Player Matchup

Awilix
Awilix
CaptainChilly
Awilix
Level 141
God Stats
1W - 0L
1,806 SR
Queue Stats
36W - 37L
1,465 Elo+
Party 1
He Bo
He Bo
FleecyPencil852
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,698 Elo+
Party 1
Sobek
Sobek
MISTERI022
Sobek
Level 160
God Stats
2W - 0L
1,495 SR
Queue Stats
73W - 79L
1,547 Elo+
Party 1
Team Averages
Level 123
1,600 SR
1,570 Elo+

VS

Team Averages
Level 71
1,506 SR
1,382 Elo+
Ra
Ra
MonsterMitch5699
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,246 Elo+
Solo
Raijin
Raijin
NemeanLionPG
Raijin
Level 68
God Stats
2W - 6L
1,575 SR
Queue Stats
100W - 127L
1,535 Elo+
Solo
Vulcan
Vulcan
SYN3RGY 6
Vulcan
Level 104
God Stats
45W - 54L
1,443 SR
Queue Stats
52W - 73L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 6
11,608
774
8,827
9,614
4,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 3 / 11
10,579
705
11,980
11,058
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
14
3 / 0 / 11
9,835
656
5,352
13,736
16,698
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
8,215
548
5,632
9,747
3,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
12
2 / 6 / 1
9,140
609
4,961
10,624
3,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
SYN3RGY 6
Vulcan
11
0 / 7 / 2
8,177
545
6,463
8,793
2,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
20
Kills
3
3
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
W
6
3
11
3.83
W
Sobek
3
0
11
8.5
L
1
7
1
0.21
L
Raijin
2
6
1
0.42
L
Vulcan
SYN3RGY 6
Vulcan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,159
Damage
17,056
34,408
Taken
29,164
25,579
Mitigated
9,997
8,505
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,827
2,589
0
2,564
9,614
4,687
652
4,724
4,890
0
59,128
W
11,980
830
147
1,760
11,058
4,194
639
6,447
4,611
44,184
0
W
Sobek
5,352
502
0
4,034
13,736
16,698
286
5,933
7,803
28,429
0
L
5,632
683
486
1,644
9,747
3,532
79
6,594
3,153
14,649
0
L
Raijin
4,961
383
0
540
10,624
3,549
0
6,205
4,419
36,329
0
L
Vulcan
SYN3RGY 6
Vulcan
6,463
4,146
494
734
8,793
2,916
0
4,569
4,224
34,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,022
Gold Earned
25,532
188
Minions Killed
139
0
Camps Cleared
0
818,982
Distance Traveled
741,629
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,608
774
87
6
0
286,834
0
W
He Bo
10,579
705
70
5
0
245,143
2
W
Sobek
9,835
656
31
2
0
287,005
2
L
Ra
8,215
548
20
1
0
226,314
4
L
Raijin
9,140
609
56
4
0
248,924
5
L
Vulcan
8,177
545
63
4
0
266,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role