
401W - 410L
1,352 Elo+
Solo
Merlin
Merlin
q4gulag
Merlin
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 8 / 0
6,065
337
11,084
11,310
3,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
8 / 6 / 0
9,143
508
9,039
14,563
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
Me-P8
Hera
13
2 / 9 / 2
7,895
439
8,681
11,344
3,140
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 2
5,699
317
1,620
2,678
665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
xope0
Nemesis
11
0 / 4 / 1
6,848
380
1,911
12,115
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
5 / 2 / 4
9,686
538
6,175
13,055
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ErgorMe
Bellona
17
5 / 2 / 2
10,648
592
5,309
9,742
6,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 1 / 8
9,579
532
5,843
11,405
9,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 4 / 7
8,676
482
9,263
10,034
3,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
q4gulag
Merlin
16
8 / 3 / 3
10,195
566
10,831
12,357
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
10
Kills
27
29
Deaths
12
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
8
0
0
W
Jing Wei
 
Jing Wei
5
2
4
3.5
W
Bellona
ErgorMe
Bellona
5
2
2
3
L
8
6
0
1.33
L
Hera
Me-P8
Hera
2
9
2
0.33
L
0
2
2
0.5
W
5
1
8
9
W
4
4
7
1.88
W
Merlin
q4gulag
Merlin
8
3
3
3.17
L
Nemesis
xope0
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,335
Damage
37,421
52,010
Taken
56,593
15,595
Mitigated
28,930
7,099
Healing
16,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,084
5,249
0
2,117
11,310
3,303
324
3,421
7,889
0
26,690
W
Jing Wei
 
Jing Wei
6,175
4,303
0
3,621
13,055
4,603
2,941
2,889
10,166
0
62,290
W
Bellona
ErgorMe
Bellona
5,309
2,210
0
1,802
9,742
6,843
2,150
4,465
5,277
0
59,401
L
9,039
2,553
0
2,797
14,563
4,668
0
4,829
9,734
36,438
0
L
Hera
Me-P8
Hera
8,681
2,569
195
588
11,344
3,140
505
4,238
7,106
41,742
0
L
1,620
106
278
347
2,678
665
0
429
2,249
10,275
0
W
5,843
1,989
1,447
4,577
11,405
9,772
654
2,650
8,755
25,642
0
W
9,263
4,707
0
0
10,034
3,404
1,975
2,680
7,354
0
39,275
W
Merlin
q4gulag
Merlin
10,831
1,628
0
5,147
12,357
4,308
415
6,656
5,701
68,002
0
L
Nemesis
xope0
Nemesis
1,911
615
0
777
12,115
3,819
85
3,757
8,358
0
22,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,650
Gold Earned
48,784
223
Minions Killed
435
0
Camps Cleared
0
1,371,477
Distance Traveled
1,613,828
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,065
337
24
1
0
273,696
0
W
Jing Wei
9,686
538
87
5
0
305,948
0
W
Bellona
10,648
592
128
7
0
302,961
0
L
Ao Kuang
9,143
508
55
3
0
342,300
1
L
Hera
7,895
439
78
4
0
254,203
1
L
Ra
5,699
317
14
1
0
145,205
0
W
Fafnir
9,579
532
38
2
0
374,932
2
W
Izanami
8,676
482
78
4
0
319,265
1
W
Merlin
10,195
566
104
6
0
310,722
8
L
Nemesis
6,848
380
52
3
0
356,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role