Player Matchup

Fenrir
Fenrir
Dawsonc01
Fenrir
Level 7
God Stats
1W - 0L
1,928 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Rama
Rama
Ron69Bongkowski
Rama
Level 43
God Stats
1W - 0L
1,583 SR
Queue Stats
9W - 15L
1,168 Elo+
Party 1
Bellona
Bellona
WittyCalf476211
Bellona
Level 27
God Stats
12W - 14L
1,377 SR
Queue Stats
25W - 28L
1,205 Elo+
Party 1
Ra
Ra
Zew1212
Ra
Level 87
God Stats
3W - 1L
1,554 SR
Queue Stats
409W - 384L
1,327 Elo+
Party 1
Ares
Ares
cvecty
Ares
Level 45
God Stats
4W - 0L
1,608 SR
Queue Stats
32W - 42L
1,321 Elo+
Solo
Team Averages
Level 42
1,610 SR
1,304 Elo+

VS

Team Averages
Level 42
1,448 SR
1,244 Elo+
Hel
Hel
AhegaoGoddessOvO
Hel
Level 46
God Stats
1W - 4L
1,712 SR
Queue Stats
9W - 33L
1,123 Elo+
Party 3
Heimdallr
Heimdallr
HitbatsmanJR
Heimdallr
Level 36
God Stats
11W - 12L
1,213 SR
Queue Stats
104W - 135L
1,262 Elo+
Party 2
Jormungandr
Jormungandr
The_Lost_Urethra
Jormungandr
Level 28
God Stats
3W - 7L
1,500 SR
Queue Stats
19W - 40L
1,322 Elo+
Party 3
Sun Wukong
Sun Wukong
alvaradoalberto2
Sun Wukong
Level 44
God Stats
7W - 14L
1,315 SR
Queue Stats
31W - 58L
1,264 Elo+
Solo
Fenrir
Fenrir
j_bud22
Fenrir
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
509W - 545L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dawsonc01
Fenrir
20
6 / 5 / 14
17,842
435
20,036
35,674
31,540
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
14 / 4 / 9
18,457
450
33,699
26,480
15,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 3 / 10
18,061
441
23,033
33,876
33,307
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 8 / 12
19,493
475
38,914
33,974
17,917
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
cvecty
Ares
20
3 / 4 / 17
17,698
432
24,124
54,947
104,133
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 5
17,796
434
34,581
30,037
25,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
HitbatsmanJR
Heimdallr
20
5 / 10 / 6
17,085
417
36,186
46,564
24,616
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jormungandr
The_Lost_Urethra
Jormungandr
20
2 / 7 / 11
16,054
392
26,646
47,364
74,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
alvaradoalberto2
Sun Wukong
9
1 / 6 / 0
11,496
280
1,360
8,370
3,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
j_bud22
Fenrir
20
11 / 11 / 8
19,494
475
33,375
47,076
26,511
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
54
38
Kills
24
24
Deaths
39
62
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
W
Fenrir
Dawsonc01
Fenrir
6
5
14
2.6
L
Heimdallr
HitbatsmanJR
Heimdallr
5
10
6
0.8
W
14
4
9
4.63
L
Jormungandr
The_Lost_Urethra
Jormungandr
2
7
11
1.07
W
9
3
10
4.67
W
6
8
12
1.5
L
Sun Wukong
alvaradoalberto2
Sun Wukong
1
6
0
0.17
W
Ares
cvecty
Ares
3
4
17
2.88
L
Fenrir
j_bud22
Fenrir
11
11
8
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,806
Damage
132,148
184,951
Taken
179,411
202,270
Mitigated
155,102
55,052
Healing
76,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,581
2,417
19,125
16,071
30,037
25,940
857
12,692
17,021
123,224
0
W
Fenrir
Dawsonc01
Fenrir
20,036
6,462
0
7,232
35,674
31,540
836
11,578
23,734
0
95,750
L
Heimdallr
HitbatsmanJR
Heimdallr
36,186
21,295
1,443
18,947
46,564
24,616
1,522
17,099
29,287
0
143,546
W
33,699
24,117
570
861
26,480
15,373
6,203
6,924
19,412
0
112,577
L
Jormungandr
The_Lost_Urethra
Jormungandr
26,646
7,276
590
3,719
47,364
74,155
198
15,506
31,498
103,107
0
W
23,033
7,851
1,169
10,829
33,876
33,307
1,962
10,682
22,922
0
83,844
W
38,914
3,711
10,349
15,789
33,974
17,917
3,228
13,836
19,727
179,335
0
L
Sun Wukong
alvaradoalberto2
Sun Wukong
1,360
290
0
45
8,370
3,880
340
1,312
6,994
0
12,198
W
Ares
cvecty
Ares
24,124
1,497
0
8,253
54,947
104,133
1,984
16,710
37,916
61,647
0
L
Fenrir
j_bud22
Fenrir
33,375
19,325
1,021
16,038
47,076
26,511
3,353
15,449
31,217
0
119,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,551
Gold Earned
81,925
705
Minions Killed
568
0
Camps Cleared
0
4,177,464
Distance Traveled
2,986,772
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
17,796
434
165
4
0
732,646
4
W
Fenrir
17,842
435
126
3
0
828,597
0
L
Heimdallr
17,085
417
133
3
0
634,384
0
W
Rama
18,457
450
138
3
0
737,804
0
L
Jormungandr
16,054
392
116
3
0
697,611
1
W
Bellona
18,061
441
143
3
0
871,348
0
W
Ra
19,493
475
234
6
0
775,710
7
L
Sun Wukong
11,496
280
13
0
0
190,082
0
W
Ares
17,698
432
64
2
0
964,005
6
L
Fenrir
19,494
475
141
3
0
732,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role