Player Matchup

Apollo
Apollo
ImNotConceited
Apollo
Level 45
God Stats
1W - 1L
1,246 SR
Queue Stats
98W - 75L
1,603 Elo+
Party 3
Athena
Athena
NoTearsAllowed
Athena
Level 148
God Stats
20W - 14L
1,749 SR
Queue Stats
520W - 502L
1,531 Elo+
Party 1
Chaac
Chaac
SPOOKSPIKE
Chaac
Level 113
God Stats
25W - 11L
1,549 SR
Queue Stats
422W - 387L
1,499 Elo+
Party 1
Thoth
Thoth
Semba SOS
Thoth
Level 108
God Stats
59W - 41L
1,643 SR
Queue Stats
177W - 145L
1,535 Elo+
Party 3
Cthulhu
Cthulhu
dahtguyuknow
Cthulhu
Level 39
God Stats
2W - 4L
1,149 SR
Queue Stats
104W - 108L
1,502 Elo+
Party 1
Team Averages
Level 91
1,467 SR
1,534 Elo+

VS

Team Averages
Level 81
1,417 SR
1,491 Elo+
Pele
Pele
 
Pele
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BagelGoblin
Cthulhu
Level 15
God Stats
7W - 10L
1,466 SR
Queue Stats
14W - 19L
1,491 Elo+
Party 2
Horus
Horus
Casmus-
Horus
Level 109
God Stats
129W - 121L
1,522 SR
Queue Stats
480W - 478L
1,462 Elo+
Solo
Ra
Ra
Diddly-DumbFvk
Ra
Level 122
God Stats
4W - 6L
1,418 SR
Queue Stats
305W - 279L
1,495 Elo+
Party 2
Neith
Neith
Undyingking22
Neith
Level 80
God Stats
0W - 1L
1,179 SR
Queue Stats
178W - 172L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 3
5,589
559
5,594
4,960
1,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 0
6,114
611
2,830
5,037
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
10
5 / 2 / 1
6,022
602
5,097
7,116
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
Semba SOS
Thoth
11
6 / 0 / 6
6,700
670
7,232
4,717
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
dahtguyuknow
Cthulhu
7
1 / 1 / 1
4,511
451
2,386
5,267
3,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
0 / 3 / 2
5,245
525
3,931
7,821
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
BagelGoblin
Cthulhu
9
2 / 3 / 0
5,212
521
1,828
7,780
2,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
Casmus-
Horus
9
0 / 1 / 0
4,718
472
1,335
6,020
2,208
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 7 / 0
4,992
499
2,690
6,660
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 2
4,370
437
2,808
6,236
1,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
17
Kills
4
4
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
2
0.33
L
Cthulhu
BagelGoblin
Cthulhu
2
3
0
0.67
L
Horus
Casmus-
Horus
0
1
0
0
L
2
7
0
0.29
W
4
1
3
5.5
W
1
0
0
1
W
Chaac
5
2
1
2.75
W
Thoth
Semba SOS
Thoth
6
0
6
9
L
0
3
2
0.33
W
Cthulhu
dahtguyuknow
Cthulhu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,139
Damage
12,592
27,097
Taken
34,517
11,411
Mitigated
10,664
9,526
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,931
1,463
0
3,902
7,821
2,232
0
1,039
6,782
0
31,363
L
Cthulhu
BagelGoblin
Cthulhu
1,828
144
393
1,664
7,780
2,952
0
2,474
5,111
13,894
0
L
Horus
Casmus-
Horus
1,335
496
36
1,673
6,020
2,208
0
2,830
3,190
0
17,467
L
2,690
329
52
898
6,660
1,855
0
4,131
2,529
19,886
0
W
5,594
3,066
0
940
4,960
1,461
301
893
4,053
0
27,446
W
2,830
806
0
3,079
5,037
2,160
0
0
5,037
35,635
0
W
Chaac
5,097
1,911
0
3,418
7,116
3,330
0
966
6,089
0
29,267
W
Thoth
Semba SOS
Thoth
7,232
435
0
1,732
4,717
1,390
247
1,600
3,007
31,924
0
L
2,808
1,179
0
2,193
6,236
1,417
0
1,704
4,457
0
19,124
W
Cthulhu
dahtguyuknow
Cthulhu
2,386
68
0
357
5,267
3,070
0
874
4,393
12,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,936
Gold Earned
24,537
261
Minions Killed
212
0
Camps Cleared
0
901,390
Distance Traveled
844,538
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,245
525
67
7
0
197,322
2
L
Cthulhu
5,212
521
26
3
0
172,635
3
L
Horus
4,718
472
43
4
0
140,734
1
L
Ra
4,992
499
44
4
0
170,650
0
W
Apollo
5,589
559
46
5
0
168,636
1
W
Athena
6,114
611
76
8
0
161,365
0
W
Chaac
6,022
602
72
7
0
203,876
3
W
Thoth
6,700
670
52
5
0
204,664
3
L
Neith
4,370
437
32
3
0
163,197
1
W
Cthulhu
4,511
451
15
2
0
162,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role