Player Matchup

Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
L3GGIT
Hachiman
Level 122
God Stats
7W - 5L
1,266 SR
Queue Stats
386W - 402L
1,561 Elo+
Party 2
Loki
Loki
ThalisonBili
Loki
Level 69
God Stats
35W - 31L
1,609 SR
Queue Stats
254W - 315L
1,393 Elo+
Solo
Anubis
Anubis
calmabeicinho
Anubis
Level 28
God Stats
36W - 33L
1,496 SR
Queue Stats
216W - 244L
1,487 Elo+
Party 2
Sol
Sol
zlKayq
Sol
Level 16
God Stats
1W - 2L
1,743 SR
Queue Stats
14W - 6L
1,668 Elo+
Party 1
Team Averages
Level 78
1,523 SR
1,522 Elo+

VS

Team Averages
Level 103
1,664 SR
1,531 Elo+
Thanatos
Thanatos
Cristiansegovia0
Thanatos
Level 152
God Stats
17W - 19L
1,556 SR
Queue Stats
642W - 689L
1,518 Elo+
Solo
Sobek
Sobek
Estreladumar
Sobek
Level 28
God Stats
3W - 0L
1,874 SR
Queue Stats
72W - 69L
1,563 Elo+
Party 3
Neith
Neith
Marsune
Neith
Level 38
God Stats
6W - 4L
1,618 SR
Queue Stats
92W - 83L
1,541 Elo+
Party 3
Nike
Nike
ShinyGuy14
Nike
Level 155
God Stats
6W - 4L
1,606 SR
Queue Stats
167W - 156L
1,525 Elo+
Solo
Vulcan
Vulcan
ÁNONYMOUS
Vulcan
Level 140
God Stats
74W - 51L
1,667 SR
Queue Stats
512W - 526L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
4
0 / 0 / 0
2,995
599
708
1,062
325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
L3GGIT
Hachiman
7
1 / 3 / 0
3,748
750
1,827
4,329
978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
3 / 0 / 0
3,953
791
2,045
2,511
464
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 1
3,433
687
718
3,291
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
zlKayq
Sol
2
0 / 0 / 0
2,647
529
0
191
34
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
4,113
823
1,278
3,558
890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 0 / 0
3,428
686
305
1,880
841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Marsune
Neith
6
1 / 1 / 0
3,484
697
1,060
1,981
499
Boots

Boots

+6%
Movement Speed

7
1 / 1 / 1
3,873
775
1,980
3,144
1,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
ÁNONYMOUS
Vulcan
7
0 / 1 / 1
3,730
746
1,825
1,571
301
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
5
5
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
W
3
1
0
3
W
0
0
0
0
L
Hachiman
L3GGIT
Hachiman
1
3
0
0.33
W
Neith
Marsune
Neith
1
1
0
1
W
1
1
1
1.5
L
3
0
0
3
L
0
2
1
0.25
L
Sol
zlKayq
Sol
0
0
0
0
W
Vulcan
ÁNONYMOUS
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,298
Damage
6,448
11,384
Taken
12,134
2,842
Mitigated
3,894
3,557
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
708
0
0
515
1,062
325
0
205
857
4,853
0
W
1,278
326
0
2,906
3,558
890
0
0
3,558
0
17,231
W
305
65
0
1,277
1,880
841
0
451
1,429
5,627
0
L
Hachiman
L3GGIT
Hachiman
1,827
675
0
1,272
4,329
978
0
0
4,154
0
16,617
W
Neith
Marsune
Neith
1,060
342
0
665
1,981
499
194
257
1,724
0
14,885
W
1,980
290
0
675
3,144
1,363
422
0
3,144
0
16,591
L
2,045
574
0
468
2,511
464
0
201
2,310
0
11,624
L
718
0
0
1,302
3,291
1,041
0
1,624
1,667
9,235
0
L
Sol
zlKayq
Sol
0
0
0
0
191
34
0
100
91
576
80
W
Vulcan
ÁNONYMOUS
Vulcan
1,825
365
0
160
1,571
301
0
618
853
15,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,776
Gold Earned
18,628
89
Minions Killed
135
0
Camps Cleared
0
367,154
Distance Traveled
502,480
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
2,995
599
11
2
0
59,224
1
W
Thanatos
4,113
823
42
8
0
109,017
1
W
Sobek
3,428
686
11
2
0
91,164
1
L
Hachiman
3,748
750
36
7
0
82,064
1
W
Neith
3,484
697
28
6
0
86,150
2
W
Nike
3,873
775
30
6
0
108,070
1
L
Loki
3,953
791
18
4
0
113,625
0
L
Anubis
3,433
687
23
5
0
93,628
1
L
Sol
2,647
529
1
0
0
18,613
0
W
Vulcan
3,730
746
24
5
0
108,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role