Player Matchup

Set
Set
Ahdizal
Set
Level 29
God Stats
5W - 3L
1,632 SR
Queue Stats
34W - 35L
1,528 Elo+
Solo
Ra
Ra
Blxntr2
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,789 Elo+
Solo
Ares
Ares
ExoticFrags
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,353 Elo+
Solo
Hou Yi
Hou Yi
RhapsodyRabbit
Hou Yi
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
SmurfOnTurf
Pele
Level 26
God Stats
1W - 1L
1,718 SR
Queue Stats
76W - 27L
1,861 Elo+
Solo
Team Averages
Level 14
1,570 SR
1,606 Elo+

VS

Team Averages
Level 17
1,488 SR
1,611 Elo+
Cernunnos
Cernunnos
Beth428
Cernunnos
Level 24
God Stats
52W - 23L
1,741 SR
Queue Stats
230W - 102L
1,817 Elo+
Party 1
Ra
Ra
Covidbytheway
Ra
Level 16
God Stats
1W - 6L
1,075 SR
Queue Stats
49W - 40L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jadе
Tsukuyomi
Level 9
God Stats
3W - 3L
1,560 SR
Queue Stats
175W - 70L
1,850 Elo+
Party 1
Ymir
Ymir
Ultimahawk6
Ymir
Level 29
God Stats
15W - 15L
1,532 SR
Queue Stats
421W - 397L
1,488 Elo+
Solo
Agni
Agni
Varrenie
Agni
Level 8
God Stats
2W - 1L
1,534 SR
Queue Stats
9W - 16L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
7
1 / 5 / 0
4,728
473
2,857
6,944
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 5 / 0
4,205
421
878
4,308
1,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 4 / 3
4,742
474
2,567
7,145
3,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
4 / 0 / 0
5,740
574
5,743
6,105
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
5,276
528
2,481
8,742
2,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Beth428
Cernunnos
9
3 / 1 / 1
5,419
542
6,463
4,972
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 2
7,309
731
4,260
3,866
1,219
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Jadе
Tsukuyomi
12
8 / 1 / 0
6,982
698
9,571
6,686
2,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 2 / 2
5,366
537
978
7,009
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Agni
8
0 / 1 / 3
4,920
492
1,360
3,299
643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
18
18
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
1
5
0
0.2
W
Cernunnos
Beth428
Cernunnos
3
1
1
3.5
L
0
5
0
0
W
6
0
2
7
L
0
4
3
0.38
W
Tsukuyomi
Jadе
Tsukuyomi
8
1
0
8
L
4
0
0
4
L
0
4
1
0.13
W
1
2
2
1
W
Agni
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,526
Damage
22,632
33,244
Taken
25,832
12,418
Mitigated
10,941
8,047
Healing
8,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
2,857
1,018
0
884
6,944
3,303
0
1,096
5,848
0
16,271
W
Cernunnos
Beth428
Cernunnos
6,463
3,269
0
2,268
4,972
1,416
0
1,164
3,808
0
33,330
L
878
160
0
80
4,308
1,564
0
3,453
855
17,455
0
W
4,260
624
255
2,178
3,866
1,219
614
878
2,988
48,851
0
L
2,567
242
0
1,272
7,145
3,322
0
1,704
5,441
6,362
0
W
Tsukuyomi
Jadе
Tsukuyomi
9,571
3,222
0
2,722
6,686
2,972
0
0
6,686
0
37,478
L
5,743
3,613
0
3,702
6,105
1,662
0
226
5,879
0
40,220
L
2,481
248
0
2,109
8,742
2,567
0
119
8,623
0
26,342
W
978
502
0
966
7,009
4,691
0
1,403
5,606
13,100
0
W
Agni
1,360
127
0
197
3,299
643
0
0
3,299
21,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,691
Gold Earned
29,996
202
Minions Killed
296
0
Camps Cleared
0
864,600
Distance Traveled
981,302
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,728
473
35
4
0
180,631
2
W
Cernunnos
5,419
542
57
6
0
171,102
0
L
Ra
4,205
421
23
2
0
136,345
2
W
Ra
7,309
731
103
10
0
202,177
2
L
Ares
4,742
474
11
1
0
187,194
2
W
Tsukuyomi
6,982
698
76
8
0
221,325
1
L
Hou Yi
5,740
574
76
8
0
170,813
3
L
Pele
5,276
528
57
6
0
189,617
1
W
Ymir
5,366
537
13
1
0
171,622
4
W
Agni
4,920
492
47
5
0
215,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role