Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
CruncheWater
Bacchus
Level 100
God Stats
1W - 3L
1,720 SR
Queue Stats
251W - 265L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
DemonKing69287
Danzaburou
Level 66
God Stats
8W - 12L
1,790 SR
Queue Stats
329W - 416L
1,368 Elo+
Party 1
Baron Samedi
Baron Samedi
Nerf That Asian
Baron Samedi
Level 160
God Stats
10W - 3L
1,628 SR
Queue Stats
366W - 399L
1,498 Elo+
Solo
Arachne
Arachne
underdog-rocklee
Arachne
Level 121
God Stats
29W - 29L
1,670 SR
Queue Stats
688W - 767L
1,431 Elo+
Party 1
Team Averages
Level 111
1,662 SR
1,437 Elo+

VS

Team Averages
Level 88
1,627 SR
1,456 Elo+
Agni
Agni
DamageInflicted
Agni
Level 64
God Stats
7W - 6L
1,609 SR
Queue Stats
17W - 15L
1,280 Elo+
Party 3
Mercury
Mercury
PlatinumFlyer
Mercury
Level 124
God Stats
3W - 1L
2,001 SR
Queue Stats
22W - 25L
1,280 Elo+
Party 3
Bellona
Bellona
RikanProdigy
Bellona
Level 50
God Stats
159W - 80L
1,725 SR
Queue Stats
185W - 110L
1,683 Elo+
Party 2
Fafnir
Fafnir
TheBiigTom
Fafnir
Level 140
God Stats
1W - 1L
1,266 SR
Queue Stats
94W - 80L
1,510 Elo+
Solo
Cupid
Cupid
chambi
Cupid
Level 61
God Stats
60W - 47L
1,536 SR
Queue Stats
122W - 128L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 2 / 5
10,168
508
9,939
14,527
9,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
CruncheWater
Bacchus
16
6 / 1 / 9
10,896
545
9,742
13,713
16,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
DemonKing69287
Danzaburou
18
3 / 4 / 2
11,326
566
8,365
10,552
4,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Nerf That Asian
Baron Samedi
16
2 / 4 / 11
9,898
495
14,636
13,189
6,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 4 / 4
11,543
577
12,025
18,778
9,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
9,340
467
10,240
10,805
3,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
14
4 / 6 / 3
9,132
457
9,783
15,398
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
RikanProdigy
Bellona
16
3 / 5 / 6
10,062
503
16,151
20,147
14,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fafnir
TheBiigTom
Fafnir
13
1 / 3 / 9
9,523
476
4,570
16,112
16,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
chambi
Cupid
17
3 / 4 / 1
10,406
520
6,577
14,052
5,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
22
Kills
15
15
Deaths
23
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
5
1.75
W
Bacchus
CruncheWater
Bacchus
6
1
9
10.5
L
4
5
3
1.1
W
Danzaburou
DemonKing69287
Danzaburou
3
4
2
1
W
Baron Samedi
Nerf That Asian
Baron Samedi
2
4
11
1.88
L
Mercury
4
6
3
0.92
L
Bellona
RikanProdigy
Bellona
3
5
6
1.2
L
Fafnir
TheBiigTom
Fafnir
1
3
9
1.83
L
Cupid
chambi
Cupid
3
4
1
0.88
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,707
Damage
47,321
70,759
Taken
76,514
46,813
Mitigated
47,506
26,449
Healing
26,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,939
2,779
0
6,763
14,527
9,924
4,134
2,363
12,164
0
69,580
W
Bacchus
CruncheWater
Bacchus
9,742
1,575
0
3,115
13,713
16,855
197
3,937
9,776
26,267
0
L
10,240
582
0
2,581
10,805
3,745
328
5,565
4,889
43,139
0
W
Danzaburou
DemonKing69287
Danzaburou
8,365
4,129
0
2,616
10,552
4,318
888
464
10,088
0
73,275
W
Baron Samedi
Nerf That Asian
Baron Samedi
14,636
1,256
2,417
5,377
13,189
6,555
773
4,196
8,993
52,920
0
L
Mercury
9,783
3,905
0
5,014
15,398
6,483
0
4,670
10,481
0
54,957
L
Bellona
RikanProdigy
Bellona
16,151
8,077
0
8,035
20,147
14,830
1,171
3,518
15,957
0
70,655
L
Fafnir
TheBiigTom
Fafnir
4,570
1,466
0
5,525
16,112
16,637
157
6,752
8,995
25,911
0
L
Cupid
chambi
Cupid
6,577
3,353
750
4,689
14,052
5,811
1,064
2,878
11,039
0
71,017
W
12,025
7,484
0
6,161
18,778
9,161
782
3,850
14,928
0
80,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,831
Gold Earned
48,463
520
Minions Killed
503
0
Camps Cleared
0
1,664,156
Distance Traveled
1,767,747
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,168
508
150
8
0
281,519
0
W
Bacchus
10,896
545
32
2
0
363,300
3
L
Agni
9,340
467
90
5
0
356,668
5
W
Danzaburou
11,326
566
131
7
0
295,026
0
W
Baron Samedi
9,898
495
85
4
0
333,226
0
L
Mercury
9,132
457
90
5
0
412,445
3
L
Bellona
10,062
503
124
6
0
342,637
2
L
Fafnir
9,523
476
37
2
0
372,236
9
L
Cupid
10,406
520
162
8
0
283,761
4
W
Arachne
11,543
577
122
6
0
391,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role