Player Matchup

King Arthur
King Arthur
ADV503
King Arthur
Level 7
God Stats
5W - 6L
1,500 SR
Queue Stats
84W - 91L
1,405 Elo+
Solo
Arachne
Arachne
SybillaKrimson
Arachne
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 8L
1,584 Elo+
Party 1
Cerberus
Cerberus
omgWhiteGAL
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
tictac9753
Vulcan
Level 84
God Stats
5W - 16L
1,567 SR
Queue Stats
713W - 834L
1,389 Elo+
Party 1
Izanami
Izanami
twitchBubbzyy32
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,715 Elo+
Party 1
Team Averages
Level 23
1,557 SR
1,519 Elo+

VS

Team Averages
Level 23
1,494 SR
1,469 Elo+
Anhur
Anhur
Breezesan
Anhur
Level 28
God Stats
2W - 2L
1,540 SR
Queue Stats
37W - 26L
1,686 Elo+
Solo
Set
Set
Padded Panda
Set
Level 16
God Stats
2W - 3L
1,509 SR
Queue Stats
19W - 32L
1,470 Elo+
Solo
Achilles
Achilles
Scryllet
Achilles
Level 26
God Stats
20W - 24L
1,492 SR
Queue Stats
106W - 103L
1,486 Elo+
Solo
Janus
Janus
Tanksbro
Janus
Level 29
God Stats
10W - 12L
1,431 SR
Queue Stats
73W - 84L
1,359 Elo+
Solo
Ne Zha
Ne Zha
bonkerberry
Ne Zha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ADV503
King Arthur
12
0 / 0 / 0
6,828
488
2,373
5,561
3,388
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 3 / 0
7,045
503
3,359
9,872
3,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
omgWhiteGAL
Cerberus
3
0 / 2 / 0
4,886
349
30
1,422
426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vulcan
tictac9753
Vulcan
13
1 / 1 / 1
7,612
544
6,725
5,285
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 0
6,562
469
3,395
7,570
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Breezesan
Anhur
13
3 / 0 / 1
7,605
543
5,951
6,152
1,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 0 / 1
6,462
462
486
7,493
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Achilles
Scryllet
Achilles
12
2 / 0 / 3
7,049
504
3,308
9,128
8,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Tanksbro
Janus
13
4 / 2 / 1
7,610
544
6,613
6,606
1,650
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
9
0 / 3 / 0
5,776
413
1,501
6,194
1,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
4
Kills
9
9
Deaths
5
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ADV503
King Arthur
0
0
0
0
W
Anhur
Breezesan
Anhur
3
0
1
3.5
W
0
0
1
0.5
W
Achilles
Scryllet
Achilles
2
0
3
3.5
L
3
3
0
1
W
Janus
Tanksbro
Janus
4
2
1
2.25
W
Ne Zha
0
3
0
0
L
Cerberus
omgWhiteGAL
Cerberus
0
2
0
0
L
Vulcan
tictac9753
Vulcan
1
1
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,882
Damage
17,859
29,710
Taken
35,573
10,901
Mitigated
16,437
8,489
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ADV503
King Arthur
2,373
355
0
1,574
5,561
3,388
0
0
5,464
0
32,575
W
Anhur
Breezesan
Anhur
5,951
2,797
0
2,316
6,152
1,898
910
803
5,267
0
51,301
W
486
48
0
4,559
7,493
2,452
0
849
6,644
0
36,618
W
Achilles
Scryllet
Achilles
3,308
490
0
2,696
9,128
8,580
328
724
8,304
0
27,983
L
3,359
1,971
0
3,416
9,872
3,516
0
1,617
8,205
0
44,621
W
Janus
Tanksbro
Janus
6,613
761
0
1,289
6,606
1,650
0
3,231
3,267
45,163
0
W
Ne Zha
1,501
770
0
83
6,194
1,857
1,039
822
5,336
0
20,621
L
Cerberus
omgWhiteGAL
Cerberus
30
30
0
0
1,422
426
0
607
815
228
0
L
Vulcan
tictac9753
Vulcan
6,725
3,095
0
879
5,285
1,972
469
3,387
1,873
47,815
0
L
3,395
1,985
0
2,620
7,570
1,599
0
1,002
6,393
0
35,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,933
Gold Earned
34,502
321
Minions Killed
385
0
Camps Cleared
0
1,067,350
Distance Traveled
1,272,926
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,828
488
65
5
0
242,169
0
W
Anhur
7,605
543
103
7
0
235,141
2
W
Set
6,462
462
84
6
0
249,579
0
W
Achilles
7,049
504
60
4
0
279,849
5
L
Arachne
7,045
503
86
6
0
256,822
9
W
Janus
7,610
544
101
7
0
239,898
2
W
Ne Zha
5,776
413
37
3
0
268,459
0
L
Cerberus
4,886
349
0
0
0
43,463
2
L
Vulcan
7,612
544
98
7
0
274,112
5
L
Izanami
6,562
469
72
5
0
250,784
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role