Player Matchup

Sobek
Sobek
Diamond I
DeepStroker5674
Sobek
Diamond I
Level 88
God Stats
119W - 113L
1,804 SR
Queue Stats
287W - 289L
2,348 MMR
Party 1
Tiamat
Tiamat
Grandmaster
Tona
Tiamat
Grandmaster
Level 153
God Stats
110W - 11L
2,043 SR
Queue Stats
483W - 85L
2,989 MMR
Party 1
Anhur
Anhur
Masters
Κorpz
Anhur
Masters
Level 159
God Stats
218W - 29L
2,177 SR
Queue Stats
1,781W - 327L
2,694 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 133
2,008 SR
2,677 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 47
1,840 SR
2,115 MMR
Scylla
Scylla
Diamond I
LonelyFawn475867
Scylla
Diamond I
Level 37
God Stats
2W - 0L
2,068 SR
Queue Stats
56W - 14L
2,689 MMR
Party 2
Ravana
Ravana
Platinum II
MarcsDom
Ravana
Platinum II
Level 47
God Stats
3W - 0L
1,951 SR
Queue Stats
48W - 10L
2,154 MMR
Party 2
Ne Zha
Ne Zha
Diamond III
Virgomoon
Ne Zha
Diamond III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
9,521
595
2,958
16,949
19,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
Tona
Tiamat
12
1 / 5 / 0
9,086
568
5,866
8,365
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Κorpz
Anhur
12
0 / 5 / 1
9,173
573
4,312
12,166
4,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
FenrirThothPersephoneBaba YagaCabrakan

VS

Bans
AphroditeGuan YuChang'eGaneshaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 7
11,415
713
13,363
4,275
1,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
MarcsDom
Ravana
15
7 / 0 / 6
10,969
686
12,088
6,809
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Virgomoon
Ne Zha
14
1 / 1 / 14
11,194
700
8,763
7,133
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
7
0
7
10.5
W
Ravana
MarcsDom
Ravana
7
0
6
10
L
Tiamat
Tona
Tiamat
1
5
0
0.2
W
Ne Zha
Virgomoon
Ne Zha
1
1
14
8
L
Anhur
Κorpz
Anhur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,136
Damage
34,214
37,480
Taken
18,217
28,893
Mitigated
12,848
6,967
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,958
157
0
2,571
16,949
19,403
0
8,494
8,030
9,624
0
W
13,363
1,624
0
454
4,275
1,856
624
2,479
1,796
75,972
0
W
Ravana
MarcsDom
Ravana
12,088
4,513
0
1,822
6,809
6,177
398
3,007
3,802
0
41,256
L
Tiamat
Tona
Tiamat
5,866
279
0
1,164
8,365
4,869
0
1,326
6,851
49,842
0
W
Ne Zha
Virgomoon
Ne Zha
8,763
2,236
0
3,805
7,133
4,815
299
3,462
3,671
63
32,842
L
Anhur
Κorpz
Anhur
4,312
2,956
0
3,232
12,166
4,621
0
3,356
8,610
0
55,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
33,578
193
Minions Killed
241
0
Camps Cleared
0
859,084
Distance Traveled
972,371
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,521
595
19
1
0
296,542
7
W
Scylla
11,415
713
143
9
0
294,322
5
W
Ravana
10,969
686
59
4
0
347,692
4
L
Tiamat
9,086
568
71
4
0
298,105
6
W
Ne Zha
11,194
700
39
2
0
330,357
2
L
Anhur
9,173
573
103
6
0
264,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role