Player Matchup

Ymir
Ymir
DemonLoko
Ymir
Level 49
God Stats
22W - 38L
1,297 SR
Queue Stats
182W - 213L
1,311 Elo+
Party 1
Hel
Hel
Invetd
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,359 Elo+
Party 4
Danzaburou
Danzaburou
Mamalongosaurio
Danzaburou
Level 17
God Stats
19W - 21L
1,457 SR
Queue Stats
151W - 165L
1,390 Elo+
Party 1
Olorun
Olorun
kamaya
Olorun
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
zaneky2000
Tsukuyomi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,672 Elo+
Party 4
Team Averages
Level 43
1,451 SR
1,446 Elo+

VS

Team Averages
Level 51
1,549 SR
1,364 Elo+
Bakasura
Bakasura
DeadKeeper13
Bakasura
Level 25
God Stats
2W - 1L
1,454 SR
Queue Stats
26W - 46L
1,305 Elo+
Party 3
Vamana
Vamana
Enmorta
Vamana
Level 27
God Stats
2W - 0L
1,681 SR
Queue Stats
26W - 46L
1,305 Elo+
Party 3
Merlin
Merlin
SpectralBasilisk
Merlin
Level 53
God Stats
1W - 1L
1,258 SR
Queue Stats
22W - 39L
1,323 Elo+
Party 3
Geb
Geb
Zac08
Geb
Level 115
God Stats
25W - 12L
1,829 SR
Queue Stats
405W - 378L
1,444 Elo+
Party 2
Medusa
Medusa
infiiniiti
Medusa
Level 37
God Stats
62W - 56L
1,524 SR
Queue Stats
261W - 277L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 6 / 2
8,207
432
6,411
15,616
6,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
Invetd
Hel
13
1 / 6 / 2
8,174
430
4,238
10,996
3,947
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Mamalongosaurio
Danzaburou
14
1 / 5 / 2
8,220
433
5,985
13,221
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
kamaya
Olorun
14
1 / 5 / 0
8,280
436
11,562
17,965
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
zaneky2000
Tsukuyomi
14
1 / 4 / 2
8,986
473
5,376
14,255
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeadKeeper13
Bakasura
16
9 / 1 / 5
10,539
555
13,148
12,391
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
Enmorta
Vamana
15
3 / 0 / 9
9,692
510
12,571
16,029
14,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 5
9,482
499
3,708
7,517
2,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Geb
Zac08
Geb
15
4 / 1 / 16
10,414
548
6,883
14,366
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
infiiniiti
Medusa
17
7 / 1 / 7
11,063
582
16,502
7,399
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
5
Kills
26
26
Deaths
5
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DeadKeeper13
Bakasura
9
1
5
11.5
L
Ymir
1
6
2
0.33
W
Vamana
Enmorta
Vamana
3
0
9
7.5
L
Hel
Invetd
Hel
1
6
2
0.33
L
Danzaburou
Mamalongosaurio
Danzaburou
1
5
2
0.4
W
3
2
5
2.75
W
Geb
Zac08
Geb
4
1
16
12
W
Medusa
infiiniiti
Medusa
7
1
7
10.5
L
Olorun
kamaya
Olorun
1
5
0
0.2
L
Tsukuyomi
zaneky2000
Tsukuyomi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,572
Damage
52,812
72,053
Taken
57,702
27,730
Mitigated
39,899
23,095
Healing
21,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DeadKeeper13
Bakasura
13,148
9,538
657
5,532
12,391
7,052
1,572
2,708
9,683
0
54,974
L
Ymir
6,411
940
789
2,687
15,616
6,756
0
2,950
12,306
47,252
0
W
Vamana
Enmorta
Vamana
12,571
4,081
1,545
8,686
16,029
14,173
1,012
8,769
7,260
0
47,232
L
Hel
Invetd
Hel
4,238
552
654
1,833
10,996
3,947
238
2,435
7,760
36,633
0
L
Danzaburou
Mamalongosaurio
Danzaburou
5,985
3,166
99
4,617
13,221
4,766
1,034
2,094
10,666
0
49,344
W
3,708
221
231
1,765
7,517
2,614
2,337
3,283
4,234
38,201
0
W
Geb
Zac08
Geb
6,883
285
0
2,209
14,366
12,968
214
4,501
9,865
28,672
0
W
Medusa
infiiniiti
Medusa
16,502
9,610
0
1,364
7,399
3,092
3,277
2,950
4,449
0
73,380
L
Olorun
kamaya
Olorun
11,562
5,606
372
8,266
17,965
6,793
0
1,712
15,031
52,184
0
L
Tsukuyomi
zaneky2000
Tsukuyomi
5,376
1,489
0
3,778
14,255
5,468
0
1,054
12,510
0
55,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
51,190
434
Minions Killed
407
0
Camps Cleared
0
1,571,312
Distance Traveled
1,864,723
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,539
555
94
5
0
373,105
0
L
Ymir
8,207
432
96
5
0
305,354
3
W
Vamana
9,692
510
62
3
0
395,293
2
L
Hel
8,174
430
65
3
0
273,195
0
L
Danzaburou
8,220
433
78
4
0
319,465
2
W
Merlin
9,482
499
90
5
0
326,265
2
W
Geb
10,414
548
32
2
0
397,606
4
W
Medusa
11,063
582
129
7
0
372,454
5
L
Olorun
8,280
436
94
5
0
280,118
1
L
Tsukuyomi
8,986
473
101
5
0
393,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role