Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Dono6015
Jing Wei
Level 29
God Stats
5W - 2L
1,654 SR
Queue Stats
187W - 181L
1,493 Elo+
Party 1
Mercury
Mercury
Jewkneel
Mercury
Level 27
God Stats
2W - 0L
1,892 SR
Queue Stats
2W - 1L
1,507 Elo+
Solo
Nemesis
Nemesis
TruckSoundsGrr
Nemesis
Level 18
God Stats
4W - 4L
1,407 SR
Queue Stats
17W - 37L
1,310 Elo+
Solo
Anubis
Anubis
darusae
Anubis
Level 22
God Stats
5W - 6L
1,304 SR
Queue Stats
69W - 65L
1,462 Elo+
Solo
Team Averages
Level 25
1,551 SR
1,454 Elo+

VS

Team Averages
Level 12
1,578 SR
1,523 Elo+
Guan Yu
Guan Yu
LilRagnar80
Guan Yu
Level 8
God Stats
35W - 27L
1,650 SR
Queue Stats
320W - 358L
1,546 Elo+
Party 2
Thanatos
Thanatos
NAEduzation
Thanatos
Level 7
God Stats
54W - 58L
1,439 SR
Queue Stats
278W - 313L
1,526 Elo+
Party 2
Scylla
Scylla
nullargument487
Scylla
Level 6
God Stats
5W - 5L
1,706 SR
Queue Stats
23W - 22L
1,582 Elo+
Party 2
Kuzenbo
Kuzenbo
redcasual
Kuzenbo
Level 15
God Stats
14W - 12L
1,780 SR
Queue Stats
274W - 341L
1,525 Elo+
Party 2
Ra
Ra
xXGodboredXx
Ra
Level 26
God Stats
1W - 4L
1,313 SR
Queue Stats
37W - 46L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 2 / 1
5,682
568
1,897
3,628
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Dono6015
Jing Wei
10
5 / 0 / 3
6,174
617
3,369
3,980
1,198
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Jewkneel
Mercury
8
2 / 1 / 4
5,329
533
2,287
4,272
1,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 1 / 3
5,121
512
1,452
5,151
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
darusae
Anubis
13
11 / 1 / 0
7,712
771
6,539
3,314
1,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LilRagnar80
Guan Yu
5
0 / 4 / 1
4,225
423
541
4,496
1,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
NAEduzation
Thanatos
7
2 / 2 / 0
4,861
486
1,540
4,395
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 4 / 0
5,081
508
3,579
4,842
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
redcasual
Kuzenbo
6
0 / 3 / 1
4,384
438
1,630
5,538
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 1
5,642
564
1,689
5,822
1,352
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
19
Kills
5
5
Deaths
19
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
1
0.25
W
Jing Wei
Dono6015
Jing Wei
5
0
3
6.5
W
Mercury
Jewkneel
Mercury
2
1
4
4
L
Guan Yu
LilRagnar80
Guan Yu
0
4
1
0.13
L
Thanatos
NAEduzation
Thanatos
2
2
0
1
W
1
1
3
2.5
W
Anubis
darusae
Anubis
11
1
0
11
L
2
4
0
0.5
L
Kuzenbo
redcasual
Kuzenbo
0
3
1
0.17
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,544
Damage
8,979
20,345
Taken
25,093
6,303
Mitigated
9,164
5,853
Healing
5,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,897
78
0
888
3,628
1,107
436
1,430
2,144
28,719
0
W
Jing Wei
Dono6015
Jing Wei
3,369
2,668
0
599
3,980
1,198
0
1,561
2,297
0
29,143
W
Mercury
Jewkneel
Mercury
2,287
650
0
0
4,272
1,227
136
1,783
2,373
0
11,921
L
Guan Yu
LilRagnar80
Guan Yu
541
99
76
391
4,496
1,186
337
2,583
1,913
0
5,968
L
Thanatos
NAEduzation
Thanatos
1,540
507
0
2,794
4,395
1,446
0
748
3,400
0
15,850
W
1,452
305
0
2,875
5,151
1,365
0
902
4,201
0
18,090
W
Anubis
darusae
Anubis
6,539
276
0
1,491
3,314
1,406
529
842
2,432
38,848
0
L
3,579
74
0
668
4,842
1,016
900
1,040
3,778
22,520
0
L
Kuzenbo
redcasual
Kuzenbo
1,630
678
0
336
5,538
4,164
278
0
5,389
10,925
0
L
1,689
254
409
1,074
5,822
1,352
432
3,829
1,937
26,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,018
Gold Earned
24,193
271
Minions Killed
154
0
Camps Cleared
0
987,740
Distance Traveled
858,021
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,682
568
63
6
0
170,281
2
W
Jing Wei
6,174
617
55
6
0
209,788
1
W
Mercury
5,329
533
35
4
0
250,492
3
L
Guan Yu
4,225
423
19
2
0
135,947
0
L
Thanatos
4,861
486
37
4
0
148,318
0
W
Nemesis
5,121
512
36
4
0
206,270
1
W
Anubis
7,712
771
82
8
0
150,909
0
L
Scylla
5,081
508
29
3
0
189,109
1
L
Kuzenbo
4,384
438
16
2
0
210,661
2
L
Ra
5,642
564
53
5
0
173,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role