Player Matchup

Mercury
Mercury
DN00b
Mercury
Level 157
God Stats
7W - 3L
1,812 SR
Queue Stats
605W - 579L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
GravyTrain47
Sun Wukong
Level 87
God Stats
16W - 18L
1,624 SR
Queue Stats
91W - 93L
1,567 Elo+
Solo
Hel
Hel
MattySimp
Hel
Level 44
God Stats
3W - 5L
1,376 SR
Queue Stats
563W - 649L
1,463 Elo+
Solo
Sobek
Sobek
Slangerang
Sobek
Level 127
God Stats
1W - 4L
1,378 SR
Queue Stats
75W - 92L
1,419 Elo+
Solo
Apollo
Apollo
made4free
Apollo
Level 78
God Stats
16W - 18L
1,515 SR
Queue Stats
274W - 322L
1,459 Elo+
Solo
Team Averages
Level 99
1,541 SR
1,491 Elo+

VS

Team Averages
Level 66
1,536 SR
1,454 Elo+
Loki
Loki
Scuzcii
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Yoscii
Ra
Level 160
God Stats
8W - 2L
1,739 SR
Queue Stats
311W - 298L
1,543 Elo+
Party 1
Guan Yu
Guan Yu
nicholasfrog
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,313 Elo+
Solo
Cerberus
Cerberus
slinkymalinky
Cerberus
Level 108
God Stats
28W - 37L
1,532 SR
Queue Stats
141W - 175L
1,491 Elo+
Solo
Skadi
Skadi
wyGAMEnoGROW
Skadi
Level 27
God Stats
13W - 10L
1,407 SR
Queue Stats
75W - 93L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DN00b
Mercury
10
1 / 1 / 0
5,747
522
681
5,066
1,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
GravyTrain47
Sun Wukong
10
0 / 0 / 1
5,898
536
3,035
5,735
2,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 8 / 0
5,871
534
3,076
8,303
2,106
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sobek
8
0 / 5 / 2
5,517
502
3,181
11,199
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
made4free
Apollo
10
2 / 3 / 0
6,100
555
3,723
6,289
1,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Scuzcii
Loki
11
6 / 0 / 3
6,926
630
5,103
5,538
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
12
6 / 2 / 3
7,098
645
8,157
6,529
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
nicholasfrog
Guan Yu
8
1 / 1 / 2
5,058
460
2,469
5,645
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
slinkymalinky
Cerberus
9
3 / 0 / 6
6,125
557
4,770
5,598
3,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 2
6,016
547
4,237
5,213
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
17
17
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
DN00b
Mercury
1
1
0
1
L
Sun Wukong
GravyTrain47
Sun Wukong
0
0
1
0.5
L
2
8
0
0.25
W
Loki
Scuzcii
Loki
6
0
3
7.5
L
Sobek
0
5
2
0.2
W
Ra
6
2
3
3.75
L
Apollo
made4free
Apollo
2
3
0
0.67
W
Guan Yu
nicholasfrog
Guan Yu
1
1
2
2
W
Cerberus
slinkymalinky
Cerberus
3
0
6
6
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,696
Damage
24,736
36,592
Taken
28,523
13,282
Mitigated
11,960
10,617
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DN00b
Mercury
681
268
0
814
5,066
1,363
475
412
4,629
0
33,639
L
Sun Wukong
GravyTrain47
Sun Wukong
3,035
414
0
2,476
5,735
2,443
253
1,542
3,902
0
28,920
L
3,076
148
502
1,384
8,303
2,106
0
4,544
3,587
23,381
0
W
Loki
Scuzcii
Loki
5,103
1,865
0
1,944
5,538
1,728
0
786
4,752
0
31,936
L
Sobek
3,181
338
0
3,566
11,199
5,594
0
5,264
5,671
14,305
0
W
Ra
8,157
644
592
3,419
6,529
2,454
98
3,249
3,255
44,428
0
L
Apollo
made4free
Apollo
3,723
2,168
0
1,875
6,289
1,776
0
673
5,576
0
35,491
W
Guan Yu
nicholasfrog
Guan Yu
2,469
356
100
833
5,645
3,264
0
146
5,174
0
12,607
W
Cerberus
slinkymalinky
Cerberus
4,770
64
0
2,464
5,598
3,327
227
1,516
4,057
19,299
0
W
4,237
1,866
0
2,161
5,213
1,187
952
560
4,653
0
34,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,133
Gold Earned
31,223
269
Minions Killed
286
0
Camps Cleared
0
1,062,932
Distance Traveled
1,117,674
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,747
522
72
7
0
235,099
5
L
Sun Wukong
5,898
536
59
5
0
230,139
1
L
Hel
5,871
534
41
4
0
199,382
1
W
Loki
6,926
630
73
7
0
249,418
1
L
Sobek
5,517
502
18
2
0
205,618
0
W
Ra
7,098
645
99
9
0
241,168
0
L
Apollo
6,100
555
79
7
0
192,694
7
W
Guan Yu
5,058
460
22
2
0
206,476
0
W
Cerberus
6,125
557
26
2
0
230,377
4
W
Skadi
6,016
547
66
6
0
190,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role