Player Matchup

Cupid
Cupid
Linoxmo
Cupid
Level 84
God Stats
4W - 5L
1,664 SR
Queue Stats
239W - 212L
1,468 Elo+
Solo
Agni
Agni
Unpasteurized
Agni
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
layfon007
Ares
Level 104
God Stats
3W - 3L
1,705 SR
Queue Stats
135W - 128L
1,419 Elo+
Solo
Raijin
Raijin
МариупольскийПоц
Raijin
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
80W - 79L
1,491 Elo+
Solo
Fenrir
Fenrir
丶只想抱紧你
Fenrir
Level 152
God Stats
37W - 21L
1,720 SR
Queue Stats
260W - 250L
1,567 Elo+
Solo
Team Averages
Level 120
1,618 SR
1,489 Elo+

VS

Team Averages
Level 42
1,482 SR
1,408 Elo+
Thoth
Thoth
Dryden24
Thoth
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FiflakSmiter
Sun Wukong
Level 58
God Stats
6W - 4L
1,526 SR
Queue Stats
185W - 224L
1,389 Elo+
Party 1
Medusa
Medusa
Inceran
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 1
Cerberus
Cerberus
Kugi1337
Cerberus
Level 26
God Stats
1W - 5L
1,348 SR
Queue Stats
2W - 8L
1,246 Elo+
Party 1
Loki
Loki
M1nx
Loki
Level 45
God Stats
8W - 7L
1,534 SR
Queue Stats
49W - 64L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Linoxmo
Cupid
10
4 / 1 / 2
5,897
536
3,739
4,428
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
0 / 0 / 2
6,386
581
4,989
3,527
1,100
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ares
10
3 / 0 / 1
6,160
560
2,443
5,345
3,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 3 / 3
6,384
580
3,567
5,576
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
5 / 0 / 1
6,700
609
4,414
6,618
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dryden24
Thoth
9
0 / 4 / 1
5,346
486
1,901
6,203
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
FiflakSmiter
Sun Wukong
10
0 / 2 / 0
5,485
499
1,553
7,805
3,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Inceran
Medusa
9
0 / 5 / 1
5,389
490
2,274
6,475
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Kugi1337
Cerberus
1
0 / 0 / 0
2,010
183
0
0
0
Loki
M1nx
Loki
9
2 / 3 / 0
5,483
498
2,637
6,104
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
14
Kills
2
4
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
Dryden24
Thoth
0
4
1
0.13
L
Sun Wukong
FiflakSmiter
Sun Wukong
0
2
0
0
L
Medusa
Inceran
Medusa
0
5
1
0.1
L
Cerberus
Kugi1337
Cerberus
0
0
0
0
W
Cupid
Linoxmo
Cupid
4
1
2
5
L
Loki
M1nx
Loki
2
3
0
0.67
W
0
0
2
1
W
Ares
3
0
1
3.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,152
Damage
8,365
25,494
Taken
26,587
9,921
Mitigated
8,150
11,413
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Dryden24
Thoth
1,901
84
0
1,592
6,203
1,694
533
2,155
3,696
23,999
0
L
Sun Wukong
FiflakSmiter
Sun Wukong
1,553
0
0
1,834
7,805
3,162
0
5,458
2,347
0
29,826
L
Medusa
Inceran
Medusa
2,274
1,440
0
0
6,475
1,791
0
1,974
4,501
0
20,196
L
Cerberus
Kugi1337
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
Linoxmo
Cupid
3,739
2,107
406
1,355
4,428
1,773
382
0
4,428
0
23,911
L
Loki
M1nx
Loki
2,637
510
0
2,352
6,104
1,503
0
997
5,044
0
21,231
W
4,989
445
0
1,630
3,527
1,100
53
0
3,527
36,699
0
W
Ares
2,443
37
0
1,512
5,345
3,339
114
0
5,345
23,884
0
W
3,567
338
0
1,770
5,576
1,434
459
923
4,471
28,626
0
W
4,414
832
0
4,740
6,618
2,275
0
678
5,822
0
38,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
23,713
311
Minions Killed
197
0
Camps Cleared
0
960,962
Distance Traveled
797,130
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,346
486
46
4
0
208,445
1
L
Sun Wukong
5,485
499
61
6
0
190,284
0
L
Medusa
5,389
490
45
4
0
180,270
1
L
Cerberus
2,010
183
0
0
0
0
0
W
Cupid
5,897
536
43
4
0
146,785
4
L
Loki
5,483
498
45
4
0
218,131
0
W
Agni
6,386
581
84
8
0
185,257
2
W
Ares
6,160
560
37
3
0
213,243
3
W
Raijin
6,384
580
67
6
0
199,445
2
W
Fenrir
6,700
609
80
7
0
216,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role