Player Matchup

Merlin
Merlin
ArvaldoNegravio
Merlin
Level 123
God Stats
5W - 7L
1,500 SR
Queue Stats
188W - 182L
1,655 Elo+
Solo
Achilles
Achilles
DasAwesome25
Achilles
Level 86
God Stats
6W - 6L
1,483 SR
Queue Stats
472W - 420L
1,490 Elo+
Party 1
Da Ji
Da Ji
GreenViperX808s
Da Ji
Level 113
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 133L
1,598 Elo+
Solo
Ymir
Ymir
Papapool
Ymir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 219L
1,338 Elo+
Solo
Izanami
Izanami
sabinbryan
Izanami
Level 64
God Stats
18W - 6L
1,988 SR
Queue Stats
350W - 284L
1,576 Elo+
Party 1
Team Averages
Level 102
1,594 SR
1,531 Elo+

VS

Team Averages
Level 93
1,578 SR
1,485 Elo+
Bellona
Bellona
BigBodyMiyagii-
Bellona
Level 102
God Stats
48W - 42L
1,605 SR
Queue Stats
344W - 334L
1,496 Elo+
Solo
Pele
Pele
DoC_EnVyuS
Pele
Level 63
God Stats
6W - 4L
1,686 SR
Queue Stats
237W - 230L
1,539 Elo+
Solo
Neith
Neith
MataOBO
Neith
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
czR900
Hera
Level 125
God Stats
6W - 7L
1,650 SR
Queue Stats
349W - 348L
1,512 Elo+
Solo
Sylvanus
Sylvanus
x4XSTONEXRx
Sylvanus
Level 88
God Stats
11W - 17L
1,448 SR
Queue Stats
35W - 41L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
9,807
545
7,286
7,641
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
DasAwesome25
Achilles
19
3 / 1 / 2
10,860
603
6,296
14,069
10,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
5 / 1 / 4
10,320
573
5,025
12,165
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
2 / 4 / 9
8,447
469
8,099
15,771
8,852
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
sabinbryan
Izanami
17
9 / 5 / 2
10,972
610
17,430
14,547
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,363
520
6,501
10,411
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

15
4 / 4 / 4
9,465
526
9,287
13,290
7,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
MataOBO
Neith
13
3 / 5 / 2
8,304
461
5,292
12,781
4,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
czR900
Hera
15
5 / 6 / 3
9,395
522
5,986
11,601
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
x4XSTONEXRx
Sylvanus
12
1 / 3 / 1
7,175
399
5,774
14,207
10,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
21
Kills
14
15
Deaths
21
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
7
1.38
L
1
3
1
0.5
W
Achilles
DasAwesome25
Achilles
3
1
2
4
L
4
4
4
1.5
W
5
1
4
7
L
Neith
MataOBO
Neith
3
5
2
0.8
W
Ymir
2
4
9
1.63
L
Hera
czR900
Hera
5
6
3
1.08
W
Izanami
sabinbryan
Izanami
9
5
2
2
L
Sylvanus
x4XSTONEXRx
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,136
Damage
32,840
64,193
Taken
62,290
33,212
Mitigated
36,463
24,289
Healing
22,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,286
930
0
945
7,641
2,830
368
2,348
5,161
61,005
0
L
6,501
2,426
0
2,750
10,411
10,078
511
1,373
9,038
0
56,787
W
Achilles
DasAwesome25
Achilles
6,296
1,557
0
3,985
14,069
10,546
266
259
13,379
7,601
65,859
L
9,287
1,643
0
3,540
13,290
7,640
0
3,091
10,199
0
62,186
W
5,025
1,029
0
7,148
12,165
5,437
0
2,023
10,069
0
72,105
L
Neith
MataOBO
Neith
5,292
1,644
657
2,258
12,781
4,536
0
3,321
9,460
0
44,897
W
Ymir
8,099
1,338
767
5,276
15,771
8,852
223
3,817
11,846
34,779
0
L
Hera
czR900
Hera
5,986
1,515
708
3,718
11,601
4,209
252
4,642
6,959
51,376
0
W
Izanami
sabinbryan
Izanami
17,430
12,353
0
6,168
14,547
5,547
914
3,043
11,482
0
88,881
L
Sylvanus
x4XSTONEXRx
Sylvanus
5,774
981
3,117
5,911
14,207
10,000
286
3,335
10,872
23,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,406
Gold Earned
43,702
601
Minions Killed
467
0
Camps Cleared
0
1,626,921
Distance Traveled
1,592,033
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,807
545
114
6
0
319,062
6
L
Bellona
9,363
520
136
8
0
315,874
0
W
Achilles
10,860
603
153
9
0
340,955
6
L
Pele
9,465
526
104
6
0
372,036
7
W
Da Ji
10,320
573
128
7
0
359,318
2
L
Neith
8,304
461
90
5
0
311,237
0
W
Ymir
8,447
469
35
2
0
318,670
7
L
Hera
9,395
522
102
6
0
274,370
7
W
Izanami
10,972
610
171
10
0
288,916
5
L
Sylvanus
7,175
399
35
2
0
318,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role