Player Matchup

Fenrir
Fenrir
Daniel-daniferk1
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 3
The Morrigan
The Morrigan
Daniel-danifork1
The Morrigan
Level 97
God Stats
0W - 1L
1,415 SR
Queue Stats
2W - 4L
1,474 Elo+
Party 3
Scylla
Scylla
Diabolus-ScOrPiO
Scylla
Level 13
God Stats
0W - 2L
1,111 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 3
Artemis
Artemis
Magilt
Artemis
Level 67
God Stats
31W - 16L
1,666 SR
Queue Stats
177W - 144L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
Mr_sniper_05
Kuzenbo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 3
Team Averages
Level 51
1,438 SR
1,358 Elo+

VS

Team Averages
Level 58
1,474 SR
1,494 Elo+
Cthulhu
Cthulhu
AirUnicycle9728
Cthulhu
Level 12
God Stats
21W - 9L
1,555 SR
Queue Stats
61W - 41L
1,410 Elo+
Party 1
Da Ji
Da Ji
Hubstubs
Da Ji
Level 64
God Stats
1W - 2L
1,597 SR
Queue Stats
11W - 8L
1,603 Elo+
Party 1
Tiamat
Tiamat
Rovacado
Tiamat
Level 87
God Stats
1W - 2L
1,220 SR
Queue Stats
6W - 8L
1,525 Elo+
Party 2
Hel
Hel
obolisks
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,432 Elo+
Party 2
Apollo
Apollo
yacqueline
Apollo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 11
13,741
916
6,724
22,166
17,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
Daniel-danifork1
The Morrigan
20
7 / 4 / 17
15,084
1,006
23,754
12,074
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
1 / 7 / 16
13,432
895
9,800
16,818
6,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Magilt
Artemis
20
9 / 7 / 14
15,897
1,060
40,207
19,378
7,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
Mr_sniper_05
Kuzenbo
20
7 / 8 / 18
15,302
1,020
19,266
27,655
38,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 20
14,671
978
19,541
33,688
33,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
Hubstubs
Da Ji
20
20 / 7 / 3
17,059
1,137
33,730
21,100
11,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
Rovacado
Tiamat
20
5 / 7 / 11
14,510
967
16,142
18,337
14,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 5 / 14
13,737
916
9,440
19,253
13,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
yacqueline
Apollo
20
4 / 5 / 10
14,247
950
10,046
15,284
6,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
91
28
Kills
33
33
Deaths
28
76
Assists
58
Player
Kills
Deaths
Assists
KDA
W
3
4
20
3.25
L
4
7
11
1.36
L
The Morrigan
Daniel-danifork1
The Morrigan
7
4
17
3.88
L
1
7
16
1.29
W
Da Ji
Hubstubs
Da Ji
20
7
3
3.07
L
Artemis
Magilt
Artemis
9
7
14
2.29
L
Kuzenbo
Mr_sniper_05
Kuzenbo
7
8
18
2
W
Tiamat
Rovacado
Tiamat
5
7
11
1.5
W
1
5
14
1.6
W
Apollo
yacqueline
Apollo
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,751
Damage
88,899
98,091
Taken
107,662
75,230
Mitigated
78,948
6,242
Healing
30,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,541
173
511
7,072
33,688
33,167
0
17,968
15,439
41,651
0
L
6,724
1,892
0
412
22,166
17,396
0
9,934
11,875
0
17,673
L
The Morrigan
Daniel-danifork1
The Morrigan
23,754
3,796
0
1,369
12,074
4,949
0
7,866
4,183
33,750
3,318
L
9,800
701
0
0
16,818
6,428
0
6,526
10,192
30,515
0
W
Da Ji
Hubstubs
Da Ji
33,730
13,025
0
5,890
21,100
11,087
0
4,351
16,181
0
51,692
L
Artemis
Magilt
Artemis
40,207
30,242
0
4,026
19,378
7,983
0
5,596
13,165
0
87,484
L
Kuzenbo
Mr_sniper_05
Kuzenbo
19,266
3,869
0
435
27,655
38,474
0
14,353
12,664
34,862
0
W
Tiamat
Rovacado
Tiamat
16,142
1,171
67
3,955
18,337
14,346
0
10,158
7,423
45,404
0
W
9,440
971
7,067
6,161
19,253
13,873
0
8,864
10,159
39,602
0
W
Apollo
yacqueline
Apollo
10,046
7,374
0
0
15,284
6,475
0
8,599
6,609
0
56,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,456
Gold Earned
74,224
220
Minions Killed
301
4
Camps Cleared
9
1,304,095
Distance Traveled
1,309,591
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,671
978
35
2
1
303,991
0
L
Fenrir
13,741
916
18
1
1
279,102
0
L
The Morrigan
15,084
1,006
32
2
1
250,918
0
L
Scylla
13,432
895
48
3
0
246,115
0
W
Da Ji
17,059
1,137
43
3
1
229,423
0
L
Artemis
15,897
1,060
103
7
2
260,564
0
L
Kuzenbo
15,302
1,020
19
1
0
267,396
1
W
Tiamat
14,510
967
55
4
4
266,383
0
W
Hel
13,737
916
76
5
1
275,935
0
W
Apollo
14,247
950
92
6
2
233,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role