Player Matchup

Cernunnos
Cernunnos
Bi0nic_BeJe
Cernunnos
Level 120
God Stats
4W - 3L
1,322 SR
Queue Stats
179W - 166L
1,573 Elo+
Party 1
Bellona
Bellona
TheGudLittlePyro
Bellona
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 23L
1,625 Elo+
Party 1
Ah Puch
Ah Puch
tyler813
Ah Puch
Level 135
God Stats
11W - 8L
1,842 SR
Queue Stats
177W - 170L
1,588 Elo+
Party 1
Team Averages
Level 112
1,555 SR
1,595 Elo+

VS

Team Averages
Level 139
1,542 SR
1,561 Elo+
Izanami
Izanami
Khiaara
Izanami
Level 129
God Stats
0W - 1L
1,275 SR
Queue Stats
52W - 46L
1,554 Elo+
Party 2
Ne Zha
Ne Zha
LordZagna
Ne Zha
Level 148
God Stats
13W - 11L
1,852 SR
Queue Stats
393W - 404L
1,628 Elo+
Party 2
Tiamat
Tiamat
ishtar5150
Tiamat
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bi0nic_BeJe
Cernunnos
15
6 / 0 / 11
10,408
801
8,407
8,489
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 2 / 8
10,218
786
7,991
11,233
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
tyler813
Ah Puch
12
4 / 4 / 7
9,393
723
10,994
8,836
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Khiaara
Izanami
12
3 / 3 / 1
8,900
685
5,308
8,778
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
LordZagna
Ne Zha
11
0 / 8 / 5
8,126
625
10,705
14,944
8,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
ishtar5150
Tiamat
11
3 / 7 / 2
8,676
667
6,167
10,736
8,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
6
6
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bi0nic_BeJe
Cernunnos
6
0
11
11.5
L
Izanami
Khiaara
Izanami
3
3
1
1.17
L
Ne Zha
LordZagna
Ne Zha
0
8
5
0.31
W
7
2
8
5.5
L
Tiamat
ishtar5150
Tiamat
3
7
2
0.57
W
Ah Puch
tyler813
Ah Puch
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,392
Damage
22,180
28,558
Taken
34,458
16,130
Mitigated
18,993
8,313
Healing
5,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bi0nic_BeJe
Cernunnos
8,407
3,146
0
3,224
8,489
3,552
2,474
2,158
6,331
0
50,939
L
Izanami
Khiaara
Izanami
5,308
2,356
0
2,069
8,778
2,704
1,082
3,833
4,591
0
32,857
L
Ne Zha
LordZagna
Ne Zha
10,705
3,114
0
2,296
14,944
8,053
0
3,651
10,762
0
40,626
W
7,991
2,597
0
3,096
11,233
10,041
70
2,382
8,851
0
29,982
L
Tiamat
ishtar5150
Tiamat
6,167
859
0
1,409
10,736
8,236
0
2,841
7,568
14,359
0
W
Ah Puch
tyler813
Ah Puch
10,994
269
0
1,993
8,836
2,537
305
1,676
7,160
30,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
25,702
170
Minions Killed
162
0
Camps Cleared
0
684,104
Distance Traveled
649,794
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,408
801
106
8
0
234,432
3
L
Izanami
8,900
685
96
7
0
209,596
0
L
Ne Zha
8,126
625
43
3
0
233,376
1
W
Bellona
10,218
786
24
2
0
236,170
1
L
Tiamat
8,676
667
23
2
0
206,822
4
W
Ah Puch
9,393
723
40
3
0
213,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role