Player Matchup

Izanami
Izanami
Cha0s8795
Izanami
Level 29
God Stats
6W - 9L
1,362 SR
Queue Stats
8W - 10L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
DemonDamoclx
Cthulhu
Level 109
God Stats
39W - 35L
1,540 SR
Queue Stats
244W - 244L
1,545 Elo+
Party 2
Anubis
Anubis
LastxKryptonian
Anubis
Level 108
God Stats
1W - 1L
1,685 SR
Queue Stats
118W - 107L
1,588 Elo+
Party 3
Hercules
Hercules
S I X S
Hercules
Level 42
God Stats
27W - 30L
1,398 SR
Queue Stats
66W - 80L
1,407 Elo+
Party 3
Mulan
Mulan
SUPERSONIC1107
Mulan
Level 113
God Stats
8W - 7L
1,750 SR
Queue Stats
455W - 443L
1,591 Elo+
Party 2
Team Averages
Level 80
1,547 SR
1,517 Elo+

VS

Team Averages
Level 107
1,542 SR
1,712 Elo+
Mulan
Mulan
EnCiph3r
Mulan
Level 86
God Stats
6W - 1L
1,940 SR
Queue Stats
218W - 90L
1,845 Elo+
Party 1
Ra
Ra
ScootLoopp
Ra
Level 25
God Stats
5W - 4L
1,586 SR
Queue Stats
335W - 114L
1,803 Elo+
Party 1
Artio
Artio
bhdh
Artio
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
457W - 266L
1,787 Elo+
Party 1
Sol
Sol
iKoniqs
Sol
Level 157
God Stats
14W - 6L
1,146 SR
Queue Stats
178W - 161L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
xRitchiee
Tsukuyomi
Level 118
God Stats
8W - 7L
1,537 SR
Queue Stats
44W - 24L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cha0s8795
Izanami
11
2 / 7 / 4
7,505
469
4,360
12,850
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
DemonDamoclx
Cthulhu
13
3 / 5 / 5
8,630
539
11,729
17,273
7,290
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 8 / 1
8,268
517
7,963
11,820
5,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
S I X S
Hercules
10
0 / 9 / 5
6,415
401
3,910
16,242
8,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
7 / 8 / 3
8,741
546
12,051
15,043
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EnCiph3r
Mulan
16
8 / 2 / 11
9,965
623
11,471
16,129
11,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

17
10 / 3 / 15
10,093
631
21,378
11,709
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
bhdh
Artio
13
4 / 6 / 3
8,248
516
12,021
19,087
13,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
12
1 / 2 / 6
7,106
444
4,487
5,992
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xRitchiee
Tsukuyomi
16
14 / 3 / 11
10,029
627
10,680
9,773
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
15
Kills
37
37
Deaths
16
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cha0s8795
Izanami
2
7
4
0.57
L
Cthulhu
DemonDamoclx
Cthulhu
3
5
5
1.1
W
Mulan
EnCiph3r
Mulan
8
2
11
6.75
L
3
8
1
0.44
L
Hercules
S I X S
Hercules
0
9
5
0.28
L
7
8
3
1.06
W
10
3
15
5.83
W
Artio
bhdh
Artio
4
6
3
0.92
W
Sol
1
2
6
2
W
Tsukuyomi
xRitchiee
Tsukuyomi
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,013
Damage
60,037
73,228
Taken
62,690
30,816
Mitigated
34,448
15,316
Healing
25,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cha0s8795
Izanami
4,360
3,588
0
1,392
12,850
3,708
582
5,402
7,302
0
34,307
L
Cthulhu
DemonDamoclx
Cthulhu
11,729
2,054
141
5,436
17,273
7,290
0
10,482
6,721
41,564
0
W
Mulan
EnCiph3r
Mulan
11,471
2,760
0
5,868
16,129
11,334
0
2,396
13,733
0
57,791
L
7,963
323
0
2,852
11,820
5,449
62
7,756
3,806
51,836
0
L
Hercules
S I X S
Hercules
3,910
1,510
0
2,346
16,242
8,565
0
7,415
8,667
0
19,418
L
12,051
2,904
0
3,149
15,043
5,804
0
6,127
8,846
0
38,410
W
21,378
2,458
1,657
4,004
11,709
4,200
0
3,964
7,745
70,048
0
W
Artio
bhdh
Artio
12,021
1,733
300
8,242
19,087
13,979
0
10,501
8,586
45,140
0
W
Sol
4,487
1,160
0
2,642
5,992
1,444
3,703
0
5,992
34,890
0
W
Tsukuyomi
xRitchiee
Tsukuyomi
10,680
1,940
0
2,906
9,773
3,491
234
2,831
6,942
0
48,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,559
Gold Earned
45,441
353
Minions Killed
424
0
Camps Cleared
0
1,314,508
Distance Traveled
1,483,122
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,505
469
59
4
0
242,702
4
L
Cthulhu
8,630
539
85
5
0
240,412
0
W
Mulan
9,965
623
72
5
0
330,587
3
L
Anubis
8,268
517
100
6
0
231,283
4
L
Hercules
6,415
401
36
2
0
309,904
3
L
Mulan
8,741
546
73
5
0
290,207
0
W
Ra
10,093
631
126
8
0
332,722
1
W
Artio
8,248
516
91
6
0
277,129
2
W
Sol
7,106
444
56
4
0
201,178
1
W
Tsukuyomi
10,029
627
79
5
0
341,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role