Player Matchup

Medusa
Medusa
JcLiNx
Medusa
Level 109
God Stats
6W - 3L
1,803 SR
Queue Stats
239W - 219L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
Songbird1202
Cthulhu
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Tearsforfear
Fenrir
Level 7
God Stats
1W - 2L
1,736 SR
Queue Stats
10W - 9L
1,621 Elo+
Party 1
Team Averages
Level 44
1,680 SR
1,592 Elo+

VS

Team Averages
Level 47
1,686 SR
1,604 Elo+
He Bo
He Bo
Jqva
He Bo
Level 106
God Stats
2W - 1L
1,692 SR
Queue Stats
15W - 9L
1,563 Elo+
Party 2
Ymir
Ymir
Mandingosim
Ymir
Level 6
God Stats
6W - 4L
1,812 SR
Queue Stats
10W - 5L
1,701 Elo+
Party 2
Danzaburou
Danzaburou
RipRichthekid
Danzaburou
Level 28
God Stats
17W - 21L
1,554 SR
Queue Stats
31W - 32L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JcLiNx
Medusa
15
3 / 3 / 1
10,631
664
10,796
9,201
3,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Songbird1202
Cthulhu
10
0 / 4 / 1
8,628
539
3,665
11,728
9,385
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
13
2 / 7 / 1
9,876
617
7,913
13,134
5,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jqva
He Bo
15
5 / 1 / 6
11,399
712
12,760
7,877
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
1 / 0 / 12
10,732
671
4,806
9,371
10,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
RipRichthekid
Danzaburou
15
8 / 4 / 5
12,488
781
8,479
12,499
5,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
14
14
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
JcLiNx
Medusa
3
3
1
1.17
W
He Bo
Jqva
He Bo
5
1
6
8
W
1
0
12
7
W
Danzaburou
RipRichthekid
Danzaburou
8
4
5
2.63
L
Cthulhu
Songbird1202
Cthulhu
0
4
1
0.13
L
Fenrir
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,374
Damage
26,045
34,063
Taken
29,747
18,069
Mitigated
18,593
4,611
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
JcLiNx
Medusa
10,796
5,087
0
1,529
9,201
3,610
0
5,006
4,195
0
57,689
W
He Bo
Jqva
He Bo
12,760
1,078
0
2,743
7,877
3,145
2,049
1,231
6,646
54,237
0
W
4,806
1,011
0
1,802
9,371
10,047
201
1,866
7,505
31,672
0
W
Danzaburou
RipRichthekid
Danzaburou
8,479
4,506
0
5,430
12,499
5,401
560
879
11,620
0
69,570
L
Cthulhu
Songbird1202
Cthulhu
3,665
156
427
1,572
11,728
9,385
0
5,178
6,550
16,437
0
L
Fenrir
7,913
2,182
0
1,083
13,134
5,074
0
7,500
5,634
0
28,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
34,619
166
Minions Killed
216
0
Camps Cleared
0
784,583
Distance Traveled
862,859
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,631
664
98
6
0
304,137
6
W
He Bo
11,399
712
76
5
0
288,164
6
W
Ymir
10,732
671
46
3
0
323,498
0
W
Danzaburou
12,488
781
94
6
0
251,197
3
L
Cthulhu
8,628
539
28
2
0
194,623
1
L
Fenrir
9,876
617
40
3
0
285,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role