Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
BossWarlockGuy
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 36L
1,381 Elo+
Party 4
Thanatos
Thanatos
DeathHorseman60
Thanatos
Level 27
God Stats
42W - 48L
1,516 SR
Queue Stats
250W - 252L
1,410 Elo+
Party 4
Ymir
Ymir
Sirhamsbottom
Ymir
Level 8
God Stats
7W - 2L
1,769 SR
Queue Stats
27W - 21L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
SweeterZebra168
Danzaburou
Level 46
God Stats
8W - 9L
1,406 SR
Queue Stats
77W - 72L
1,353 Elo+
Party 2
Team Averages
Level 38
1,538 SR
1,399 Elo+

VS

Team Averages
Level 25
1,463 SR
1,345 Elo+
King Arthur
King Arthur
AC WolF v7
King Arthur
Level 27
God Stats
4W - 5L
1,310 SR
Queue Stats
72W - 70L
1,362 Elo+
Party 3
Set
Set
Cataclismical21
Set
Level 15
God Stats
0W - 1L
1,262 SR
Queue Stats
72W - 59L
1,316 Elo+
Party 1
Danzaburou
Danzaburou
Chupapiiii
Danzaburou
Level 24
God Stats
28W - 30L
1,493 SR
Queue Stats
53W - 59L
1,285 Elo+
Party 1
Sylvanus
Sylvanus
SaltESupport
Sylvanus
Level 28
God Stats
24W - 26L
1,490 SR
Queue Stats
143W - 156L
1,348 Elo+
Party 1
Ra
Ra
Too Impressive
Ra
Level 29
God Stats
3W - 4L
1,759 SR
Queue Stats
90W - 83L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 0 / 3
6,435
644
3,493
4,651
2,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 0
5,489
549
1,640
5,185
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
10
3 / 5 / 4
6,015
602
3,586
7,244
2,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 2 / 8
6,381
638
5,707
7,020
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
SweeterZebra168
Danzaburou
11
10 / 2 / 5
6,939
694
8,512
6,504
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AC WolF v7
King Arthur
7
0 / 1 / 0
4,506
451
1,135
5,195
1,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 5 / 2
5,082
508
1,152
5,929
1,772
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Chupapiiii
Danzaburou
8
2 / 6 / 3
5,583
558
5,175
7,841
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
SaltESupport
Sylvanus
8
1 / 5 / 4
5,255
526
4,180
10,622
5,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 0 / 0
6,198
620
3,554
5,055
1,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
9
11
Deaths
17
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
3
2.5
L
King Arthur
AC WolF v7
King Arthur
0
1
0
0
W
0
2
0
0
L
2
5
2
0.6
L
Danzaburou
Chupapiiii
Danzaburou
2
6
3
0.58
W
Thanatos
3
5
4
1
L
Sylvanus
SaltESupport
Sylvanus
1
5
4
0.6
W
3
2
8
3.5
W
Danzaburou
SweeterZebra168
Danzaburou
10
2
5
6.25
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,938
Damage
15,196
30,604
Taken
34,642
12,021
Mitigated
12,516
13,101
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,493
415
0
2,436
4,651
2,477
0
445
4,206
0
33,922
L
King Arthur
AC WolF v7
King Arthur
1,135
248
0
1,250
5,195
1,621
0
0
5,047
0
13,672
W
1,640
298
0
1,447
5,185
1,657
376
2,096
2,923
25,935
0
L
1,152
564
0
0
5,929
1,772
0
1,098
4,806
0
16,902
L
Danzaburou
Chupapiiii
Danzaburou
5,175
2,323
324
1,489
7,841
2,003
0
1,608
6,233
0
24,129
W
Thanatos
3,586
782
0
4,542
7,244
2,235
0
2,015
5,169
0
22,232
L
Sylvanus
SaltESupport
Sylvanus
4,180
1,569
1,134
2,162
10,622
5,582
0
3,001
7,571
11,553
0
W
5,707
1,677
0
2,328
7,020
3,219
0
1,512
5,508
24,052
0
W
Danzaburou
SweeterZebra168
Danzaburou
8,512
4,496
0
2,348
6,504
2,433
0
1,440
5,064
0
30,382
L
3,554
309
0
1,962
5,055
1,538
220
1,640
3,415
30,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
26,624
266
Minions Killed
194
0
Camps Cleared
0
930,031
Distance Traveled
952,574
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,435
644
67
7
0
197,089
1
L
King Arthur
4,506
451
33
3
0
156,616
1
W
Olorun
5,489
549
55
6
0
154,015
0
L
Set
5,082
508
34
3
0
214,428
0
L
Danzaburou
5,583
558
45
5
0
178,368
2
W
Thanatos
6,015
602
58
6
0
216,222
0
L
Sylvanus
5,255
526
16
2
0
191,177
3
W
Ymir
6,381
638
38
4
0
191,866
1
W
Danzaburou
6,939
694
48
5
0
170,839
0
L
Ra
6,198
620
66
7
0
211,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role