Player Matchup

Anhur
Anhur
mcdavid123
Anhur
Level 15
God Stats
0W - 1L
1,376 SR
Queue Stats
2W - 7L
1,237 Elo+
Party 1
Cerberus
Cerberus
zDonJuan-
Cerberus
Level 54
God Stats
0W - 3L
1,352 SR
Queue Stats
57W - 64L
1,419 Elo+
Party 1
Janus
Janus
zEXPEDITIOUSLYz
Janus
Level 66
God Stats
0W - 5L
1,299 SR
Queue Stats
80W - 87L
1,464 Elo+
Party 1
Team Averages
Level 45
1,342 SR
1,373 Elo+

VS

Team Averages
Level 46
1,390 SR
1,359 Elo+
Ra
Ra
JNorms786
Ra
Level 14
God Stats
3W - 2L
1,636 SR
Queue Stats
16W - 23L
1,434 Elo+
Party 2
Ganesha
Ganesha
temp-950879
Ganesha
Level 108
God Stats
222W - 278L
1,505 SR
Queue Stats
222W - 280L
1,398 Elo+
Party 2
Nemesis
Nemesis
theTman055
Nemesis
Level 17
God Stats
201W - 294L
1,030 SR
Queue Stats
1,033W - 1,293L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 5 / 1
8,735
514
1,296
8,276
2,396
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
zDonJuan-
Cerberus
13
1 / 3 / 1
10,732
631
4,662
15,230
9,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
0 / 4 / 2
9,777
575
11,377
10,169
2,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 5
9,687
570
3,452
7,135
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
temp-950879
Ganesha
15
5 / 1 / 7
11,320
666
16,382
17,071
7,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
theTman055
Nemesis
15
7 / 1 / 1
11,053
650
9,916
8,081
3,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
1
Kills
12
12
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
L
Anhur
0
5
1
0.1
W
Ganesha
temp-950879
Ganesha
5
1
7
8.5
W
Nemesis
theTman055
Nemesis
7
1
1
7.5
L
Cerberus
zDonJuan-
Cerberus
1
3
1
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,335
Damage
29,750
33,675
Taken
32,287
14,359
Mitigated
13,256
3,965
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,452
197
1,191
2,644
7,135
2,352
389
4,560
2,339
35,423
0
L
Anhur
1,296
553
0
0
8,276
2,396
0
4,794
2,920
0
11,135
W
Ganesha
temp-950879
Ganesha
16,382
417
962
5,636
17,071
7,822
0
7,725
8,966
63,014
0
W
Nemesis
theTman055
Nemesis
9,916
3,311
0
1,730
8,081
3,082
0
3,115
4,796
0
30,734
L
Cerberus
zDonJuan-
Cerberus
4,662
352
0
3,296
15,230
9,762
49
6,661
7,958
20,648
0
L
11,377
154
0
669
10,169
2,201
62
7,138
2,936
60,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,244
Gold Earned
32,060
160
Minions Killed
183
0
Camps Cleared
0
856,263
Distance Traveled
1,056,919
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,687
570
94
6
0
330,816
3
L
Anhur
8,735
514
22
1
0
233,995
0
W
Ganesha
11,320
666
18
1
0
360,453
6
W
Nemesis
11,053
650
71
4
0
365,650
0
L
Cerberus
10,732
631
29
2
0
324,671
2
L
Janus
9,777
575
109
6
0
297,597
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role