Player Matchup

Set
Set
 
Set
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bonsai IV
Chaac
Level 160
God Stats
3W - 3L
1,577 SR
Queue Stats
461W - 482L
1,460 Elo+
Party 3
Geb
Geb
KLDubz
Geb
Level 115
God Stats
22W - 13L
1,529 SR
Queue Stats
84W - 93L
1,420 Elo+
Party 3
Chernobog
Chernobog
SlyMeDaddy-
Chernobog
Level 107
God Stats
7W - 7L
1,327 SR
Queue Stats
97W - 109L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
twohawt4dathots1
Baron Samedi
Level 128
God Stats
1W - 1L
1,816 SR
Queue Stats
289W - 271L
1,454 Elo+
Party 2
Team Averages
Level 134
1,550 SR
1,458 Elo+

VS

Team Averages
Level 102
1,567 SR
1,524 Elo+
Athena
Athena
AllyBerry05
Athena
Level 89
God Stats
71W - 52L
1,670 SR
Queue Stats
354W - 334L
1,552 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BIGSCHMOKE21
Ah Muzen Cab
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 89L
1,519 Elo+
Party 1
Bakasura
Bakasura
ImbaKaran
Bakasura
Level 129
God Stats
17W - 26L
1,430 SR
Queue Stats
353W - 351L
1,541 Elo+
Solo
Chronos
Chronos
PenguinSupreme
Chronos
Level 128
God Stats
1W - 3L
1,799 SR
Queue Stats
73W - 70L
1,539 Elo+
Party 1
Bellona
Bellona
bvail10
Bellona
Level 63
God Stats
10W - 21L
1,435 SR
Queue Stats
119W - 135L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
4 / 2 / 4
10,372
610
14,030
15,983
11,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
Bonsai IV
Chaac
15
7 / 0 / 8
9,097
535
10,878
10,911
5,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
KLDubz
Geb
12
1 / 1 / 11
8,091
476
2,643
8,534
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
SlyMeDaddy-
Chernobog
15
7 / 0 / 6
9,327
549
12,597
9,475
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
twohawt4dathots1
Baron Samedi
15
3 / 2 / 13
9,280
546
8,813
7,979
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 6 / 1
6,947
409
4,694
15,838
11,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
BIGSCHMOKE21
Ah Muzen Cab
11
0 / 6 / 1
6,831
402
7,243
13,500
4,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ImbaKaran
Bakasura
15
3 / 3 / 0
9,008
530
3,204
12,561
8,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 3 / 1
9,117
536
4,636
11,667
4,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
bvail10
Bellona
13
0 / 4 / 2
7,912
465
7,297
12,029
8,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
22
Kills
4
5
Deaths
22
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
2
4
3
L
Athena
0
6
1
0.08
L
Ah Muzen Cab
BIGSCHMOKE21
Ah Muzen Cab
0
6
1
0.08
W
Chaac
Bonsai IV
Chaac
7
0
8
11
L
Bakasura
ImbaKaran
Bakasura
3
3
0
1
W
Geb
KLDubz
Geb
1
1
11
6.5
L
1
3
1
0.5
W
Chernobog
SlyMeDaddy-
Chernobog
7
0
6
10
L
Bellona
bvail10
Bellona
0
4
2
0.25
W
Baron Samedi
twohawt4dathots1
Baron Samedi
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,961
Damage
27,074
52,882
Taken
65,595
28,974
Mitigated
37,647
21,652
Healing
19,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
14,030
6,288
0
5,268
15,983
11,517
696
523
15,370
0
84,853
L
Athena
4,694
989
7
2,985
15,838
11,092
0
3,429
12,409
15,788
0
L
Ah Muzen Cab
BIGSCHMOKE21
Ah Muzen Cab
7,243
2,586
0
5,452
13,500
4,473
0
1,817
11,683
0
43,811
W
Chaac
Bonsai IV
Chaac
10,878
2,654
0
5,420
10,911
5,102
0
970
9,931
0
61,760
L
Bakasura
ImbaKaran
Bakasura
3,204
2,542
0
4,325
12,561
8,762
1,482
1,621
10,940
0
57,741
W
Geb
KLDubz
Geb
2,643
491
0
1,604
8,534
5,190
0
1,963
6,571
14,755
0
L
4,636
1,474
0
3,832
11,667
4,447
976
4,180
7,487
68,414
0
W
Chernobog
SlyMeDaddy-
Chernobog
12,597
5,936
1,059
5,047
9,475
3,698
760
2,911
6,564
0
60,168
L
Bellona
bvail10
Bellona
7,297
3,283
0
3,330
12,029
8,873
532
409
11,620
0
40,132
W
Baron Samedi
twohawt4dathots1
Baron Samedi
8,813
703
945
2,309
7,979
3,467
412
2,963
5,016
54,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,167
Gold Earned
39,815
531
Minions Killed
453
0
Camps Cleared
0
1,624,089
Distance Traveled
1,605,190
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,372
610
168
10
0
339,009
4
L
Athena
6,947
409
25
1
0
304,770
4
L
Ah Muzen Cab
6,831
402
78
5
0
289,284
2
W
Chaac
9,097
535
97
6
0
372,850
3
L
Bakasura
9,008
530
127
7
0
365,057
3
W
Geb
8,091
476
33
2
0
305,334
2
L
Chronos
9,117
536
124
7
0
343,968
5
W
Chernobog
9,327
549
121
7
0
287,038
5
L
Bellona
7,912
465
99
6
0
302,111
1
W
Baron Samedi
9,280
546
112
7
0
319,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role