Player Matchup

Thanatos
Thanatos
CHIJIROSE
Thanatos
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 167L
1,498 Elo+
Solo
Bellona
Bellona
CorgiC
Bellona
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,414 Elo+
Solo
He Bo
He Bo
Crazymonkey67
He Bo
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 127L
1,609 Elo+
Solo
Danzaburou
Danzaburou
Crolur
Danzaburou
Level 60
God Stats
66W - 59L
1,566 SR
Queue Stats
126W - 127L
1,419 Elo+
Party 2
Kuzenbo
Kuzenbo
CutestChinchilla
Kuzenbo
Level 75
God Stats
3W - 5L
1,559 SR
Queue Stats
207W - 195L
1,437 Elo+
Party 2
Team Averages
Level 71
1,525 SR
1,476 Elo+

VS

Team Averages
Level 78
1,497 SR
1,374 Elo+
Bellona
Bellona
Eagle1one
Bellona
Level 67
God Stats
17W - 21L
1,364 SR
Queue Stats
89W - 76L
1,410 Elo+
Party 1
He Bo
He Bo
Kamilos1231
He Bo
Level 83
God Stats
1W - 0L
1,724 SR
Queue Stats
156W - 162L
1,500 Elo+
Party 3
Yemoja
Yemoja
Shyrk86xD
Yemoja
Level 39
God Stats
1W - 2L
1,189 SR
Queue Stats
5W - 6L
1,079 Elo+
Solo
Bakasura
Bakasura
ThēLaw
Bakasura
Level 156
God Stats
14W - 11L
1,707 SR
Queue Stats
611W - 557L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
ejkono
Danzaburou
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 32L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CHIJIROSE
Thanatos
15
0 / 6 / 3
8,397
467
3,482
13,941
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
CorgiC
Bellona
13
0 / 7 / 2
7,765
431
5,895
13,095
9,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 2 / 0
8,569
476
9,050
7,020
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Crolur
Danzaburou
15
2 / 2 / 6
8,856
492
7,362
6,918
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 5
9,187
510
7,495
15,827
21,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eagle1one
Bellona
17
7 / 0 / 2
10,859
603
10,613
13,862
11,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 6
9,333
519
8,301
9,320
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Shyrk86xD
Yemoja
13
1 / 3 / 4
8,673
482
2,878
9,894
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
ThēLaw
Bakasura
20
10 / 2 / 3
12,411
690
13,301
17,891
9,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
ejkono
Danzaburou
15
0 / 3 / 4
8,804
489
5,092
8,195
2,646
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
11
Kills
20
20
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CHIJIROSE
Thanatos
0
6
3
0.25
L
Bellona
CorgiC
Bellona
0
7
2
0.14
L
6
2
0
3
L
Danzaburou
Crolur
Danzaburou
2
2
6
2.5
L
3
3
5
1.83
W
Bellona
Eagle1one
Bellona
7
0
2
8
W
2
3
6
1.67
W
Yemoja
Shyrk86xD
Yemoja
1
3
4
1
W
Bakasura
ThēLaw
Bakasura
10
2
3
5.75
W
Danzaburou
ejkono
Danzaburou
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,284
Damage
40,185
56,801
Taken
59,162
40,413
Mitigated
31,780
16,626
Healing
24,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CHIJIROSE
Thanatos
3,482
495
0
8,700
13,941
4,518
0
2,958
9,499
0
55,578
L
Bellona
CorgiC
Bellona
5,895
1,250
0
976
13,095
9,847
743
611
12,054
0
39,254
L
9,050
525
0
1,518
7,020
2,212
0
2,678
3,851
40,647
0
L
Danzaburou
Crolur
Danzaburou
7,362
2,423
0
3,139
6,918
2,777
1,347
2,421
4,219
0
71,191
L
7,495
2,529
0
2,293
15,827
21,059
762
2,849
12,008
26,667
0
W
Bellona
Eagle1one
Bellona
10,613
2,850
0
5,644
13,862
11,239
1,786
1,363
12,491
4,496
56,178
W
8,301
410
0
2,281
9,320
3,246
926
3,760
5,236
45,775
0
W
Yemoja
Shyrk86xD
Yemoja
2,878
415
767
1,545
9,894
5,580
753
4,032
5,740
19,770
0
W
Bakasura
ThēLaw
Bakasura
13,301
8,836
0
11,101
17,891
9,069
93
3,266
14,487
0
100,384
W
Danzaburou
ejkono
Danzaburou
5,092
2,200
0
3,330
8,195
2,646
0
3,506
4,663
0
62,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,774
Gold Earned
50,080
415
Minions Killed
551
0
Camps Cleared
0
1,610,826
Distance Traveled
1,738,035
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,397
467
99
6
0
347,010
7
L
Bellona
7,765
431
84
5
0
330,750
7
L
He Bo
8,569
476
69
4
0
273,774
0
L
Danzaburou
8,856
492
134
7
0
321,241
7
L
Kuzenbo
9,187
510
29
2
0
338,051
12
W
Bellona
10,859
603
113
6
0
363,993
6
W
He Bo
9,333
519
95
5
0
312,617
0
W
Yemoja
8,673
482
39
2
0
277,834
8
W
Bakasura
12,411
690
196
11
0
446,836
2
W
Danzaburou
8,804
489
108
6
0
336,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role