Player Matchup

He Bo
He Bo
Silver V
TortuBryan125
He Bo
Silver V
Level 61
God Stats
4W - 11L
1,195 SR
Queue Stats
79W - 90L
557 MMR
Party 1
Arachne
Arachne
Gold III
TortuMau145
Arachne
Gold III
Level 68
God Stats
4W - 5L
1,570 SR
Queue Stats
85W - 82L
1,662 MMR
Party 1
King Arthur
King Arthur
Silver II
fe83513
King Arthur
Silver II
Level 64
God Stats
2W - 3L
1,331 SR
Queue Stats
93W - 99L
1,041 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 64
1,365 SR
1,087 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,441 SR
945 MMR
Tiamat
Tiamat
Silver II
AlphaVigor
Tiamat
Silver II
Level 128
God Stats
4W - 10L
1,391 SR
Queue Stats
594W - 760L
945 MMR
Solo
Cabrakan
Cabrakan
Silver III
BabyKhan13
Cabrakan
Silver III
Level 62
God Stats
92W - 90L
1,423 SR
Queue Stats
208W - 269L
964 MMR
Solo
Chang'e
Chang'e
Silver III
prettiee1794
Chang'e
Silver III
Level 105
God Stats
61W - 73L
1,509 SR
Queue Stats
496W - 600L
926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 8
13,230
662
12,306
13,034
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
TortuMau145
Arachne
18
10 / 3 / 12
14,769
738
19,453
20,208
7,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
fe83513
King Arthur
19
10 / 3 / 13
14,671
734
21,609
29,167
26,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AphroditePoseidonMedusaCupidZeus

VS

Bans
ThanatosDanzaburouAnubisSetHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AlphaVigor
Tiamat
15
6 / 8 / 7
12,423
621
10,520
19,069
10,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
BabyKhan13
Cabrakan
16
8 / 11 / 6
13,563
678
18,268
25,356
34,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
prettiee1794
Chang'e
15
1 / 7 / 9
11,624
581
13,368
19,888
5,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
26
Kills
15
15
Deaths
26
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AlphaVigor
Tiamat
6
8
7
1.19
L
Cabrakan
BabyKhan13
Cabrakan
8
11
6
1
W
6
9
8
1.11
W
Arachne
TortuMau145
Arachne
10
3
12
5.33
W
King Arthur
fe83513
King Arthur
10
3
13
5.5
L
Chang'e
prettiee1794
Chang'e
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,368
Damage
42,156
62,409
Taken
64,313
37,700
Mitigated
51,707
23,300
Healing
16,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AlphaVigor
Tiamat
10,520
377
0
2,798
19,069
10,983
266
3,566
15,503
40,650
0
L
Cabrakan
BabyKhan13
Cabrakan
18,268
1,471
771
2,094
25,356
34,926
0
5,625
19,731
42,694
0
W
12,306
687
0
2,017
13,034
4,220
1,354
10,338
2,075
63,321
0
W
Arachne
TortuMau145
Arachne
19,453
13,392
0
12,174
20,208
7,085
460
15,184
4,447
0
77,376
W
King Arthur
fe83513
King Arthur
21,609
2,937
0
9,109
29,167
26,395
220
15,088
13,303
79
67,497
L
Chang'e
prettiee1794
Chang'e
13,368
1,836
4,120
6,599
19,888
5,798
560
3,210
16,516
54,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,670
Gold Earned
37,610
214
Minions Killed
200
0
Camps Cleared
0
1,073,204
Distance Traveled
846,157
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,423
621
48
2
0
322,748
1
L
Cabrakan
13,563
678
57
3
0
260,344
2
W
He Bo
13,230
662
71
4
0
301,412
2
W
Arachne
14,769
738
89
4
0
386,032
2
W
King Arthur
14,671
734
54
3
0
385,760
1
L
Chang'e
11,624
581
95
5
0
263,065
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role