Player Matchup

Artemis
Artemis
PumpkinBreads
Artemis
Level 81
God Stats
2W - 1L
1,789 SR
Queue Stats
236W - 223L
1,559 Elo+
Party 2
Sun Wukong
Sun Wukong
TonyMoreno_1
Sun Wukong
Level 30
God Stats
4W - 1L
1,866 SR
Queue Stats
205W - 240L
1,676 Elo+
Solo
Ymir
Ymir
TwentyGrunt076
Ymir
Level 2
God Stats
25W - 27L
1,754 SR
Queue Stats
92W - 98L
1,684 Elo+
Party 2
Sol
Sol
XDknights1
Sol
Level 29
God Stats
4W - 1L
1,458 SR
Queue Stats
79W - 78L
1,645 Elo+
Solo
Da Ji
Da Ji
lui0935
Da Ji
Level 28
God Stats
28W - 35L
1,386 SR
Queue Stats
404W - 477L
1,316 Elo+
Solo
Team Averages
Level 34
1,651 SR
1,576 Elo+

VS

Team Averages
Level 20
1,640 SR
1,641 Elo+
Fenrir
Fenrir
Chevy_2dr_Life
Fenrir
Level 18
God Stats
0W - 1L
1,594 SR
Queue Stats
3W - 3L
1,739 Elo+
Party 1
King Arthur
King Arthur
Dr Cleep
King Arthur
Level 9
God Stats
2W - 1L
1,597 SR
Queue Stats
2W - 1L
1,826 Elo+
Solo
Arachne
Arachne
LoNeLy-In-CaLi
Arachne
Level 25
God Stats
1W - 2L
1,606 SR
Queue Stats
2W - 3L
1,686 Elo+
Party 1
Izanami
Izanami
OlYmPiC_ShAdOw_
Izanami
Level 25
God Stats
0W - 1L
1,690 SR
Queue Stats
21W - 23L
1,389 Elo+
Solo
Olorun
Olorun
beefsweats
Olorun
Level 24
God Stats
2W - 2L
1,711 SR
Queue Stats
130W - 112L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
10 / 1 / 0
6,224
622
6,683
5,872
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
TonyMoreno_1
Sun Wukong
11
7 / 0 / 1
6,777
678
6,178
5,777
3,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 0 / 7
5,462
546
944
3,876
2,248
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 0 / 0
6,404
640
2,575
4,085
1,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
lui0935
Da Ji
8
1 / 1 / 2
5,217
522
1,118
4,927
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,177
418
1,674
7,079
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
Dr Cleep
King Arthur
8
1 / 3 / 0
5,121
512
2,071
8,164
3,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 5 / 1
4,243
424
1,694
4,764
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

6
0 / 4 / 1
4,552
455
1,605
4,631
858
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
beefsweats
Olorun
11
1 / 0 / 0
6,034
603
2,428
5,163
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
18
Kills
2
2
Deaths
19
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
King Arthur
Dr Cleep
King Arthur
1
3
0
0.33
L
0
5
1
0.1
L
0
4
1
0.13
W
Artemis
10
1
0
10
W
Sun Wukong
TonyMoreno_1
Sun Wukong
7
0
1
7.5
W
0
0
7
3.5
W
0
0
0
0
L
Olorun
beefsweats
Olorun
1
0
0
1
W
Da Ji
lui0935
Da Ji
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,498
Damage
9,472
24,537
Taken
29,801
9,986
Mitigated
9,089
11,674
Healing
4,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,674
502
0
158
7,079
1,611
0
315
6,764
0
12,885
L
King Arthur
Dr Cleep
King Arthur
2,071
232
0
956
8,164
3,179
0
0
7,935
0
24,599
L
1,694
1,272
0
249
4,764
1,749
184
59
4,505
0
9,705
L
1,605
1,183
202
521
4,631
858
124
629
4,002
0
12,899
W
Artemis
6,683
4,578
0
3,418
5,872
1,692
600
782
5,090
0
27,745
W
Sun Wukong
TonyMoreno_1
Sun Wukong
6,178
1,686
0
2,343
5,777
3,205
0
0
5,777
0
30,947
W
944
316
0
885
3,876
2,248
100
433
3,443
8,389
0
W
2,575
744
0
2,267
4,085
1,513
1,208
1,213
2,872
43,302
2,695
L
Olorun
beefsweats
Olorun
2,428
1,165
0
2,647
5,163
1,692
0
2,440
2,723
31,256
0
W
Da Ji
lui0935
Da Ji
1,118
419
0
2,761
4,927
1,328
0
0
4,927
0
20,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
24,127
273
Minions Killed
180
0
Camps Cleared
0
883,955
Distance Traveled
922,863
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,177
418
15
2
0
198,129
0
L
King Arthur
5,121
512
59
6
0
200,819
2
L
Arachne
4,243
424
21
2
0
181,791
0
L
Izanami
4,552
455
18
2
0
156,928
0
W
Artemis
6,224
622
44
4
0
148,256
2
W
Sun Wukong
6,777
678
69
7
0
171,981
2
W
Ymir
5,462
546
17
2
0
171,711
1
W
Sol
6,404
640
92
9
0
187,861
3
L
Olorun
6,034
603
67
7
0
185,196
3
W
Da Ji
5,217
522
51
5
0
204,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role