Player Matchup

Zeus
Zeus
ILikeOrphans
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
Medicatedd
Baron Samedi
Level 40
God Stats
2W - 3L
1,568 SR
Queue Stats
166W - 163L
1,481 Elo+
Party 1
Olorun
Olorun
doublecashh
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,143 Elo+
Solo
Mulan
Mulan
mosess621
Mulan
Level 29
God Stats
9W - 10L
1,427 SR
Queue Stats
108W - 107L
1,493 Elo+
Party 3
Amaterasu
Amaterasu
zoosbethicc
Amaterasu
Level 24
God Stats
25W - 22L
1,559 SR
Queue Stats
117W - 135L
1,475 Elo+
Party 3
Team Averages
Level 22
1,511 SR
1,396 Elo+

VS

Team Averages
Level 40
1,574 SR
1,491 Elo+
Yemoja
Yemoja
Firewalkerz
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,258 Elo+
Solo
Neith
Neith
KingEochaid
Neith
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 55L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Steeler1107
Tsukuyomi
Level 10
God Stats
31W - 12L
1,500 SR
Queue Stats
894W - 552L
1,558 Elo+
Party 2
Merlin
Merlin
VHL-Rites
Merlin
Level 28
God Stats
5W - 6L
1,607 SR
Queue Stats
154W - 154L
1,423 Elo+
Solo
King Arthur
King Arthur
rdurbs
King Arthur
Level 156
God Stats
3W - 5L
1,763 SR
Queue Stats
913W - 654L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 2
8,239
434
5,881
11,041
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Medicatedd
Baron Samedi
13
2 / 10 / 1
8,081
425
8,958
14,242
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
7
0 / 6 / 0
5,595
294
1,903
6,932
1,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
mosess621
Mulan
15
2 / 6 / 1
8,709
458
7,068
16,600
11,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
zoosbethicc
Amaterasu
11
0 / 1 / 0
6,467
340
1,993
13,007
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 1 / 11
9,529
502
4,963
8,564
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
7 / 1 / 1
11,201
590
11,533
11,473
4,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Steeler1107
Tsukuyomi
18
8 / 2 / 5
12,040
634
9,541
10,793
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
VHL-Rites
Merlin
19
5 / 2 / 8
11,898
626
8,260
8,770
3,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
rdurbs
King Arthur
18
14 / 0 / 8
12,095
637
11,014
8,416
5,820
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
67
6
Kills
34
34
Deaths
6
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
11
5.5
L
2
11
2
0.27
W
7
1
1
7.5
L
Baron Samedi
Medicatedd
Baron Samedi
2
10
1
0.25
W
Tsukuyomi
Steeler1107
Tsukuyomi
8
2
5
5.25
W
Merlin
VHL-Rites
Merlin
5
2
8
4.5
L
Olorun
0
6
0
0
L
Mulan
mosess621
Mulan
2
6
1
0.42
W
King Arthur
rdurbs
King Arthur
14
0
8
18
L
Amaterasu
zoosbethicc
Amaterasu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,803
Damage
45,311
61,822
Taken
48,016
27,455
Mitigated
24,353
15,688
Healing
16,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,963
910
1,187
1,176
8,564
6,002
701
4,149
4,310
23,332
0
L
5,881
1,072
0
433
11,041
2,917
0
1,784
9,257
28,373
0
W
11,533
6,766
0
5,205
11,473
4,483
5,105
2,917
8,469
0
99,303
L
Baron Samedi
Medicatedd
Baron Samedi
8,958
545
505
2,089
14,242
5,671
0
6,189
8,053
41,926
0
W
Tsukuyomi
Steeler1107
Tsukuyomi
9,541
3,085
0
3,385
10,793
4,579
632
3,108
7,571
0
70,979
W
Merlin
VHL-Rites
Merlin
8,260
359
0
3,608
8,770
3,469
1,478
3,112
5,373
96,911
0
L
Olorun
1,903
981
544
636
6,932
1,954
0
1,125
5,807
8,266
0
L
Mulan
mosess621
Mulan
7,068
1,235
0
4,435
16,600
11,532
0
2,356
14,244
0
54,518
W
King Arthur
rdurbs
King Arthur
11,014
2,069
0
2,189
8,416
5,820
0
2,669
5,551
136
60,714
L
Amaterasu
zoosbethicc
Amaterasu
1,993
877
0
7,046
13,007
5,381
0
1,898
11,109
0
33,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,091
Gold Earned
56,763
290
Minions Killed
590
0
Camps Cleared
0
1,493,758
Distance Traveled
1,836,999
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,529
502
33
2
0
367,995
0
L
Zeus
8,239
434
51
3
0
307,709
1
W
Neith
11,201
590
157
8
0
322,742
2
L
Baron Samedi
8,081
425
72
4
0
299,575
1
W
Tsukuyomi
12,040
634
139
7
0
367,212
0
W
Merlin
11,898
626
166
9
0
367,518
4
L
Olorun
5,595
294
11
1
0
223,961
1
L
Mulan
8,709
458
105
6
0
324,612
2
W
King Arthur
12,095
637
95
5
0
411,532
3
L
Amaterasu
6,467
340
51
3
0
337,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role