Player Matchup

Cupid
Cupid
AidenWreckwolf
Cupid
Level 67
God Stats
1W - 3L
1,375 SR
Queue Stats
61W - 70L
1,442 Elo+
Party 3
Tiamat
Tiamat
itzSploosh
Tiamat
Level 66
God Stats
144W - 105L
1,515 SR
Queue Stats
202W - 167L
1,464 Elo+
Party 2
Arachne
Arachne
itzxSage
Arachne
Level 64
God Stats
86W - 54L
1,680 SR
Queue Stats
170W - 145L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
jjaayyddeenn_21
Baron Samedi
Level 25
God Stats
6W - 4L
1,545 SR
Queue Stats
35W - 33L
1,471 Elo+
Party 3
Hercules
Hercules
mmsavage725
Hercules
Level 14
God Stats
2W - 1L
1,792 SR
Queue Stats
17W - 23L
1,311 Elo+
Party 2
Team Averages
Level 47
1,582 SR
1,424 Elo+

VS

Team Averages
Level 67
1,607 SR
1,428 Elo+
Ra
Ra
Amadobado
Ra
Level 49
God Stats
3W - 7L
1,257 SR
Queue Stats
168W - 209L
1,365 Elo+
Solo
Medusa
Medusa
Lagging Dolphin
Medusa
Level 144
God Stats
6W - 2L
1,862 SR
Queue Stats
188W - 205L
1,480 Elo+
Party 1
Chang'e
Chang'e
MemePage
Chang'e
Level 53
God Stats
25W - 18L
1,620 SR
Queue Stats
88W - 86L
1,495 Elo+
Party 1
Khepri
Khepri
ZachC51
Khepri
Level 62
God Stats
30W - 26L
1,631 SR
Queue Stats
195W - 219L
1,474 Elo+
Party 1
Kali
Kali
monsterbeast138
Kali
Level 25
God Stats
4W - 3L
1,664 SR
Queue Stats
39W - 65L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,172
389
3,851
12,601
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
itzSploosh
Tiamat
18
2 / 3 / 4
11,108
529
18,604
12,018
7,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
itzxSage
Arachne
18
8 / 5 / 1
11,076
527
13,972
20,665
9,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
jjaayyddeenn_21
Baron Samedi
12
0 / 11 / 3
8,082
385
4,676
16,384
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
mmsavage725
Hercules
14
0 / 2 / 1
8,406
400
3,675
12,566
10,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
11,033
525
4,977
12,881
5,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 1 / 6
13,580
647
21,372
10,644
5,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
MemePage
Chang'e
16
3 / 2 / 4
10,746
512
11,669
14,049
10,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
ZachC51
Khepri
15
2 / 3 / 16
11,095
528
5,651
15,516
26,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 3 / 6
11,240
535
8,115
17,962
10,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
11
Kills
25
26
Deaths
11
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
2
2
6
2.5
W
15
1
6
18
W
Chang'e
MemePage
Chang'e
3
2
4
2.5
W
Khepri
ZachC51
Khepri
2
3
16
3.33
L
Tiamat
itzSploosh
Tiamat
2
3
4
1.33
L
Arachne
itzxSage
Arachne
8
5
1
1.7
L
Baron Samedi
jjaayyddeenn_21
Baron Samedi
0
11
3
0.14
L
Hercules
mmsavage725
Hercules
0
2
1
0.25
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,778
Damage
51,784
74,234
Taken
71,052
42,845
Mitigated
58,035
20,825
Healing
30,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,851
1,711
207
3,623
12,601
3,733
476
2,143
10,398
0
37,945
W
4,977
566
1,167
5,090
12,881
5,551
865
5,565
6,848
73,404
0
W
21,372
11,085
0
5,600
10,644
5,667
6,882
3,630
6,896
0
94,061
W
Chang'e
MemePage
Chang'e
11,669
1,414
5,576
7,472
14,049
10,241
2,511
4,983
8,814
62,734
0
W
Khepri
ZachC51
Khepri
5,651
601
0
1,548
15,516
26,371
1,460
3,910
11,556
25,428
0
L
Tiamat
itzSploosh
Tiamat
18,604
300
753
4,278
12,018
7,906
1,535
3,682
8,186
85,931
0
L
Arachne
itzxSage
Arachne
13,972
8,828
0
5,006
20,665
9,727
0
7,001
13,536
0
79,645
L
Baron Samedi
jjaayyddeenn_21
Baron Samedi
4,676
752
903
1,767
16,384
10,481
252
3,041
13,295
31,642
0
L
Hercules
mmsavage725
Hercules
3,675
275
0
4,288
12,566
10,998
722
6,044
6,522
842
32,507
W
8,115
5,435
0
4,137
17,962
10,205
2,236
4,696
12,958
0
66,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,844
Gold Earned
57,694
445
Minions Killed
584
0
Camps Cleared
0
1,810,842
Distance Traveled
2,019,612
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,172
389
75
4
0
302,522
2
W
Ra
11,033
525
157
7
0
428,729
3
W
Medusa
13,580
647
138
7
0
395,425
4
W
Chang'e
10,746
512
133
6
0
355,353
1
W
Khepri
11,095
528
37
2
0
398,772
6
L
Tiamat
11,108
529
159
8
0
365,564
1
L
Arachne
11,076
527
117
6
0
459,665
1
L
Baron Samedi
8,082
385
38
2
0
282,468
3
L
Hercules
8,406
400
56
3
0
400,623
0
W
Kali
11,240
535
119
6
0
441,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role