Player Matchup

Nemesis
Nemesis
BadHottie
Nemesis
Level 3
God Stats
11W - 7L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 1
Pele
Pele
MaskofSilence
Pele
Level 3
God Stats
0W - 1L
1,715 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 1
Susano
Susano
Pousheen
Susano
Level 2
God Stats
0W - 1L
1,775 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 1
Ares
Ares
RisingHollow
Ares
Level 28
God Stats
0W - 1L
1,715 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
darkscrewer
Cthulhu
Level 6
God Stats
0W - 2L
1,775 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 1
Team Averages
Level 8
1,696 SR
1,500 Elo+

VS

Team Averages
Level 21
1,460 SR
1,430 Elo+
Sun Wukong
Sun Wukong
AlonCR02022000
Sun Wukong
Level 29
God Stats
14W - 20L
1,300 SR
Queue Stats
119W - 177L
1,335 Elo+
Party 2
Kuzenbo
Kuzenbo
Dulce544
Kuzenbo
Level 8
God Stats
9W - 3L
1,669 SR
Queue Stats
13W - 5L
1,513 Elo+
Party 2
Thor
Thor
davidcg22
Thor
Level 24
God Stats
2W - 9L
1,003 SR
Queue Stats
152W - 227L
1,383 Elo+
Party 2
Rama
Rama
mrscs
Rama
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
remolacha18
Merlin
Level 18
God Stats
12W - 1L
1,827 SR
Queue Stats
100W - 87L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BadHottie
Nemesis
7
0 / 4 / 0
4,652
423
1,887
5,020
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 2 / 0
4,849
441
1,801
6,654
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Pousheen
Susano
8
1 / 4 / 2
4,932
448
3,631
6,583
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 2
5,282
480
3,667
7,300
3,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
darkscrewer
Cthulhu
8
1 / 3 / 0
4,899
445
3,242
6,296
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlonCR02022000
Sun Wukong
12
1 / 0 / 5
6,495
590
3,378
6,050
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
Dulce544
Kuzenbo
9
4 / 2 / 7
6,118
556
5,307
5,693
3,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
10
5 / 0 / 4
6,279
571
2,193
6,341
1,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
mrscs
Rama
9
2 / 1 / 5
5,683
517
3,174
5,279
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
11
5 / 0 / 3
6,583
598
4,162
3,124
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
17
17
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlonCR02022000
Sun Wukong
1
0
5
3.5
L
Nemesis
BadHottie
Nemesis
0
4
0
0
W
Kuzenbo
Dulce544
Kuzenbo
4
2
7
3.75
L
0
2
0
0
L
Susano
Pousheen
Susano
1
4
2
0.5
L
1
4
2
0.5
L
Cthulhu
darkscrewer
Cthulhu
1
3
0
0.33
W
Thor
5
0
4
7
W
Rama
mrscs
Rama
2
1
5
4.5
W
Merlin
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,228
Damage
18,214
31,853
Taken
26,487
12,342
Mitigated
10,827
3,557
Healing
10,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlonCR02022000
Sun Wukong
3,378
1,046
0
2,599
6,050
2,917
1,219
1,093
4,893
0
31,804
L
Nemesis
BadHottie
Nemesis
1,887
783
0
99
5,020
1,704
221
962
3,978
0
15,056
W
Kuzenbo
Dulce544
Kuzenbo
5,307
1,578
0
1,993
5,693
3,908
198
2,034
3,574
17,807
0
L
1,801
282
0
2,156
6,654
1,602
0
762
5,836
0
26,020
L
Susano
Pousheen
Susano
3,631
803
0
475
6,583
2,129
0
1,736
4,751
0
17,387
L
3,667
487
0
529
7,300
3,718
0
3,354
3,817
12,193
0
L
Cthulhu
darkscrewer
Cthulhu
3,242
387
5
293
6,296
3,189
0
2,118
4,002
19,570
0
W
Thor
2,193
101
0
2,108
6,341
1,721
0
964
5,347
0
23,908
W
Rama
mrscs
Rama
3,174
2,750
0
2,415
5,279
1,317
0
1,565
3,696
0
19,902
W
Merlin
4,162
308
0
1,049
3,124
964
466
942
2,068
31,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
31,158
169
Minions Killed
271
0
Camps Cleared
0
1,135,506
Distance Traveled
1,073,707
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,495
590
76
7
0
216,974
2
L
Nemesis
4,652
423
24
2
0
226,015
1
W
Kuzenbo
6,118
556
31
3
0
236,688
3
L
Pele
4,849
441
52
5
0
232,416
2
L
Susano
4,932
448
39
4
0
224,297
1
L
Ares
5,282
480
19
2
0
226,617
3
L
Cthulhu
4,899
445
35
3
0
226,161
0
W
Thor
6,279
571
60
5
0
237,933
1
W
Rama
5,683
517
35
3
0
182,273
0
W
Merlin
6,583
598
69
6
0
199,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role