Player Matchup

Tsukuyomi
Tsukuyomi
DJ Bling
Tsukuyomi
Level 144
God Stats
7W - 0L
1,795 SR
Queue Stats
495W - 461L
1,565 Elo+
Party 1
Neith
Neith
EGGr0llA757
Neith
Level 87
God Stats
35W - 28L
1,532 SR
Queue Stats
610W - 569L
1,527 Elo+
Party 1
King Arthur
King Arthur
Notime4shells
King Arthur
Level 99
God Stats
9W - 13L
1,433 SR
Queue Stats
117W - 118L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Polar Liddell
Cthulhu
Level 149
God Stats
9W - 9L
1,500 SR
Queue Stats
197W - 185L
1,554 Elo+
Solo
Thoth
Thoth
SamTheMan266
Thoth
Level 97
God Stats
1W - 2L
1,260 SR
Queue Stats
112W - 124L
1,474 Elo+
Party 1
Team Averages
Level 115
1,504 SR
1,528 Elo+

VS

Team Averages
Level 81
1,469 SR
1,348 Elo+
Chaac
Chaac
DSunaKara
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
DamageInflicted
Agni
Level 64
God Stats
7W - 6L
1,588 SR
Queue Stats
17W - 15L
1,189 Elo+
Party 3
Discordia
Discordia
N1ckUwU
Discordia
Level 60
God Stats
1W - 2L
1,255 SR
Queue Stats
288W - 287L
1,466 Elo+
Party 2
Thor
Thor
PlatinumFlyer
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,189 Elo+
Party 3
Cerberus
Cerberus
letsWAP
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 355L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DJ Bling
Tsukuyomi
17
9 / 7 / 5
10,603
558
10,407
16,383
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 1 / 3
9,731
512
8,769
9,456
3,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Notime4shells
King Arthur
18
3 / 0 / 3
10,961
577
14,017
14,218
13,559
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
16
4 / 0 / 7
10,449
550
10,631
13,341
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 4
8,905
469
9,520
10,054
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DSunaKara
Chaac
16
1 / 3 / 1
9,199
484
7,377
16,106
11,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 4 / 2
8,667
456
9,534
11,867
3,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
N1ckUwU
Discordia
16
3 / 5 / 0
9,671
509
7,160
11,036
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 7 / 3
8,925
470
7,209
16,632
6,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
letsWAP
Cerberus
13
0 / 4 / 2
8,220
433
4,127
17,905
13,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
23
Kills
11
11
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
DJ Bling
Tsukuyomi
9
7
5
1.64
L
Chaac
DSunaKara
Chaac
1
3
1
0.5
L
2
4
2
0.75
W
4
1
3
5.5
L
Discordia
N1ckUwU
Discordia
3
5
0
0.6
W
King Arthur
Notime4shells
King Arthur
3
0
3
4.5
L
5
7
3
0.93
W
Cthulhu
4
0
7
7.5
W
3
3
4
1.67
L
Cerberus
letsWAP
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,344
Damage
35,407
63,452
Taken
73,546
36,076
Mitigated
38,016
19,826
Healing
25,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
DJ Bling
Tsukuyomi
10,407
2,569
0
3,693
16,383
6,779
255
3,913
12,470
0
64,001
L
Chaac
DSunaKara
Chaac
7,377
908
0
6,671
16,106
11,113
0
2,186
13,885
0
61,896
L
9,534
565
0
3,104
11,867
3,658
466
4,268
7,185
46,380
0
W
8,769
3,467
0
3,534
9,456
3,564
401
6,490
2,966
0
63,983
L
Discordia
N1ckUwU
Discordia
7,160
429
381
3,860
11,036
3,537
684
2,756
8,280
64,767
0
W
King Arthur
Notime4shells
King Arthur
14,017
3,139
0
4,195
14,218
13,559
0
1,694
12,524
26
77,134
L
7,209
1,222
0
4,953
16,632
6,043
140
4,145
12,225
0
46,662
W
Cthulhu
10,631
731
180
5,589
13,341
8,726
0
4,502
8,839
57,711
0
W
9,520
411
383
2,252
10,054
3,448
0
4,222
5,832
40,017
0
L
Cerberus
letsWAP
Cerberus
4,127
163
0
6,680
17,905
13,665
0
5,907
11,566
33,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,649
Gold Earned
44,682
525
Minions Killed
477
0
Camps Cleared
0
1,843,426
Distance Traveled
1,693,868
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,603
558
90
5
0
332,002
2
L
Chaac
9,199
484
120
6
0
353,047
2
L
Agni
8,667
456
105
6
0
336,036
4
W
Neith
9,731
512
125
7
0
334,924
3
L
Discordia
9,671
509
124
7
0
339,833
1
W
King Arthur
10,961
577
153
8
0
404,885
1
L
Thor
8,925
470
68
4
0
331,758
5
W
Cthulhu
10,449
550
81
4
0
405,432
4
W
Thoth
8,905
469
76
4
0
366,183
4
L
Cerberus
8,220
433
60
3
0
333,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role