Player Matchup

Xing Tian
Xing Tian
ICEN 2 OP
Xing Tian
Level 160
God Stats
1W - 2L
1,507 SR
Queue Stats
159W - 165L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
Motley1
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,541 Elo+
Party 1
Thanatos
Thanatos
MutedZero
Thanatos
Level 118
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 31L
1,550 Elo+
Solo
Cerberus
Cerberus
USA PENNY
Cerberus
Level 109
God Stats
0W - 2L
1,726 SR
Queue Stats
58W - 50L
1,569 Elo+
Party 1
Xbalanque
Xbalanque
iTz Fratch
Xbalanque
Level 104
God Stats
0W - 1L
1,495 SR
Queue Stats
12W - 6L
1,510 Elo+
Party 1
Team Averages
Level 120
1,546 SR
1,559 Elo+

VS

Team Averages
Level 120
1,723 SR
1,548 Elo+
Ra
Ra
Rumofy
Ra
Level 116
God Stats
10W - 4L
1,684 SR
Queue Stats
96W - 88L
1,605 Elo+
Solo
Ah Puch
Ah Puch
caaatttttt__
Ah Puch
Level 119
God Stats
22W - 17L
1,805 SR
Queue Stats
549W - 486L
1,573 Elo+
Party 2
Bastet
Bastet
hghghghghgh
Bastet
Level 145
God Stats
1W - 1L
1,554 SR
Queue Stats
11W - 14L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iTrashCompactor
Ah Muzen Cab
Level 155
God Stats
4W - 1L
1,754 SR
Queue Stats
207W - 190L
1,489 Elo+
Solo
Loki
Loki
thetruedaltinooo
Loki
Level 65
God Stats
3W - 0L
1,817 SR
Queue Stats
23W - 15L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ICEN 2 OP
Xing Tian
20
10 / 3 / 14
16,662
1,041
32,390
29,227
38,647
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Motley1
Baron Samedi
20
1 / 9 / 14
14,174
886
13,633
27,464
15,333
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
MutedZero
Thanatos
20
12 / 7 / 9
16,807
1,050
19,901
23,956
9,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
USA PENNY
Cerberus
20
3 / 6 / 17
14,943
934
19,528
38,191
49,104
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xbalanque
iTz Fratch
Xbalanque
20
1 / 7 / 13
14,263
891
17,336
23,266
11,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
6 / 6 / 20
16,613
1,038
22,477
18,618
6,175
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
caaatttttt__
Ah Puch
20
7 / 5 / 16
16,123
1,008
35,649
17,872
5,499
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
20
5 / 6 / 13
14,825
927
26,316
21,446
6,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
iTrashCompactor
Ah Muzen Cab
20
7 / 10 / 18
16,467
1,029
31,375
28,229
9,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 0 / 18
16,429
1,027
18,941
21,450
22,380
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
117
27
Kills
32
32
Deaths
27
67
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ICEN 2 OP
Xing Tian
10
3
14
5.67
L
Baron Samedi
Motley1
Baron Samedi
1
9
14
0.89
L
Thanatos
MutedZero
Thanatos
12
7
9
2.36
W
Ra
6
6
20
2.67
L
Cerberus
USA PENNY
Cerberus
3
6
17
1.92
W
Ah Puch
caaatttttt__
Ah Puch
7
5
16
3
W
Bastet
5
6
13
1.92
W
Ah Muzen Cab
iTrashCompactor
Ah Muzen Cab
7
10
18
1.6
L
Xbalanque
iTz Fratch
Xbalanque
1
7
13
1.07
W
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,788
Damage
134,758
142,104
Taken
107,615
123,538
Mitigated
50,183
24,507
Healing
17,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ICEN 2 OP
Xing Tian
32,390
1,158
0
2,171
29,227
38,647
0
12,383
15,832
54,301
0
L
Baron Samedi
Motley1
Baron Samedi
13,633
0
1,843
5,579
27,464
15,333
0
8,677
18,404
49,709
0
L
Thanatos
MutedZero
Thanatos
19,901
4,754
0
8,888
23,956
9,452
0
10,455
13,098
0
43,999
W
Ra
22,477
744
4,556
5,033
18,618
6,175
0
11,857
6,034
53,014
0
L
Cerberus
USA PENNY
Cerberus
19,528
477
0
4,131
38,191
49,104
0
16,026
20,241
40,029
0
W
Ah Puch
caaatttttt__
Ah Puch
35,649
727
0
2,089
17,872
5,499
0
9,265
8,277
64,802
0
W
Bastet
26,316
4,703
0
0
21,446
6,544
0
12,311
8,649
0
37,557
W
Ah Muzen Cab
iTrashCompactor
Ah Muzen Cab
31,375
13,970
0
4,010
28,229
9,585
0
19,122
8,288
0
73,294
L
Xbalanque
iTz Fratch
Xbalanque
17,336
5,018
0
1,895
23,266
11,002
0
9,434
13,514
0
60,138
W
18,941
3,617
0
1,837
21,450
22,380
0
10,133
10,816
739
47,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,849
Gold Earned
80,457
407
Minions Killed
318
8
Camps Cleared
14
1,603,888
Distance Traveled
1,659,499
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
16,662
1,041
51
3
0
368,443
3
L
Baron Samedi
14,174
886
91
6
1
292,678
0
L
Thanatos
16,807
1,050
91
6
3
346,500
0
W
Ra
16,613
1,038
71
4
2
349,381
1
L
Cerberus
14,943
934
56
4
1
308,971
4
W
Ah Puch
16,123
1,008
68
4
1
312,850
2
W
Bastet
14,825
927
32
2
4
371,151
0
W
Ah Muzen Cab
16,467
1,029
75
5
6
303,257
1
L
Xbalanque
14,263
891
118
7
3
287,296
0
W
Loki
16,429
1,027
72
5
1
322,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role