Player Matchup

Guan Yu
Guan Yu
FeramSilvae1111
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,225 Elo+
Solo
Ullr
Ullr
Hokhuu
Ullr
Level 18
God Stats
9W - 9L
1,425 SR
Queue Stats
52W - 50L
1,497 Elo+
Solo
Tiamat
Tiamat
pwaifung
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
倔强的大牛子
Thanatos
Level 27
God Stats
2W - 1L
1,809 SR
Queue Stats
44W - 29L
1,586 Elo+
Party 1
Cabrakan
Cabrakan
爸爸好1314
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,618 Elo+
Party 1
Team Averages
Level 14
1,547 SR
1,485 Elo+

VS

Team Averages
Level 9
1,547 SR
1,406 Elo+
Loki
Loki
HansFiyrste
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LimpingOre
Sol
Level 4
God Stats
1W - 0L
1,749 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
MTishnik
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
OpeNge
Cthulhu
Level 5
God Stats
1W - 1L
1,504 SR
Queue Stats
1W - 2L
1,266 Elo+
Party 2
Fenrir
Fenrir
Яйко
Fenrir
Level 7
God Stats
2W - 1L
1,482 SR
Queue Stats
2W - 2L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,354
491
4,839
10,131
10,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
Hokhuu
Ullr
12
4 / 4 / 1
7,595
447
6,887
11,415
4,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
pwaifung
Tiamat
12
0 / 5 / 2
7,085
417
1,568
8,527
4,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 0
8,279
487
5,210
12,484
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Cabrakan
爸爸好1314
Cabrakan
11
1 / 7 / 4
7,334
431
5,643
12,753
11,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 3
11,118
654
12,157
8,390
3,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 1
9,886
582
4,413
5,108
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
MTishnik
Artemis
13
1 / 8 / 6
7,472
440
7,834
8,989
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
OpeNge
Cthulhu
13
5 / 1 / 6
8,419
495
11,156
10,020
8,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Яйко
Fenrir
14
2 / 1 / 2
8,489
499
3,984
6,328
2,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
12
Kills
23
23
Deaths
12
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
11
0
3
12.5
L
Ullr
Hokhuu
Ullr
4
4
1
1.13
W
4
2
1
2.25
W
Artemis
MTishnik
Artemis
1
8
6
0.5
W
Cthulhu
OpeNge
Cthulhu
5
1
6
8
L
Tiamat
pwaifung
Tiamat
0
5
2
0.2
W
Fenrir
Яйко
Fenrir
2
1
2
3
L
4
4
0
1
L
Cabrakan
爸爸好1314
Cabrakan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,147
Damage
39,544
55,310
Taken
38,835
34,785
Mitigated
19,503
18,912
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,839
865
161
3,361
10,131
10,433
0
598
9,458
0
40,210
W
12,157
4,047
0
3,852
8,390
3,339
973
510
7,855
0
86,455
L
Ullr
Hokhuu
Ullr
6,887
2,709
0
3,918
11,415
4,323
0
5,022
6,269
0
56,317
W
4,413
1,111
0
1,101
5,108
1,860
1,410
1,249
3,859
50,481
1,986
W
Artemis
MTishnik
Artemis
7,834
3,226
0
15
8,989
3,461
270
2,649
6,290
0
37,949
W
Cthulhu
OpeNge
Cthulhu
11,156
1,398
420
2,375
10,020
8,816
284
2,803
7,197
32,849
0
L
Tiamat
pwaifung
Tiamat
1,568
229
0
980
8,527
4,154
0
3,079
5,448
29,710
0
W
Fenrir
Яйко
Fenrir
3,984
1,520
0
2,824
6,328
2,027
644
0
6,153
0
27,885
L
5,210
1,270
0
9,128
12,484
4,182
0
1,137
11,322
0
44,840
L
Cabrakan
爸爸好1314
Cabrakan
5,643
804
0
1,364
12,753
11,693
0
4,849
7,439
12,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,647
Gold Earned
45,384
354
Minions Killed
479
0
Camps Cleared
0
1,414,434
Distance Traveled
1,623,234
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,354
491
87
5
0
283,398
5
W
Loki
11,118
654
160
9
0
372,100
2
L
Ullr
7,595
447
105
6
0
288,996
3
W
Sol
9,886
582
118
7
0
314,577
1
W
Artemis
7,472
440
64
4
0
264,677
0
W
Cthulhu
8,419
495
70
4
0
351,580
4
L
Tiamat
7,085
417
58
3
0
278,968
4
W
Fenrir
8,489
499
67
4
0
320,300
0
L
Thanatos
8,279
487
88
5
0
280,523
0
L
Cabrakan
7,334
431
16
1
0
282,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role