Player Matchup

Chiron
Chiron
SpecialButton
Chiron
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
352W - 407L
1,483 Elo+
Party 2
Kuzenbo
Kuzenbo
VBMoneyy
Kuzenbo
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 204L
1,429 Elo+
Party 2
Nox
Nox
richa_c10
Nox
Level 75
God Stats
15W - 16L
1,400 SR
Queue Stats
274W - 298L
1,470 Elo+
Party 2
Team Averages
Level 71
1,467 SR
1,461 Elo+

VS

Team Averages
Level 84
1,534 SR
1,365 Elo+
Merlin
Merlin
Luislive98
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
MexxicanWarrior
Danzaburou
Level 129
God Stats
31W - 28L
1,504 SR
Queue Stats
62W - 70L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
mrgriimbus
Cthulhu
Level 18
God Stats
2W - 4L
1,597 SR
Queue Stats
2W - 4L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 6
10,045
773
14,231
7,077
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
VBMoneyy
Kuzenbo
11
2 / 1 / 10
9,411
724
3,835
11,034
13,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
7 / 3 / 10
10,153
781
10,700
7,581
3,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Luislive98
Merlin
10
1 / 6 / 3
7,907
608
4,634
8,585
2,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MexxicanWarrior
Danzaburou
11
1 / 7 / 3
8,167
628
5,901
12,320
4,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
mrgriimbus
Cthulhu
10
3 / 4 / 1
8,201
631
6,940
14,079
12,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
5
5
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Luislive98
Merlin
1
6
3
0.42
L
Danzaburou
MexxicanWarrior
Danzaburou
1
7
3
0.36
W
8
1
6
11
W
Kuzenbo
VBMoneyy
Kuzenbo
2
1
10
7
L
Cthulhu
mrgriimbus
Cthulhu
3
4
1
0.88
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,766
Damage
17,475
25,692
Taken
34,984
19,016
Mitigated
19,943
6,764
Healing
4,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Luislive98
Merlin
4,634
353
0
420
8,585
2,667
429
4,532
3,889
14,858
0
L
Danzaburou
MexxicanWarrior
Danzaburou
5,901
1,739
0
1,930
12,320
4,460
1,412
4,751
7,373
0
37,070
W
14,231
6,244
1,529
3,478
7,077
2,687
1,814
3,414
3,452
0
47,351
W
Kuzenbo
VBMoneyy
Kuzenbo
3,835
1,155
207
1,268
11,034
13,267
562
4,231
6,663
10,897
0
L
Cthulhu
mrgriimbus
Cthulhu
6,940
371
116
2,015
14,079
12,816
0
4,614
9,163
16,225
0
W
10,700
921
0
282
7,581
3,062
819
3,401
3,955
33,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
24,275
145
Minions Killed
115
0
Camps Cleared
0
662,780
Distance Traveled
554,086
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,907
608
30
2
0
185,308
0
L
Danzaburou
8,167
628
67
5
0
190,451
0
W
Chiron
10,045
773
82
6
0
215,262
1
W
Kuzenbo
9,411
724
6
0
0
223,965
0
L
Cthulhu
8,201
631
18
1
0
178,327
0
W
Nox
10,153
781
57
4
0
223,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role