Player Matchup

Chaac
Chaac
ASAPTEX96
Chaac
Level 19
God Stats
8W - 6L
1,640 SR
Queue Stats
23W - 31L
1,536 Elo+
Solo
Artemis
Artemis
AnalBuccaneer
Artemis
Level 124
God Stats
2W - 2L
1,639 SR
Queue Stats
58W - 44L
1,569 Elo+
Party 2
Cupid
Cupid
BlameKarl
Cupid
Level 11
God Stats
22W - 9L
1,674 SR
Queue Stats
22W - 10L
1,626 Elo+
Party 2
Thor
Thor
Captinavian
Thor
Level 22
God Stats
2W - 2L
1,715 SR
Queue Stats
30W - 20L
1,674 Elo+
Party 1
Hera
Hera
Zaryke
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,494 Elo+
Party 1
Team Averages
Level 39
1,633 SR
1,580 Elo+

VS

Team Averages
Level 23
1,578 SR
1,585 Elo+
Sun Wukong
Sun Wukong
Pocket1589
Sun Wukong
Level 25
God Stats
31W - 31L
1,465 SR
Queue Stats
72W - 64L
1,584 Elo+
Solo
Chang'e
Chang'e
Qubanoh
Chang'e
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 201L
1,458 Elo+
Party 3
Neith
Neith
Secaeda
Neith
Level 29
God Stats
44W - 23L
1,770 SR
Queue Stats
85W - 69L
1,621 Elo+
Solo
Mulan
Mulan
SquishySquid69
Mulan
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 131L
1,673 Elo+
Solo
Xing Tian
Xing Tian
Wockheart
Xing Tian
Level 17
God Stats
30W - 20L
1,658 SR
Queue Stats
153W - 155L
1,590 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ASAPTEX96
Chaac
10
0 / 5 / 2
7,696
350
4,904
12,685
8,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
17
3 / 11 / 11
10,645
484
21,939
18,516
7,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
BlameKarl
Cupid
17
12 / 10 / 6
11,673
531
19,868
22,893
12,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 8 / 3
10,415
473
9,320
19,134
13,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
Zaryke
Hera
15
2 / 10 / 3
9,835
447
7,764
12,632
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Pocket1589
Sun Wukong
19
10 / 2 / 12
12,129
551
13,465
16,624
14,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
Qubanoh
Chang'e
17
3 / 4 / 9
10,876
494
6,485
17,099
6,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Secaeda
Neith
19
18 / 5 / 11
13,472
612
26,200
21,027
8,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 4 / 13
13,117
596
15,898
21,314
13,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Wockheart
Xing Tian
16
4 / 6 / 11
11,005
500
5,542
13,733
8,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
21
Kills
44
44
Deaths
21
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chaac
ASAPTEX96
Chaac
0
5
2
0.2
L
Artemis
3
11
11
0.77
L
Cupid
BlameKarl
Cupid
12
10
6
1.5
L
4
8
3
0.69
W
Sun Wukong
Pocket1589
Sun Wukong
10
2
12
8
W
Chang'e
Qubanoh
Chang'e
3
4
9
1.88
W
Neith
Secaeda
Neith
18
5
11
4.7
W
9
4
13
3.88
W
Xing Tian
Wockheart
Xing Tian
4
6
11
1.58
L
Hera
Zaryke
Hera
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,795
Damage
67,590
85,860
Taken
89,797
47,184
Mitigated
50,731
13,363
Healing
36,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ASAPTEX96
Chaac
4,904
1,121
0
4,422
12,685
8,489
0
635
12,050
0
26,714
L
Artemis
21,939
12,769
328
540
18,516
7,130
1,132
3,394
15,122
0
74,461
L
Cupid
BlameKarl
Cupid
19,868
12,344
245
3,376
22,893
12,952
724
2,813
20,080
0
52,001
L
9,320
4,040
0
3,702
19,134
13,608
0
1,389
17,745
0
59,395
W
Sun Wukong
Pocket1589
Sun Wukong
13,465
2,920
0
4,825
16,624
14,121
1,324
36
16,588
0
50,160
W
Chang'e
Qubanoh
Chang'e
6,485
645
1,435
8,532
17,099
6,113
292
3,189
13,518
61,652
0
W
Neith
Secaeda
Neith
26,200
13,867
0
10,099
21,027
8,506
5,149
2,240
18,691
0
77,798
W
15,898
3,332
0
8,292
21,314
13,900
73
1,572
19,630
0
113,082
W
Xing Tian
Wockheart
Xing Tian
5,542
331
374
2,770
13,733
8,091
1,155
127
13,606
34,210
0
L
Hera
Zaryke
Hera
7,764
1,783
0
750
12,632
5,005
110
3,796
8,836
42,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,264
Gold Earned
60,599
426
Minions Killed
538
0
Camps Cleared
0
1,444,849
Distance Traveled
1,855,061
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,696
350
49
2
0
198,981
0
L
Artemis
10,645
484
108
5
0
313,388
0
L
Cupid
11,673
531
73
3
0
323,333
1
L
Thor
10,415
473
105
5
0
323,908
1
W
Sun Wukong
12,129
551
95
4
0
436,640
4
W
Chang'e
10,876
494
102
5
0
347,802
0
W
Neith
13,472
612
113
5
0
356,800
1
W
Mulan
13,117
596
167
8
0
401,658
6
W
Xing Tian
11,005
500
61
3
0
312,161
1
L
Hera
9,835
447
91
4
0
285,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role