Player Matchup

Cthulhu
Cthulhu
Gar8itch
Cthulhu
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,688 Elo+
Party 1
Nike
Nike
Gplatt
Nike
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
XiferVP
Yemoja
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 156L
1,651 Elo+
Solo
Awilix
Awilix
Zozziefy
Awilix
Level 83
God Stats
1W - 2L
1,180 SR
Queue Stats
76W - 80L
1,504 Elo+
Solo
Osiris
Osiris
w3rd0
Osiris
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,678 Elo+
Party 1
Team Averages
Level 112
1,436 SR
1,604 Elo+

VS

Team Averages
Level 115
1,527 SR
1,547 Elo+
Kumbhakarna
Kumbhakarna
Cybersniper21
Kumbhakarna
Level 107
God Stats
1W - 1L
1,811 SR
Queue Stats
53W - 54L
1,558 Elo+
Solo
Izanami
Izanami
Gamrue
Izanami
Level 126
God Stats
10W - 8L
1,603 SR
Queue Stats
794W - 762L
1,568 Elo+
Party 2
Ra
Ra
HappySammiches
Ra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
ReactorChamber
Ao Kuang
Level 118
God Stats
0W - 2L
1,244 SR
Queue Stats
85W - 102L
1,547 Elo+
Solo
Susano
Susano
zWickedd
Susano
Level 65
God Stats
2W - 7L
1,476 SR
Queue Stats
782W - 770L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gar8itch
Cthulhu
20
4 / 3 / 21
13,542
713
32,163
23,493
24,956
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nike
Gplatt
Nike
19
2 / 4 / 18
12,014
632
14,325
21,689
22,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
XiferVP
Yemoja
20
3 / 1 / 25
12,342
650
16,318
26,819
25,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Zozziefy
Awilix
20
10 / 4 / 11
13,251
697
15,026
17,223
10,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
w3rd0
Osiris
20
9 / 4 / 12
12,675
667
15,448
26,800
20,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cybersniper21
Kumbhakarna
17
1 / 7 / 10
11,446
602
12,185
23,758
27,592
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Gamrue
Izanami
17
1 / 7 / 8
10,711
564
28,200
19,440
8,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 3 / 8
14,079
741
24,366
16,198
8,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
18
8 / 6 / 4
12,067
635
15,774
26,047
11,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
zWickedd
Susano
17
1 / 5 / 10
10,656
561
11,598
14,794
6,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
54
28
Kills
14
16
Deaths
28
87
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Cybersniper21
Kumbhakarna
1
7
10
0.86
L
Izanami
Gamrue
Izanami
1
7
8
0.71
W
Cthulhu
Gar8itch
Cthulhu
4
3
21
4.83
W
Nike
Gplatt
Nike
2
4
18
2.75
L
3
3
8
2.33
L
Ao Kuang
8
6
4
1.67
W
Yemoja
XiferVP
Yemoja
3
1
25
15.5
W
Awilix
Zozziefy
Awilix
10
4
11
3.88
W
Osiris
w3rd0
Osiris
9
4
12
3.75
L
Susano
zWickedd
Susano
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,280
Damage
92,123
116,024
Taken
100,237
103,845
Mitigated
63,062
68,213
Healing
42,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Cybersniper21
Kumbhakarna
12,185
261
3,215
2,399
23,758
27,592
0
9,480
14,278
23,958
0
L
Izanami
Gamrue
Izanami
28,200
16,713
378
1,756
19,440
8,484
1,206
11,807
7,633
0
40,340
W
Cthulhu
Gar8itch
Cthulhu
32,163
766
7,718
6,091
23,493
24,956
454
8,168
15,325
65,715
0
W
Nike
Gplatt
Nike
14,325
2,607
2,814
2,468
21,689
22,123
1,056
12,552
9,137
9,166
28,238
L
24,366
772
11,743
7,925
16,198
8,159
0
9,268
6,930
66,412
0
L
Ao Kuang
15,774
3,675
1,966
9,089
26,047
11,967
0
11,626
14,421
27,220
0
W
Yemoja
XiferVP
Yemoja
16,318
1,819
18,491
13,018
26,819
25,989
789
8,153
18,666
30,712
0
W
Awilix
Zozziefy
Awilix
15,026
5,430
4,274
2,942
17,223
10,068
1,569
12,137
5,086
0
25,793
W
Osiris
w3rd0
Osiris
15,448
4,569
2,746
7,651
26,800
20,709
1,927
11,315
15,485
0
28,372
L
Susano
zWickedd
Susano
11,598
330
2,283
1,654
14,794
6,860
614
8,751
6,043
0
17,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,824
Gold Earned
58,959
169
Minions Killed
193
0
Camps Cleared
0
1,729,281
Distance Traveled
1,586,548
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,446
602
16
1
0
315,864
0
L
Izanami
10,711
564
31
2
0
295,772
0
W
Cthulhu
13,542
713
51
3
0
385,925
0
W
Nike
12,014
632
48
3
0
360,770
0
L
Ra
14,079
741
106
6
0
373,705
0
L
Ao Kuang
12,067
635
26
1
0
279,474
4
W
Yemoja
12,342
650
25
1
0
271,787
3
W
Awilix
13,251
697
21
1
0
355,305
4
W
Osiris
12,675
667
24
1
0
355,494
0
L
Susano
10,656
561
14
1
0
321,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role