Player Matchup

Medusa
Medusa
Metabee98
Medusa
Level 69
God Stats
2W - 0L
1,242 SR
Queue Stats
84W - 83L
1,477 Elo+
Party 1
Janus
Janus
Skylancer_428
Janus
Level 66
God Stats
16W - 20L
1,424 SR
Queue Stats
527W - 511L
1,530 Elo+
Solo
Osiris
Osiris
Sullen25DJBII
Osiris
Level 94
God Stats
2W - 2L
1,254 SR
Queue Stats
26W - 24L
1,429 Elo+
Party 1
Cerberus
Cerberus
UchihaSasuki237
Cerberus
Level 108
God Stats
1W - 0L
1,521 SR
Queue Stats
38W - 24L
1,497 Elo+
Party 1
Hera
Hera
ldscalzo
Hera
Level 64
God Stats
1W - 1L
1,503 SR
Queue Stats
80W - 68L
1,536 Elo+
Solo
Team Averages
Level 80
1,389 SR
1,494 Elo+

VS

Team Averages
Level 78
1,501 SR
1,527 Elo+
Cabrakan
Cabrakan
Hulk-Martin-
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
IGotHitByATrain
Danzaburou
Level 65
God Stats
0W - 1L
1,330 SR
Queue Stats
4W - 6L
1,806 Elo+
Solo
Baron Samedi
Baron Samedi
VanillaBeanBelle
Baron Samedi
Level 104
God Stats
23W - 14L
1,630 SR
Queue Stats
183W - 225L
1,464 Elo+
Party 2
Jing Wei
Jing Wei
XRedWolfieX
Jing Wei
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 17L
1,555 Elo+
Solo
Nox
Nox
deivid96
Nox
Level 144
God Stats
8W - 3L
1,546 SR
Queue Stats
80W - 73L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Metabee98
Medusa
18
7 / 1 / 14
11,900
1,082
12,824
7,667
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 1 / 14
11,291
1,026
12,283
4,921
1,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 13
11,016
1,001
7,828
10,953
11,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
16
1 / 4 / 16
9,924
902
13,945
10,825
8,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
16
3 / 0 / 15
10,711
974
16,296
4,727
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

284

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hulk-Martin-
Cabrakan
15
1 / 5 / 4
9,365
851
4,110
18,167
21,367
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
IGotHitByATrain
Danzaburou
15
1 / 4 / 7
9,710
883
6,802
12,658
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
VanillaBeanBelle
Baron Samedi
16
3 / 4 / 5
10,378
943
7,713
11,506
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
XRedWolfieX
Jing Wei
16
3 / 7 / 5
10,157
923
7,999
17,353
6,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 4
9,329
848
6,876
9,548
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
33
23
Kills
8
8
Deaths
23
72
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Hulk-Martin-
Cabrakan
1
5
4
0.6
L
Danzaburou
IGotHitByATrain
Danzaburou
1
4
7
1.13
W
Medusa
Metabee98
Medusa
7
1
14
14
W
6
1
14
13
W
6
2
13
6.25
W
Cerberus
1
4
16
2.25
L
Baron Samedi
VanillaBeanBelle
Baron Samedi
3
4
5
1.38
L
Jing Wei
XRedWolfieX
Jing Wei
3
7
5
0.79
L
0
3
4
0.67
W
Hera
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,176
Damage
33,500
39,093
Taken
69,232
27,151
Mitigated
40,266
9,309
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Hulk-Martin-
Cabrakan
4,110
681
0
0
18,167
21,367
0
10,978
6,807
9,391
0
L
Danzaburou
IGotHitByATrain
Danzaburou
6,802
3,289
0
1,573
12,658
4,673
0
8,102
4,417
0
20,195
W
Medusa
Metabee98
Medusa
12,824
6,088
0
2,197
7,667
3,393
0
3,056
4,611
0
38,140
W
12,283
149
0
0
4,921
1,902
0
2,346
2,575
25,266
0
W
7,828
2,232
1,284
3,645
10,953
11,285
0
5,324
5,629
0
19,066
W
Cerberus
13,945
555
0
1,592
10,825
8,685
0
5,760
5,065
29,812
0
L
Baron Samedi
VanillaBeanBelle
Baron Samedi
7,713
240
851
1,410
11,506
4,416
0
7,074
4,294
25,920
0
L
Jing Wei
XRedWolfieX
Jing Wei
7,999
6,580
0
0
17,353
6,397
0
10,605
6,540
0
19,794
L
6,876
1,129
0
376
9,548
3,413
0
4,864
4,650
34,439
0
W
Hera
16,296
2,538
140
451
4,727
1,886
0
2,213
2,514
31,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,842
Gold Earned
48,939
204
Minions Killed
169
7
Camps Cleared
5
1,007,369
Distance Traveled
960,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,365
851
11
1
0
173,865
0
L
Danzaburou
9,710
883
26
2
0
184,492
0
W
Medusa
11,900
1,082
56
5
3
206,519
0
W
Janus
11,291
1,026
31
3
2
204,032
0
W
Osiris
11,016
1,001
28
3
0
216,686
0
W
Cerberus
9,924
902
42
4
0
187,169
0
L
Baron Samedi
10,378
943
49
4
2
205,945
0
L
Jing Wei
10,157
923
29
3
1
206,685
0
L
Nox
9,329
848
54
5
2
189,675
0
W
Hera
10,711
974
47
4
2
192,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role