Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
GOD OF PIGz
Freya
Level 160
God Stats
2W - 0L
1,888 SR
Queue Stats
896W - 104L
1,794 Elo+
Party 1
Odin
Odin
ItzBenton2017
Odin
Level 157
God Stats
17W - 4L
1,531 SR
Queue Stats
753W - 229L
1,893 Elo+
Party 1
Team Averages
Level 158
1,640 SR
1,729 Elo+

VS

Team Averages
Level 119
1,533 SR
1,589 Elo+
Rama
Rama
ASIANDUDE 00100
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,533 Elo+
Solo
Raijin
Raijin
MrDrProfTheDude
Raijin
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 89L
1,551 Elo+
Solo
Amaterasu
Amaterasu
VENTURA ROMAN
Amaterasu
Level 158
God Stats
5W - 4L
1,598 SR
Queue Stats
407W - 336L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
8 / 1 / 8
9,033
821
12,856
7,714
2,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
8 / 0 / 10
9,230
839
13,508
10,393
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 0 / 12
8,715
792
7,133
8,319
7,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,755
614
3,834
10,446
4,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 8 / 0
6,351
577
3,085
12,686
4,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
VENTURA ROMAN
Amaterasu
9
1 / 6 / 0
6,991
636
7,159
15,072
10,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
20
Kills
1
1
Deaths
20
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
1
8
12
L
0
6
1
0.08
W
8
0
10
13
W
4
0
12
10
L
0
8
0
0
L
Amaterasu
VENTURA ROMAN
Amaterasu
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,497
Damage
14,078
26,426
Taken
38,204
13,853
Mitigated
20,509
7,491
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,856
4,013
0
500
7,714
2,913
1,800
1,541
5,920
0
32,627
L
3,834
2,643
0
1,087
10,446
4,713
0
3,539
6,750
0
15,971
W
13,508
5,129
0
5,382
10,393
3,657
462
1,806
8,234
38,493
0
W
7,133
1,707
0
1,609
8,319
7,283
459
1,789
6,227
0
28,566
L
3,085
123
54
1,825
12,686
4,839
0
4,319
8,192
20,760
0
L
Amaterasu
VENTURA ROMAN
Amaterasu
7,159
1,627
0
2,619
15,072
10,957
0
5,705
9,122
6,815
12,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,978
Gold Earned
20,097
136
Minions Killed
75
0
Camps Cleared
0
618,909
Distance Traveled
507,984
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,033
821
50
5
0
204,181
1
L
Rama
6,755
614
23
2
0
183,354
1
W
Freya
9,230
839
47
4
0
187,438
0
W
Odin
8,715
792
39
4
0
227,290
2
L
Raijin
6,351
577
36
3
0
148,208
0
L
Amaterasu
6,991
636
16
1
0
176,422
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role