Player Matchup

Neith
Neith
DanteRenardYT
Neith
Level 18
God Stats
1W - 0L
1,301 SR
Queue Stats
23W - 13L
1,458 Elo+
Solo
Janus
Janus
PermaBanKEKW
Janus
Level 23
God Stats
3W - 1L
1,563 SR
Queue Stats
50W - 53L
1,419 Elo+
Party 1
Khepri
Khepri
sharon4skating8
Khepri
Level 58
God Stats
4W - 3L
1,116 SR
Queue Stats
135W - 192L
1,381 Elo+
Party 1
Team Averages
Level 33
1,327 SR
1,419 Elo+

VS

Team Averages
Level 66
1,426 SR
1,642 Elo+
Aphrodite
Aphrodite
Jzman2016
Aphrodite
Level 9
God Stats
2W - 2L
1,594 SR
Queue Stats
7W - 4L
1,647 Elo+
Party 2
Cthulhu
Cthulhu
MvpGeno
Cthulhu
Level 126
God Stats
2W - 1L
1,522 SR
Queue Stats
61W - 27L
1,672 Elo+
Party 2
Set
Set
Play4emBucks
Set
Level 64
God Stats
1W - 3L
1,161 SR
Queue Stats
438W - 473L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 4
13,012
685
20,442
16,186
7,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 6 / 5
12,353
650
20,803
13,339
4,979
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 10
12,049
634
4,795
13,377
12,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jzman2016
Aphrodite
14
2 / 2 / 3
11,060
582
4,310
11,935
6,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MvpGeno
Cthulhu
15
3 / 4 / 5
12,682
667
16,374
28,187
22,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 6 / 5
11,273
593
14,898
16,388
8,994
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
12
Kills
9
9
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Aphrodite
Jzman2016
Aphrodite
2
2
3
1.75
L
Cthulhu
MvpGeno
Cthulhu
3
4
5
1.38
W
5
6
5
1.25
L
4
6
5
1.08
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,040
Damage
35,582
42,902
Taken
56,510
24,754
Mitigated
37,476
11,160
Healing
18,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,442
8,489
0
7,059
16,186
7,020
3,300
7,756
8,430
0
90,158
L
Aphrodite
Jzman2016
Aphrodite
4,310
437
7,612
6,051
11,935
6,173
470
7,261
4,674
37,804
0
L
Cthulhu
MvpGeno
Cthulhu
16,374
1,074
489
3,812
28,187
22,309
0
12,267
15,920
48,472
0
W
20,803
1,208
0
1,156
13,339
4,979
246
6,516
6,823
70,816
0
L
14,898
4,711
0
242
16,388
8,994
699
6,219
10,169
0
37,861
W
4,795
445
0
2,945
13,377
12,755
40
6,461
6,916
13,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,414
Gold Earned
35,015
212
Minions Killed
172
0
Camps Cleared
0
1,090,851
Distance Traveled
1,011,262
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,012
685
117
6
0
328,318
3
L
Aphrodite
11,060
582
74
4
0
364,839
1
L
Cthulhu
12,682
667
62
3
0
316,923
6
W
Janus
12,353
650
85
4
0
380,428
2
L
Set
11,273
593
36
2
0
329,500
3
W
Khepri
12,049
634
10
1
0
382,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role