Player Matchup

Chaac
Chaac
Direraven23
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,309 Elo+
Party 2
Neith
Neith
Kalancc
Neith
Level 62
God Stats
14W - 7L
1,525 SR
Queue Stats
121W - 96L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
XObtt
Nu Wa
Level 42
God Stats
5W - 1L
1,560 SR
Queue Stats
60W - 61L
1,480 Elo+
Party 2
Team Averages
Level 42
1,528 SR
1,422 Elo+

VS

Team Averages
Level 67
1,515 SR
1,333 Elo+
Chang'e
Chang'e
Merick
Chang'e
Level 63
God Stats
4W - 2L
1,716 SR
Queue Stats
15W - 18L
1,357 Elo+
Party 1
Ra
Ra
WhatAPlayer
Ra
Level 29
God Stats
0W - 4L
1,289 SR
Queue Stats
10W - 17L
1,326 Elo+
Party 1
Anubis
Anubis
stellerj85
Anubis
Level 109
God Stats
140W - 184L
1,540 SR
Queue Stats
921W - 1,273L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 10
10,606
663
17,515
16,630
13,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Kalancc
Neith
16
6 / 1 / 8
11,085
693
14,193
7,671
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
XObtt
Nu Wa
15
6 / 5 / 7
11,370
711
14,176
11,146
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Merick
Chang'e
13
2 / 3 / 8
10,450
653
9,062
14,930
9,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 4 / 3
10,732
671
10,677
15,794
6,222
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
stellerj85
Anubis
12
2 / 8 / 3
9,455
591
9,070
20,226
9,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
15
Kills
10
10
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
W
Neith
Kalancc
Neith
6
1
8
10
L
Chang'e
Merick
Chang'e
2
3
8
2
L
6
4
3
1.88
W
Nu Wa
XObtt
Nu Wa
6
5
7
1.9
L
Anubis
stellerj85
Anubis
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,884
Damage
28,809
35,447
Taken
50,950
19,899
Mitigated
24,987
8,115
Healing
27,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,515
3,503
0
3,604
16,630
13,469
102
13,821
2,809
722
35,924
W
Neith
Kalancc
Neith
14,193
7,082
159
3,178
7,671
2,848
2,840
6,326
1,345
0
47,631
L
Chang'e
Merick
Chang'e
9,062
1,033
4,999
5,419
14,930
9,026
702
4,059
10,543
32,662
0
L
10,677
2,123
4,194
6,444
15,794
6,222
969
4,111
11,379
51,986
0
W
Nu Wa
XObtt
Nu Wa
14,176
3,133
292
882
11,146
3,582
53
8,718
2,428
45,013
0
L
Anubis
stellerj85
Anubis
9,070
811
713
5,341
20,226
9,739
66
5,749
14,081
44,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
30,637
175
Minions Killed
190
0
Camps Cleared
0
785,907
Distance Traveled
718,068
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,606
663
35
2
0
284,540
1
W
Neith
11,085
693
79
5
0
264,135
1
L
Chang'e
10,450
653
33
2
0
267,175
1
L
Ra
10,732
671
89
6
0
241,724
1
W
Nu Wa
11,370
711
61
4
0
237,232
5
L
Anubis
9,455
591
68
4
0
209,169
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role