Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
JakeGrinch
Poseidon
Level 79
God Stats
8W - 2L
1,508 SR
Queue Stats
46W - 44L
1,427 Elo+
Solo
Tyr
Tyr
PhuKingYuHard
Tyr
Level 105
God Stats
32W - 26L
1,504 SR
Queue Stats
634W - 611L
1,588 Elo+
Solo
Thor
Thor
Regrèt
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
kthxBRIAN
Discordia
Level 85
God Stats
1W - 2L
1,458 SR
Queue Stats
2W - 7L
1,228 Elo+
Solo
Team Averages
Level 104
1,494 SR
1,449 Elo+

VS

Team Averages
Level 141
1,532 SR
1,479 Elo+
Apollo
Apollo
A_nge_l10
Apollo
Level 125
God Stats
4W - 8L
1,500 SR
Queue Stats
92W - 85L
1,573 Elo+
Party 2
King Arthur
King Arthur
CR7_Juan_12
King Arthur
Level 158
God Stats
28W - 31L
1,685 SR
Queue Stats
245W - 224L
1,532 Elo+
Party 2
Chang'e
Chang'e
alex112297
Chang'e
Level 124
God Stats
3W - 5L
1,664 SR
Queue Stats
71W - 105L
1,319 Elo+
Party 3
Nemesis
Nemesis
iiPurpleSkittle
Nemesis
Level 148
God Stats
1W - 2L
1,409 SR
Queue Stats
336W - 370L
1,377 Elo+
Party 3
Janus
Janus
jacob_go94
Janus
Level 151
God Stats
1W - 4L
1,401 SR
Queue Stats
46W - 42L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 2 / 3
6,927
630
5,071
7,142
6,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
JakeGrinch
Poseidon
9
1 / 3 / 1
5,555
505
3,728
4,797
937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 5
6,275
570
3,988
7,665
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
Regrèt
Thor
12
4 / 0 / 5
7,221
656
4,607
6,982
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
kthxBRIAN
Discordia
13
4 / 0 / 2
7,535
685
6,501
4,496
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
A_nge_l10
Apollo
10
2 / 1 / 2
5,920
538
2,368
6,487
2,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
CR7_Juan_12
King Arthur
10
0 / 4 / 0
5,455
496
2,314
7,914
3,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
alex112297
Chang'e
6
1 / 2 / 0
4,428
403
1,985
5,123
1,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
5,090
463
2,602
8,133
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
11
3 / 6 / 0
6,388
581
4,369
7,527
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
6
6
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
3
3.25
L
Apollo
A_nge_l10
Apollo
2
1
2
3
L
King Arthur
CR7_Juan_12
King Arthur
0
4
0
0
W
Poseidon
JakeGrinch
Poseidon
1
3
1
0.5
W
1
1
5
3.5
W
Thor
Regrèt
Thor
4
0
5
6.5
L
Chang'e
alex112297
Chang'e
1
2
0
0.5
L
0
2
1
0.25
L
Janus
3
6
0
0.5
W
Discordia
kthxBRIAN
Discordia
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,895
Damage
13,638
31,082
Taken
35,184
15,168
Mitigated
12,189
10,751
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,071
366
182
1,944
7,142
6,621
0
1,542
5,334
32,768
0
L
Apollo
A_nge_l10
Apollo
2,368
1,257
0
2,132
6,487
2,217
0
3,403
3,052
0
32,675
L
King Arthur
CR7_Juan_12
King Arthur
2,314
292
0
1,000
7,914
3,930
0
2,717
4,903
0
28,615
W
Poseidon
JakeGrinch
Poseidon
3,728
505
0
500
4,797
937
0
268
4,459
25,559
0
W
3,988
533
0
3,745
7,665
3,873
0
1,876
5,523
0
21,585
W
Thor
Regrèt
Thor
4,607
1,563
0
2,880
6,982
2,263
148
496
6,387
0
38,263
L
Chang'e
alex112297
Chang'e
1,985
140
701
1,189
5,123
1,132
0
2,144
2,955
8,003
0
L
2,602
826
270
3,816
8,133
2,874
0
2,175
5,854
0
24,054
L
Janus
4,369
120
0
825
7,527
2,036
0
4,047
3,120
34,305
0
W
Discordia
kthxBRIAN
Discordia
6,501
753
0
1,500
4,496
1,474
0
1,618
2,800
47,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,513
Gold Earned
27,281
313
Minions Killed
288
0
Camps Cleared
0
1,163,698
Distance Traveled
979,484
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,927
630
48
4
0
212,578
3
L
Apollo
5,920
538
69
6
0
206,603
3
L
King Arthur
5,455
496
65
6
0
157,838
2
W
Poseidon
5,555
505
43
4
0
220,503
3
W
Tyr
6,275
570
39
4
0
243,202
3
W
Thor
7,221
656
85
8
0
255,651
1
L
Chang'e
4,428
403
22
2
0
194,681
0
L
Nemesis
5,090
463
58
5
0
214,832
2
L
Janus
6,388
581
74
7
0
205,530
0
W
Discordia
7,535
685
98
9
0
231,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role