Player Matchup

Erlang Shen
Erlang Shen
Fairatharn
Erlang Shen
Level 63
God Stats
10W - 16L
1,455 SR
Queue Stats
69W - 72L
1,441 Elo+
Party 1
Hades
Hades
Firechester91
Hades
Level 145
God Stats
2W - 3L
1,731 SR
Queue Stats
77W - 71L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
IsYaBoyJesus
Heimdallr
Level 15
God Stats
6W - 9L
1,485 SR
Queue Stats
174W - 218L
1,441 Elo+
Party 1
Sol
Sol
Jorgeehf
Sol
Level 18
God Stats
28W - 40L
1,426 SR
Queue Stats
176W - 214L
1,445 Elo+
Party 1
Pele
Pele
TheChurrazo
Pele
Level 117
God Stats
15W - 29L
1,387 SR
Queue Stats
157W - 180L
1,420 Elo+
Party 1
Team Averages
Level 72
1,497 SR
1,439 Elo+

VS

Team Averages
Level 47
1,443 SR
1,338 Elo+
Ymir
Ymir
DuhitzK-9
Ymir
Level 47
God Stats
25W - 19L
1,693 SR
Queue Stats
85W - 82L
1,539 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Lord-EverSky838
Cu Chulainn
Level 27
God Stats
0W - 7L
1,054 SR
Queue Stats
45W - 124L
1,086 Elo+
Party 3
Rama
Rama
Obnoxious_Juuls
Rama
Level 97
God Stats
21W - 14L
1,632 SR
Queue Stats
521W - 463L
1,522 Elo+
Party 2
Nemesis
Nemesis
XUEREB7
Nemesis
Level 44
God Stats
1W - 2L
1,277 SR
Queue Stats
87W - 164L
1,100 Elo+
Party 3
Scylla
Scylla
xd_youngboy1817
Scylla
Level 19
God Stats
2W - 3L
1,557 SR
Queue Stats
12W - 15L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fairatharn
Erlang Shen
10
1 / 2 / 0
6,424
494
3,728
8,711
7,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
12 / 2 / 7
9,657
743
15,864
13,611
11,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
IsYaBoyJesus
Heimdallr
10
1 / 4 / 1
6,258
481
4,650
8,298
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 1 / 6
8,006
616
8,055
6,531
1,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 2 / 7
8,632
664
4,304
9,772
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 4 / 4
7,900
608
5,492
11,962
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Lord-EverSky838
Cu Chulainn
11
3 / 8 / 1
7,111
547
3,638
12,881
7,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 4
7,667
590
9,638
8,879
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
XUEREB7
Nemesis
8
0 / 4 / 1
5,439
418
1,849
9,135
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 7 / 3
5,882
452
2,684
8,126
2,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
24
Kills
11
11
Deaths
24
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
4
4
1.5
W
Erlang Shen
Fairatharn
Erlang Shen
1
2
0
0.5
W
12
2
7
7.75
W
Heimdallr
IsYaBoyJesus
Heimdallr
1
4
1
0.38
W
5
1
6
8
L
Cu Chulainn
Lord-EverSky838
Cu Chulainn
3
8
1
0.44
L
4
1
4
6
W
5
2
7
4.25
L
Nemesis
XUEREB7
Nemesis
0
4
1
0.13
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,601
Damage
23,301
46,923
Taken
50,983
25,879
Mitigated
23,506
19,893
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,492
1,104
0
3,328
11,962
7,484
0
5,780
6,182
25,564
0
W
Erlang Shen
Fairatharn
Erlang Shen
3,728
683
123
2,898
8,711
7,037
149
1,333
7,378
0
17,128
W
15,864
1,354
0
8,216
13,611
11,040
2,669
1,242
12,280
52,549
0
W
Heimdallr
IsYaBoyJesus
Heimdallr
4,650
2,081
0
610
8,298
2,786
924
560
7,738
0
24,153
W
8,055
598
0
2,824
6,531
1,701
2,242
2,918
3,439
43,060
0
L
Cu Chulainn
Lord-EverSky838
Cu Chulainn
3,638
918
0
7
12,881
7,591
0
8,262
4,619
0
19,435
L
9,638
8,130
0
3,265
8,879
2,977
0
1,033
7,846
0
54,124
W
4,304
931
0
5,222
9,772
3,315
275
1,808
7,912
0
55,291
L
Nemesis
XUEREB7
Nemesis
1,849
726
0
2,629
9,135
2,817
0
3,525
5,610
0
25,036
L
2,684
79
0
183
8,126
2,637
0
5,319
2,807
19,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,977
Gold Earned
33,999
337
Minions Killed
283
0
Camps Cleared
0
1,220,368
Distance Traveled
1,076,461
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,900
608
34
3
0
235,308
2
W
Erlang Shen
6,424
494
28
2
0
254,325
3
W
Hades
9,657
743
101
8
0
210,212
1
W
Heimdallr
6,258
481
37
3
0
233,059
1
W
Sol
8,006
616
77
6
0
252,674
2
L
Cu Chulainn
7,111
547
43
3
0
201,276
0
L
Rama
7,667
590
111
9
0
231,733
1
W
Pele
8,632
664
94
7
0
270,098
2
L
Nemesis
5,439
418
46
4
0
218,308
0
L
Scylla
5,882
452
49
4
0
189,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role